Player Matchup

Lancelot
Lancelot
Habnus
Lancelot
Level 29
God Stats
2W - 2L
1,599 SR
Queue Stats
30W - 45L
1,349 Elo+
Party 1
Ymir
Ymir
JoelRoland
Ymir
Level 15
God Stats
0W - 3L
1,297 SR
Queue Stats
1W - 10L
1,083 Elo+
Party 1
Freya
Freya
Mr_Pebblez
Freya
Level 104
God Stats
3W - 1L
1,897 SR
Queue Stats
40W - 71L
1,351 Elo+
Party 1
Team Averages
Level 49
1,598 SR
1,261 Elo+

VS

Team Averages
Level 53
1,635 SR
1,670 Elo+
Chiron
Chiron
AP90
Chiron
Level 63
God Stats
7W - 2L
1,815 SR
Queue Stats
350W - 169L
1,756 Elo+
Party 2
Geb
Geb
STM_Da_King
Geb
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 48L
1,482 Elo+
Party 2
Lancelot
Lancelot
SoyMilkX
Lancelot
Level 29
God Stats
2W - 0L
1,590 SR
Queue Stats
101W - 24L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Habnus
Lancelot
15
1 / 12 / 2
11,759
588
19,183
29,298
14,996
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 2
13,076
654
12,465
32,510
49,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
17
2 / 6 / 3
12,400
620
14,643
26,315
13,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AP90
Chiron
20
10 / 3 / 10
15,240
762
42,554
24,579
11,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 2 / 16
13,834
692
11,849
17,159
21,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
SoyMilkX
Lancelot
19
8 / 0 / 12
14,385
719
22,311
18,302
12,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
20
20
Deaths
5
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chiron
AP90
Chiron
10
3
10
5
L
Lancelot
Habnus
Lancelot
1
12
2
0.17
L
2
2
2
1.5
L
Freya
2
6
3
0.58
W
2
2
16
5
W
Lancelot
SoyMilkX
Lancelot
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,291
Damage
76,714
88,123
Taken
60,040
77,849
Mitigated
45,349
14,316
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AP90
Chiron
42,554
19,669
2,697
13,306
24,579
11,577
930
11,097
13,047
0
113,753
L
Lancelot
Habnus
Lancelot
19,183
2,759
0
463
29,298
14,996
0
4,173
25,125
0
49,188
L
12,465
2,127
0
6,009
32,510
49,202
54
4,383
28,127
37,459
0
L
Freya
14,643
5,101
0
7,844
26,315
13,651
371
3,488
22,827
63,710
0
W
11,849
696
0
2,494
17,159
21,657
266
10,196
6,784
20,154
0
W
Lancelot
SoyMilkX
Lancelot
22,311
6,375
164
4,422
18,302
12,115
814
5,987
12,315
0
48,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,235
Gold Earned
43,459
191
Minions Killed
208
4
Camps Cleared
10
1,037,393
Distance Traveled
1,140,616
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,240
762
146
7
6
357,900
2
L
Lancelot
11,759
588
55
3
2
374,321
2
L
Ymir
13,076
654
47
2
0
335,083
1
L
Freya
12,400
620
89
4
2
327,989
4
W
Geb
13,834
692
14
1
1
359,496
0
W
Lancelot
14,385
719
48
2
3
423,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role