Player Matchup

Hou Yi
Hou Yi
BeamzCo
Hou Yi
Level 6
God Stats
2W - 0L
1,689 SR
Queue Stats
37W - 54L
1,500 Elo+
Party 1
Thanatos
Thanatos
CooooomLord
Thanatos
Level 46
God Stats
10W - 6L
1,660 SR
Queue Stats
101W - 96L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
OnGaud
Baron Samedi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 60L
1,451 Elo+
Party 1
Zeus
Zeus
bigdereckh
Zeus
Level 140
God Stats
2W - 1L
1,335 SR
Queue Stats
63W - 52L
1,624 Elo+
Party 1
Ares
Ares
dienomight3
Ares
Level 138
God Stats
6W - 3L
1,699 SR
Queue Stats
78W - 58L
1,636 Elo+
Party 1
Team Averages
Level 74
1,577 SR
1,543 Elo+

VS

Team Averages
Level 62
1,392 SR
1,419 Elo+
Bellona
Bellona
ComicallyLarge
Bellona
Level 40
God Stats
2W - 3L
1,603 SR
Queue Stats
92W - 110L
1,514 Elo+
Solo
Vulcan
Vulcan
Death0311
Vulcan
Level 39
God Stats
0W - 3L
1,210 SR
Queue Stats
11W - 18L
1,377 Elo+
Party 2
Ao Kuang
Ao Kuang
Shunshine
Ao Kuang
Level 160
God Stats
59W - 69L
1,459 SR
Queue Stats
902W - 910L
1,552 Elo+
Solo
Artemis
Artemis
hatinglife342
Artemis
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 55L
1,191 Elo+
Solo
Raijin
Raijin
reidooceano
Raijin
Level 43
God Stats
0W - 3L
1,189 SR
Queue Stats
56W - 59L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BeamzCo
Hou Yi
17
4 / 3 / 13
11,314
1,131
8,705
11,675
6,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
CooooomLord
Thanatos
17
8 / 5 / 12
12,414
1,241
10,440
15,464
10,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
OnGaud
Baron Samedi
17
4 / 2 / 15
11,532
1,153
11,260
6,808
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 3 / 13
12,158
1,216
24,905
12,306
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 3 / 18
11,344
1,134
16,413
18,998
26,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

190

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 7
11,636
1,164
19,133
23,014
28,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Death0311
Vulcan
16
1 / 6 / 10
10,515
1,052
8,357
11,109
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Shunshine
Ao Kuang
16
3 / 2 / 9
11,016
1,102
9,544
15,301
6,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
17
3 / 2 / 10
11,025
1,103
14,000
10,468
4,766
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Raijin
17
3 / 5 / 8
11,356
1,136
10,601
14,672
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
60
22
Kills
16
16
Deaths
22
71
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BeamzCo
Hou Yi
4
3
13
3.5
L
6
7
7
1.36
W
Thanatos
CooooomLord
Thanatos
8
5
12
2.8
L
Vulcan
Death0311
Vulcan
1
6
10
1
W
Baron Samedi
OnGaud
Baron Samedi
4
2
15
5.75
L
Ao Kuang
Shunshine
Ao Kuang
3
2
9
3.75
W
6
3
13
4.17
W
0
3
18
3
L
Artemis
3
2
10
4
L
Raijin
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,723
Damage
61,635
65,251
Taken
74,564
54,448
Mitigated
50,834
12,148
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BeamzCo
Hou Yi
8,705
2,966
0
0
11,675
6,843
0
5,586
6,089
0
22,471
L
19,133
7,460
0
2,696
23,014
28,303
0
13,301
9,713
0
26,356
W
Thanatos
CooooomLord
Thanatos
10,440
3,272
0
5,857
15,464
10,404
0
6,709
8,755
0
21,341
L
Vulcan
Death0311
Vulcan
8,357
3,687
0
50
11,109
4,916
0
9,123
1,986
20,639
0
W
Baron Samedi
OnGaud
Baron Samedi
11,260
1,464
2,145
1,604
6,808
4,789
0
2,403
4,405
38,768
0
L
Ao Kuang
Shunshine
Ao Kuang
9,544
1,642
1,397
3,594
15,301
6,904
0
10,667
4,634
16,999
0
W
24,905
3,189
0
1,213
12,306
5,693
0
4,114
8,192
55,547
0
W
16,413
1,163
0
1,329
18,998
26,719
0
9,690
9,308
21,479
0
L
Artemis
14,000
5,851
0
0
10,468
4,766
0
8,513
1,955
0
30,106
L
Raijin
10,601
1,086
31
838
14,672
5,945
0
10,974
3,698
46,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,762
Gold Earned
55,548
201
Minions Killed
194
10
Camps Cleared
4
959,264
Distance Traveled
1,002,017
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,314
1,131
23
2
5
180,300
0
L
Bellona
11,636
1,164
13
1
0
213,616
1
W
Thanatos
12,414
1,241
34
3
0
192,133
0
L
Vulcan
10,515
1,052
41
4
2
202,672
0
W
Baron Samedi
11,532
1,153
66
7
0
164,822
0
L
Ao Kuang
11,016
1,102
10
1
2
228,489
1
W
Zeus
12,158
1,216
69
7
4
213,200
1
W
Ares
11,344
1,134
9
1
1
208,809
2
L
Artemis
11,025
1,103
44
4
0
185,625
0
L
Raijin
11,356
1,136
86
9
0
171,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role