Player Matchup

Fenrir
Fenrir
LiamKoopa
Fenrir
Level 159
God Stats
2W - 0L
1,499 SR
Queue Stats
193W - 232L
1,570 Elo+
Party 1
Sol
Sol
N00dle Cab00dle
Sol
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,649 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The Limbacher
Ah Muzen Cab
Level 160
God Stats
2W - 0L
1,453 SR
Queue Stats
19W - 7L
1,765 Elo+
Party 1
Team Averages
Level 152
1,484 SR
1,661 Elo+

VS

Team Averages
Level 88
1,453 SR
1,507 Elo+
Anhur
Anhur
Megafoon
Anhur
Level 120
God Stats
0W - 2L
1,476 SR
Queue Stats
7W - 7L
1,597 Elo+
Party 2
Horus
Horus
Rybaf
Horus
Level 118
God Stats
0W - 2L
1,383 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 2
Ra
Ra
tampasanta
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LiamKoopa
Fenrir
14
4 / 5 / 2
9,361
669
13,752
15,026
5,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 6
9,505
679
10,271
8,005
2,487
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
The Limbacher
Ah Muzen Cab
15
2 / 1 / 6
10,023
716
12,690
14,063
5,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Megafoon
Anhur
14
4 / 4 / 4
9,741
696
12,080
17,060
7,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Rybaf
Horus
12
2 / 1 / 3
9,233
660
7,600
9,743
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 4
9,333
667
8,477
13,317
6,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
8
Kills
8
8
Deaths
8
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
LiamKoopa
Fenrir
4
5
2
1
L
Anhur
Megafoon
Anhur
4
4
4
1.5
W
2
2
6
2.5
L
Horus
Rybaf
Horus
2
1
3
3.5
W
Ah Muzen Cab
The Limbacher
Ah Muzen Cab
2
1
6
5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,713
Damage
28,157
37,094
Taken
40,120
13,749
Mitigated
22,523
13,564
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
LiamKoopa
Fenrir
13,752
2,321
0
3,018
15,026
5,932
326
3,414
11,612
0
22,839
L
Anhur
Megafoon
Anhur
12,080
5,893
0
999
17,060
7,201
0
3,975
13,085
0
31,114
W
10,271
2,510
0
2,918
8,005
2,487
860
1,258
6,747
41,907
624
L
Horus
Rybaf
Horus
7,600
2,496
1,211
3,569
9,743
8,611
0
2,549
7,194
0
13,168
W
Ah Muzen Cab
The Limbacher
Ah Muzen Cab
12,690
4,435
0
7,628
14,063
5,330
1,822
4,161
9,902
0
50,804
L
8,477
956
1,795
4,863
13,317
6,711
0
3,835
9,482
45,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
28,307
180
Minions Killed
162
7
Camps Cleared
5
740,481
Distance Traveled
656,655
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,361
669
22
2
1
258,022
1
L
Anhur
9,741
696
64
5
2
220,983
5
W
Sol
9,505
679
77
6
5
226,327
2
L
Horus
9,233
660
8
1
1
212,751
0
W
Ah Muzen Cab
10,023
716
81
6
1
256,132
0
L
Ra
9,333
667
90
6
2
222,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role