Player Matchup

Athena
Athena
 
Athena
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
ImJustCraZy00
Rama
Level 60
God Stats
6W - 6L
1,834 SR
Queue Stats
174W - 205L
1,425 Elo+
Party 1
Susano
Susano
PYRoGLYFx
Susano
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 77L
1,396 Elo+
Party 2
Osiris
Osiris
Preston1920
Osiris
Level 47
God Stats
2W - 4L
1,315 SR
Queue Stats
146W - 166L
1,341 Elo+
Party 1
Merlin
Merlin
StNevano
Merlin
Level 66
God Stats
2W - 2L
1,498 SR
Queue Stats
319W - 378L
1,382 Elo+
Party 1
Team Averages
Level 87
1,529 SR
1,409 Elo+

VS

Team Averages
Level 71
1,567 SR
1,316 Elo+
Da Ji
Da Ji
MgicalDemon
Da Ji
Level 59
God Stats
3W - 2L
1,755 SR
Queue Stats
40W - 41L
1,442 Elo+
Solo
Mulan
Mulan
RedMyrmidon
Mulan
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 3
Atlas
Atlas
SCRigbt
Atlas
Level 37
God Stats
7W - 2L
1,435 SR
Queue Stats
134W - 149L
1,223 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jsphmyr
Ah Muzen Cab
Level 125
God Stats
3W - 1L
1,538 SR
Queue Stats
156W - 171L
1,318 Elo+
Solo
Nu Wa
Nu Wa
xTitansfan93x
Nu Wa
Level 125
God Stats
4W - 2L
1,607 SR
Queue Stats
23W - 23L
1,097 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 6 / 3
7,829
412
7,100
21,409
18,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 2 / 1
9,909
522
5,921
14,155
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
PYRoGLYFx
Susano
12
1 / 4 / 2
8,091
426
7,710
15,611
6,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
15
2 / 1 / 0
10,081
531
8,088
15,887
15,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
StNevano
Merlin
14
1 / 5 / 1
8,879
467
6,146
14,232
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 10
9,207
485
9,301
14,967
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 5
9,842
518
9,534
15,303
10,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
SCRigbt
Atlas
11
2 / 2 / 13
8,279
436
8,076
12,468
10,348
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
jsphmyr
Ah Muzen Cab
16
3 / 2 / 4
10,044
529
11,899
12,680
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 1 / 8
10,518
554
19,620
7,465
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
8
Kills
18
18
Deaths
8
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
6
3
0.42
L
3
2
1
1.75
W
4
1
10
9
L
Susano
PYRoGLYFx
Susano
1
4
2
0.5
L
Osiris
2
1
0
2
W
3
2
5
2.75
W
Atlas
SCRigbt
Atlas
2
2
13
4.25
L
Merlin
StNevano
Merlin
1
5
1
0.3
W
Ah Muzen Cab
jsphmyr
Ah Muzen Cab
3
2
4
2.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,965
Damage
58,430
81,294
Taken
62,883
51,815
Mitigated
35,517
19,198
Healing
11,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,100
2,659
0
2,072
21,409
18,632
13
7,804
13,605
19,973
0
L
5,921
5,135
0
6,543
14,155
6,228
1,098
1,998
12,157
0
84,491
W
9,301
2,166
0
1,584
14,967
6,484
613
2,879
12,088
0
55,058
L
Susano
PYRoGLYFx
Susano
7,710
1,114
0
500
15,611
6,193
0
5,479
10,132
0
61,323
L
Osiris
8,088
3,170
0
6,798
15,887
15,347
462
3,206
12,681
0
69,442
W
9,534
2,253
0
3,909
15,303
10,449
0
139
15,164
0
68,732
W
Atlas
SCRigbt
Atlas
8,076
2,795
0
1,634
12,468
10,348
273
4,364
8,104
22,457
0
L
Merlin
StNevano
Merlin
6,146
205
0
3,285
14,232
5,415
0
9,209
5,023
75,714
0
W
Ah Muzen Cab
jsphmyr
Ah Muzen Cab
11,899
5,757
0
3,675
12,680
5,002
0
3,046
9,634
0
97,182
W
19,620
6,137
0
564
7,465
3,234
446
3,294
4,171
101,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,789
Gold Earned
47,890
524
Minions Killed
541
0
Camps Cleared
0
1,780,799
Distance Traveled
1,853,815
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,829
412
22
1
0
412,955
8
L
Rama
9,909
522
153
8
0
341,015
3
W
Da Ji
9,207
485
87
5
0
407,552
2
L
Susano
8,091
426
92
5
0
391,615
4
L
Osiris
10,081
531
134
7
0
346,385
3
W
Mulan
9,842
518
140
7
0
381,833
3
W
Atlas
8,279
436
20
1
0
354,654
15
L
Merlin
8,879
467
123
6
0
288,829
4
W
Ah Muzen Cab
10,044
529
139
7
0
355,921
3
W
Nu Wa
10,518
554
155
8
0
353,855
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role