Player Matchup

Zhong Kui
Zhong Kui
Liveforever3883
Zhong Kui
Level 63
God Stats
19W - 24L
1,334 SR
Queue Stats
551W - 589L
1,340 Elo+
Party 2
Achilles
Achilles
Soloqueue28485
Achilles
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Charybdis
Charybdis
Velhotuba
Charybdis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Thor
Thor
nicofoot10
Thor
Level 47
God Stats
1W - 3L
1,706 SR
Queue Stats
62W - 75L
1,462 Elo+
Solo
Horus
Horus
shadow524112
Horus
Level 29
God Stats
6W - 12L
1,298 SR
Queue Stats
301W - 383L
1,316 Elo+
Party 2
Team Averages
Level 43
1,467 SR
1,424 Elo+

VS

Team Averages
Level 66
1,587 SR
1,483 Elo+
Chaac
Chaac
Aexor
Chaac
Level 126
God Stats
2W - 1L
1,325 SR
Queue Stats
16W - 19L
1,527 Elo+
Party 3
Chiron
Chiron
Deaduhcide
Chiron
Level 2
God Stats
15W - 5L
1,847 SR
Queue Stats
17W - 5L
1,779 Elo+
Party 3
Nemesis
Nemesis
FifteenRaptor07
Nemesis
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
Junioroiluj
Baron Samedi
Level 92
God Stats
9W - 7L
1,766 SR
Queue Stats
158W - 166L
1,499 Elo+
Party 4
Ymir
Ymir
Volcan1x
Ymir
Level 22
God Stats
15W - 13L
1,500 SR
Queue Stats
29W - 39L
1,111 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Liveforever3883
Zhong Kui
14
0 / 4 / 1
8,958
407
15,337
16,840
13,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
16
4 / 5 / 0
10,235
465
11,308
27,241
23,215
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Charybdis
Velhotuba
Charybdis
13
0 / 5 / 1
8,339
379
6,374
16,530
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 2
9,053
412
7,361
20,625
7,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 1
8,226
374
6,628
21,052
22,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aexor
Chaac
19
6 / 1 / 9
12,643
575
20,148
20,621
18,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
Deaduhcide
Chiron
20
10 / 0 / 5
13,614
619
22,498
13,444
5,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 0 / 7
11,935
543
11,646
15,207
7,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Junioroiluj
Baron Samedi
17
2 / 2 / 13
11,441
520
16,264
16,601
12,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
2 / 1 / 10
11,591
527
6,340
20,665
25,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
4
Kills
26
26
Deaths
4
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aexor
Chaac
6
1
9
10.5
W
Chiron
Deaduhcide
Chiron
10
0
5
12.5
W
6
0
7
9.5
W
Baron Samedi
Junioroiluj
Baron Samedi
2
2
13
4.25
L
Zhong Kui
Liveforever3883
Zhong Kui
0
4
1
0.13
L
Achilles
4
5
0
0.8
L
Charybdis
Velhotuba
Charybdis
0
5
1
0.1
W
Ymir
2
1
10
7
L
0
7
2
0.14
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,008
Damage
76,896
102,288
Taken
86,538
73,264
Mitigated
69,691
26,169
Healing
34,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aexor
Chaac
20,148
6,062
0
6,888
20,621
18,413
1,476
3,576
17,045
0
99,716
W
Chiron
Deaduhcide
Chiron
22,498
10,880
1,746
4,311
13,444
5,773
7,579
1,203
12,241
0
134,477
W
11,646
5,825
0
4,774
15,207
7,171
789
1,421
13,786
0
108,852
W
Baron Samedi
Junioroiluj
Baron Samedi
16,264
1,096
1,590
10,185
16,601
12,493
1,019
5,092
11,509
101,727
0
L
Zhong Kui
Liveforever3883
Zhong Kui
15,337
1,751
0
5,014
16,840
13,322
0
7,801
9,039
77,697
0
L
Achilles
11,308
3,060
0
7,030
27,241
23,215
0
2,954
24,287
0
61,401
L
Charybdis
Velhotuba
Charybdis
6,374
3,866
0
4,811
16,530
5,922
0
2,648
13,882
0
62,724
W
Ymir
6,340
953
253
4,336
20,665
25,841
656
4,485
16,180
38,145
0
L
7,361
1,713
0
3,510
20,625
7,961
0
2,901
17,724
0
66,727
L
6,628
2,732
1,052
4,752
21,052
22,844
0
6,300
14,752
0
25,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,811
Gold Earned
61,224
487
Minions Killed
681
0
Camps Cleared
0
1,932,943
Distance Traveled
2,079,358
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,643
575
156
7
0
441,178
1
W
Chiron
13,614
619
200
9
0
412,897
0
W
Nemesis
11,935
543
125
6
0
491,667
4
W
Baron Samedi
11,441
520
144
7
0
365,777
4
L
Zhong Kui
8,958
407
129
6
0
387,214
1
L
Achilles
10,235
465
114
5
0
367,897
6
L
Charybdis
8,339
379
97
4
0
359,614
5
W
Ymir
11,591
527
56
3
0
367,839
1
L
Thor
9,053
412
114
5
0
407,651
5
L
Horus
8,226
374
33
2
0
410,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role