Player Matchup

Sylvanus
Sylvanus
Griff45
Sylvanus
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 81L
1,234 Elo+
Solo
Skadi
Skadi
Hostile4Lyfe
Skadi
Level 65
God Stats
2W - 4L
1,234 SR
Queue Stats
57W - 80L
1,273 Elo+
Solo
Discordia
Discordia
Silver_Skullette
Discordia
Level 65
God Stats
132W - 196L
1,416 SR
Queue Stats
254W - 380L
1,294 Elo+
Solo
Team Averages
Level 58
1,383 SR
1,267 Elo+

VS

Team Averages
Level 90
1,401 SR
1,349 Elo+
Bacchus
Bacchus
Legit_Old_Lady
Bacchus
Level 43
God Stats
1W - 3L
1,467 SR
Queue Stats
6W - 10L
1,273 Elo+
Solo
Sol
Sol
Steel Jello 68
Sol
Level 159
God Stats
4W - 15L
1,107 SR
Queue Stats
322W - 504L
1,255 Elo+
Solo
Neith
Neith
samranger
Neith
Level 68
God Stats
6W - 4L
1,629 SR
Queue Stats
7W - 4L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Griff45
Sylvanus
10
1 / 5 / 1
7,326
666
4,492
13,602
13,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 1 / 1
7,236
658
6,559
5,545
2,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
10
0 / 2 / 3
6,871
625
6,324
7,809
3,228
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
8,453
768
5,578
7,446
7,992
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 4
7,297
663
8,289
7,113
2,732
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
samranger
Neith
12
3 / 2 / 5
7,756
705
7,694
8,953
3,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
8
8
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Griff45
Sylvanus
1
5
1
0.3
L
2
1
1
2.5
W
5
0
2
6
L
Discordia
0
2
3
0.75
W
0
1
4
2
W
Neith
samranger
Neith
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,375
Damage
21,561
26,956
Taken
23,512
19,396
Mitigated
14,668
3,976
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Griff45
Sylvanus
4,492
1,457
422
1,991
13,602
13,879
244
6,497
7,105
12,948
0
L
6,559
2,667
0
142
5,545
2,289
707
3,365
2,180
0
15,764
W
5,578
613
0
1,289
7,446
7,992
133
2,542
4,904
10,901
0
L
Discordia
6,324
403
0
1,421
7,809
3,228
194
4,147
3,662
26,218
0
W
8,289
4,247
0
3,413
7,113
2,732
1,496
3,165
3,948
36,905
0
W
Neith
samranger
Neith
7,694
4,677
152
3,015
8,953
3,944
554
5,582
3,371
0
26,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,433
Gold Earned
23,506
90
Minions Killed
145
1
Camps Cleared
6
521,494
Distance Traveled
532,723
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,326
666
21
2
0
149,508
1
L
Skadi
7,236
658
26
2
1
182,323
4
W
Bacchus
8,453
768
15
1
0
194,601
0
L
Discordia
6,871
625
43
4
0
189,663
2
W
Sol
7,297
663
72
7
5
167,130
0
W
Neith
7,756
705
58
5
1
170,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role