Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AlanXpro13
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,077 Elo+
Party 2
Shiva
Shiva
SeverusWar
Shiva
Level 106
God Stats
38W - 36L
1,511 SR
Queue Stats
460W - 478L
1,305 Elo+
Solo
Nu Wa
Nu Wa
juba-ansiosa8
Nu Wa
Level 42
God Stats
7W - 10L
1,500 SR
Queue Stats
535W - 556L
1,242 Elo+
Solo
Arachne
Arachne
yourmomisgay69
Arachne
Level 66
God Stats
3W - 2L
1,685 SR
Queue Stats
23W - 16L
1,465 Elo+
Solo
Team Averages
Level 61
1,539 SR
1,318 Elo+

VS

Team Averages
Level 74
1,418 SR
1,317 Elo+
Zeus
Zeus
FelipeIceThug
Zeus
Level 80
God Stats
7W - 9L
1,463 SR
Queue Stats
198W - 208L
1,320 Elo+
Solo
Yemoja
Yemoja
Midnight_Siren_
Yemoja
Level 82
God Stats
51W - 48L
1,394 SR
Queue Stats
291W - 346L
1,334 Elo+
Party 1
Set
Set
MrRainman28
Set
Level 44
God Stats
3W - 4L
1,386 SR
Queue Stats
128W - 144L
1,232 Elo+
Solo
Ravana
Ravana
broswitfros99
Ravana
Level 69
God Stats
4W - 5L
1,357 SR
Queue Stats
258W - 271L
1,358 Elo+
Solo
Neith
Neith
xoLeii-_-
Neith
Level 95
God Stats
6W - 7L
1,492 SR
Queue Stats
282W - 327L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 4 / 1
5,162
469
4,811
6,327
1,469
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
AlanXpro13
Cerberus
7
0 / 3 / 1
4,903
446
2,409
10,719
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
11
0 / 1 / 0
6,176
561
4,923
11,418
5,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
2 / 1 / 0
5,214
474
2,399
5,009
1,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 1
5,518
502
2,321
9,884
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,118
556
4,078
4,932
1,725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
2 / 0 / 5
5,904
537
2,812
4,303
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
2 / 1 / 0
6,015
547
2,703
7,871
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 0 / 0
6,573
598
9,309
8,724
4,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
xoLeii-_-
Neith
9
4 / 1 / 3
6,183
562
8,039
7,800
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
11
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
1
0.13
L
Cerberus
AlanXpro13
Cerberus
0
3
1
0.17
W
2
1
1
2.5
W
2
0
5
4.5
W
2
1
0
2
L
Shiva
0
1
0
0
W
1
0
0
1
L
2
1
0
2
W
Neith
xoLeii-_-
Neith
4
1
3
5.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,863
Damage
26,941
43,357
Taken
33,630
17,935
Mitigated
15,240
9,454
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,811
2,242
43
868
6,327
1,469
269
1,008
5,319
0
32,507
L
Cerberus
AlanXpro13
Cerberus
2,409
285
0
1,679
10,719
5,046
0
1,337
9,382
13,685
0
W
4,078
495
0
1,300
4,932
1,725
545
2,177
2,755
36,305
0
W
2,812
803
708
603
4,303
3,536
270
721
3,582
15,254
0
W
2,703
1,161
0
398
7,871
3,076
0
447
7,424
0
39,172
L
Shiva
4,923
1,945
215
4,384
11,418
5,956
0
240
11,178
0
47,505
W
9,309
2,822
0
4,729
8,724
4,341
0
0
8,724
0
53,509
L
2,399
894
0
773
5,009
1,778
33
3,206
1,803
23,835
0
W
Neith
xoLeii-_-
Neith
8,039
5,076
315
2,652
7,800
2,562
738
1,463
6,337
0
39,125
L
2,321
1,868
0
1,492
9,884
3,686
0
1,099
8,785
0
24,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,973
Gold Earned
30,793
273
Minions Killed
302
0
Camps Cleared
0
972,006
Distance Traveled
1,055,844
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,162
469
55
5
0
177,806
1
L
Cerberus
4,903
446
34
3
0
209,054
0
W
Zeus
6,118
556
59
5
0
185,415
0
W
Yemoja
5,904
537
20
2
0
196,657
2
W
Set
6,015
547
73
7
0
240,529
5
L
Shiva
6,176
561
100
9
0
218,794
0
W
Ravana
6,573
598
96
9
0
229,366
4
L
Nu Wa
5,214
474
36
3
0
131,480
1
W
Neith
6,183
562
54
5
0
203,877
2
L
Arachne
5,518
502
48
4
0
234,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role