Player Matchup

Cthulhu
Cthulhu
Bi0s rogue
Cthulhu
Level 61
God Stats
11W - 3L
1,442 SR
Queue Stats
62W - 54L
1,365 Elo+
Solo
Ra
Ra
Nick552
Ra
Level 55
God Stats
35W - 36L
1,433 SR
Queue Stats
259W - 273L
1,261 Elo+
Solo
Cliodhna
Cliodhna
Poa1153
Cliodhna
Level 85
God Stats
1W - 3L
1,546 SR
Queue Stats
7W - 10L
1,066 Elo+
Solo
Kali
Kali
isaiahgodsmode
Kali
Level 68
God Stats
5W - 4L
1,843 SR
Queue Stats
59W - 67L
1,308 Elo+
Solo
Heimdallr
Heimdallr
xGODxSONx777
Heimdallr
Level 108
God Stats
7W - 6L
1,485 SR
Queue Stats
180W - 186L
1,344 Elo+
Solo
Team Averages
Level 75
1,550 SR
1,269 Elo+

VS

Team Averages
Level 51
1,489 SR
1,170 Elo+
Mulan
Mulan
BadZombieNutz
Mulan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,072 Elo+
Party 1
Danzaburou
Danzaburou
JDURBO19D
Danzaburou
Level 126
God Stats
21W - 22L
1,820 SR
Queue Stats
311W - 340L
1,325 Elo+
Solo
Ares
Ares
Yolomaster99941
Ares
Level 12
God Stats
5W - 13L
1,369 SR
Queue Stats
15W - 38L
1,127 Elo+
Party 1
Camazotz
Camazotz
icypolarbear
Camazotz
Level 47
God Stats
4W - 6L
1,432 SR
Queue Stats
24W - 66L
1,109 Elo+
Party 1
Nu Wa
Nu Wa
kuzcod
Nu Wa
Level 61
God Stats
2W - 5L
1,326 SR
Queue Stats
178W - 218L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bi0s rogue
Cthulhu
16
6 / 3 / 13
11,957
544
16,089
24,366
24,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 3 / 6
11,787
536
14,274
15,560
12,345
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cliodhna
Poa1153
Cliodhna
16
12 / 5 / 5
11,945
543
13,909
20,663
9,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 3 / 4
13,078
594
18,062
19,085
11,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
xGODxSONx777
Heimdallr
16
7 / 6 / 3
10,797
491
14,683
19,645
10,136
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 6
8,473
385
11,692
28,917
19,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
JDURBO19D
Danzaburou
17
2 / 5 / 1
11,058
503
6,086
15,298
7,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 4 / 3
8,055
366
4,195
13,145
9,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
icypolarbear
Camazotz
15
7 / 7 / 6
10,873
494
17,353
28,042
12,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
kuzcod
Nu Wa
17
8 / 10 / 5
11,600
527
15,270
18,568
8,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
37
Kills
19
20
Deaths
38
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
12
6
0.33
W
Cthulhu
Bi0s rogue
Cthulhu
6
3
13
4.17
L
Danzaburou
JDURBO19D
Danzaburou
2
5
1
0.5
W
4
3
6
2.33
W
Cliodhna
Poa1153
Cliodhna
12
5
5
2.9
L
1
4
3
0.63
L
Camazotz
icypolarbear
Camazotz
7
7
6
1.43
W
8
3
4
3.33
L
Nu Wa
kuzcod
Nu Wa
8
10
5
1.05
W
Heimdallr
xGODxSONx777
Heimdallr
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,017
Damage
54,596
99,319
Taken
103,970
67,865
Mitigated
57,600
37,285
Healing
22,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,692
2,206
0
4,979
28,917
19,756
255
8,764
20,153
0
34,357
W
Cthulhu
Bi0s rogue
Cthulhu
16,089
1,329
1,160
9,020
24,366
24,469
1,599
5,335
17,839
58,071
0
L
Danzaburou
JDURBO19D
Danzaburou
6,086
1,852
0
4,240
15,298
7,332
1,627
81
15,217
0
67,555
W
14,274
960
798
4,647
15,560
12,345
3,477
3,928
11,578
99,202
0
W
Cliodhna
Poa1153
Cliodhna
13,909
2,129
0
6,415
20,663
9,001
2,705
3,737
16,856
0
62,127
L
4,195
196
0
135
13,145
9,576
188
5,019
8,125
18,966
0
L
Camazotz
icypolarbear
Camazotz
17,353
6,204
0
12,057
28,042
12,637
240
7,491
20,551
0
56,787
W
18,062
7,962
0
7,896
19,085
11,914
6,181
1,121
17,503
0
89,009
L
Nu Wa
kuzcod
Nu Wa
15,270
4,598
113
1,218
18,568
8,299
1,092
9,008
9,560
63,019
0
W
Heimdallr
xGODxSONx777
Heimdallr
14,683
7,969
0
7,349
19,645
10,136
3,065
4,631
14,802
0
76,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,564
Gold Earned
50,059
525
Minions Killed
330
0
Camps Cleared
0
1,943,322
Distance Traveled
1,680,468
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,473
385
37
2
0
393,881
1
W
Cthulhu
11,957
544
78
4
0
426,243
0
L
Danzaburou
11,058
503
93
4
0
237,990
2
W
Ra
11,787
536
147
7
0
398,231
0
W
Cliodhna
11,945
543
93
4
0
412,957
0
L
Ares
8,055
366
32
1
0
286,466
0
L
Camazotz
10,873
494
86
4
0
461,015
0
W
Kali
13,078
594
126
6
0
350,270
1
L
Nu Wa
11,600
527
82
4
0
301,116
1
W
Heimdallr
10,797
491
81
4
0
355,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role