Player Matchup

Hercules
Hercules
Koalapocalypse
Hercules
Level 149
God Stats
4W - 3L
1,549 SR
Queue Stats
46W - 37L
1,635 Elo+
Party 2
Nu Wa
Nu Wa
ZombehKittehz
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 175L
1,632 Elo+
Solo
Fafnir
Fafnir
nanolacker
Fafnir
Level 159
God Stats
3W - 4L
1,434 SR
Queue Stats
122W - 88L
1,683 Elo+
Party 2
Artemis
Artemis
rubbyducky
Artemis
Level 145
God Stats
1W - 1L
1,802 SR
Queue Stats
297W - 300L
1,619 Elo+
Solo
Set
Set
snapping
Set
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 45L
1,693 Elo+
Party 2
Team Averages
Level 143
1,557 SR
1,652 Elo+

VS

Team Averages
Level 154
1,543 SR
1,612 Elo+
King Arthur
King Arthur
DanyoPapiSabroso
King Arthur
Level 143
God Stats
9W - 7L
1,569 SR
Queue Stats
123W - 120L
1,594 Elo+
Solo
Athena
Athena
OM_om_assk1
Athena
Level 147
God Stats
2W - 4L
1,499 SR
Queue Stats
64W - 55L
1,603 Elo+
Party 1
Mercury
Mercury
RISKYPETE4420
Mercury
Level 160
God Stats
0W - 1L
1,448 SR
Queue Stats
29W - 21L
1,675 Elo+
Party 1
Danzaburou
Danzaburou
SleepDarian
Danzaburou
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 43L
1,533 Elo+
Party 1
Poseidon
Poseidon
SmokedDat
Poseidon
Level 160
God Stats
2W - 3L
1,697 SR
Queue Stats
153W - 107L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 2 / 2
7,043
470
5,581
14,485
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 3
6,911
461
5,557
8,598
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
nanolacker
Fafnir
15
3 / 0 / 3
8,765
584
7,709
17,071
22,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
rubbyducky
Artemis
15
3 / 0 / 1
8,564
571
7,168
7,145
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 2 / 1
7,505
500
7,029
14,503
8,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanyoPapiSabroso
King Arthur
11
0 / 3 / 0
6,695
446
6,210
9,438
7,531
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
10
1 / 0 / 6
6,788
453
5,547
12,719
12,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
12
1 / 2 / 4
7,127
475
7,111
10,272
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SleepDarian
Danzaburou
12
1 / 3 / 0
7,337
489
5,476
11,996
4,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
SmokedDat
Poseidon
14
5 / 2 / 2
8,141
543
11,165
8,249
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
10
Kills
8
8
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DanyoPapiSabroso
King Arthur
0
3
0
0
W
Hercules
1
2
2
1
L
Athena
1
0
6
4
L
Mercury
1
2
4
1.5
L
Danzaburou
SleepDarian
Danzaburou
1
3
0
0.33
L
Poseidon
SmokedDat
Poseidon
5
2
2
3
W
0
4
3
0.38
W
Fafnir
nanolacker
Fafnir
3
0
3
4.5
W
Artemis
rubbyducky
Artemis
3
0
1
3.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,044
Damage
35,509
61,802
Taken
52,674
50,545
Mitigated
32,020
17,791
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DanyoPapiSabroso
King Arthur
6,210
965
0
2,250
9,438
7,531
0
4,681
4,688
0
46,876
W
Hercules
5,581
2,252
0
4,016
14,485
13,296
0
7,508
6,727
0
22,488
L
Athena
5,547
1,774
0
1,475
12,719
12,196
26
1,945
10,592
20,205
0
L
Mercury
7,111
3,306
0
250
10,272
4,416
0
2,787
7,375
0
53,269
L
Danzaburou
SleepDarian
Danzaburou
5,476
1,613
0
2,211
11,996
4,082
0
1,037
10,861
0
55,521
L
Poseidon
SmokedDat
Poseidon
11,165
2,039
0
1,250
8,249
3,795
88
2,255
5,892
74,237
0
W
5,557
1,634
0
500
8,598
3,714
0
3,744
4,552
50,387
0
W
Fafnir
nanolacker
Fafnir
7,709
2,777
0
7,606
17,071
22,079
0
829
16,182
55,970
0
W
Artemis
rubbyducky
Artemis
7,168
3,536
0
4,118
7,145
3,020
0
228
6,917
0
69,006
W
7,029
3,015
0
1,551
14,503
8,436
57
3,603
10,712
0
72,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,788
Gold Earned
36,088
472
Minions Killed
405
0
Camps Cleared
0
1,391,585
Distance Traveled
1,452,118
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,695
446
71
5
0
228,944
5
W
Hercules
7,043
470
29
2
0
314,856
2
L
Athena
6,788
453
23
2
0
334,630
3
L
Mercury
7,127
475
90
6
0
345,402
0
L
Danzaburou
7,337
489
96
6
0
260,576
2
L
Poseidon
8,141
543
125
8
0
282,566
2
W
Nu Wa
6,911
461
116
8
0
260,702
4
W
Fafnir
8,765
584
99
7
0
266,612
0
W
Artemis
8,564
571
117
8
0
241,646
2
W
Set
7,505
500
111
7
0
307,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role