Player Matchup

Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold II
DarkZodiack
Pele
Gold II
Level 145
God Stats
1W - 2L
1,806 SR
Queue Stats
196W - 200L
1,600 MMR
Party 1
Hou Yi
Hou Yi
Gold II
LeonardPvp
Hou Yi
Gold II
Level 127
God Stats
0W - 4L
1,599 SR
Queue Stats
390W - 371L
1,566 MMR
Solo
Merlin
Merlin
Silver I
bubas0812
Merlin
Silver I
Level 47
God Stats
1W - 4L
1,471 SR
Queue Stats
32W - 30L
1,583 MMR
Solo
Bacchus
Bacchus
Gold III
luzbell97
Bacchus
Gold III
Level 160
God Stats
5W - 8L
1,468 SR
Queue Stats
197W - 199L
1,555 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,569 SR
1,561 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,523 SR
1,561 MMR
Shiva
Shiva
Gold II
 
Shiva
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
Perenjil
Cupid
Gold IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,554 MMR
Solo
Ymir
Ymir
Gold V
jueganelsonYT
Ymir
Gold V
Level 109
God Stats
5W - 5L
1,855 SR
Queue Stats
13W - 25L
1,577 MMR
Solo
Thor
Thor
Gold III
oxhighoffxo
Thor
Gold III
Level 103
God Stats
38W - 31L
1,594 SR
Queue Stats
383W - 385L
1,586 MMR
Solo
Thoth
Thoth
Platinum III
tvBui
Thoth
Platinum III
Level 135
God Stats
4W - 3L
1,163 SR
Queue Stats
529W - 541L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
7 / 2 / 1
10,412
578
12,482
20,102
20,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 3
9,335
519
9,399
17,216
6,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
LeonardPvp
Hou Yi
7
1 / 3 / 1
6,276
349
5,536
6,180
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
bubas0812
Merlin
17
2 / 1 / 2
9,883
549
7,609
9,966
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
luzbell97
Bacchus
11
1 / 5 / 3
7,416
412
6,606
16,397
17,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BakasuraCliodhnaMercuryRavana

VS

Bans
AthenaTyrMulanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 5 / 1
9,017
501
10,888
17,421
12,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Perenjil
Cupid
14
4 / 2 / 5
9,005
500
13,288
11,216
4,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 10
8,218
457
7,081
13,622
12,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 3 / 4
9,990
555
10,684
16,473
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
tvBui
Thoth
16
2 / 2 / 3
9,639
536
6,668
8,937
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
14
Kills
14
14
Deaths
14
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
7
2
1
3.75
W
Shiva
 
Shiva
1
5
1
0.3
L
3
3
3
1.5
L
Hou Yi
LeonardPvp
Hou Yi
1
3
1
0.5
W
Cupid
Perenjil
Cupid
4
2
5
3.25
L
Merlin
bubas0812
Merlin
2
1
2
3
W
1
2
10
3
L
Bacchus
luzbell97
Bacchus
1
5
3
0.5
W
6
3
4
2.67
W
Thoth
tvBui
Thoth
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,632
Damage
48,609
69,861
Taken
67,669
50,996
Mitigated
40,754
17,176
Healing
19,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,482
4,942
0
8,749
20,102
20,103
130
2,629
17,380
0
82,886
W
Shiva
 
Shiva
10,888
3,086
0
5,906
17,421
12,678
1,098
924
16,497
0
70,128
L
9,399
1,960
0
3,932
17,216
6,907
0
3,792
13,198
0
89,661
L
Hou Yi
LeonardPvp
Hou Yi
5,536
1,899
0
1,837
6,180
2,013
28
1,388
4,756
0
30,577
W
Cupid
Perenjil
Cupid
13,288
7,997
70
5,069
11,216
4,655
2,346
4,966
6,250
0
68,920
L
Merlin
bubas0812
Merlin
7,609
357
0
1,268
9,966
4,122
0
1,774
8,060
87,434
0
W
7,081
2,284
0
1,464
13,622
12,763
394
1,895
11,727
24,703
0
L
Bacchus
luzbell97
Bacchus
6,606
676
0
1,390
16,397
17,851
0
3,636
12,498
28,733
0
W
10,684
2,731
0
5,180
16,473
7,030
0
2,702
13,771
0
69,504
W
Thoth
tvBui
Thoth
6,668
479
0
2,025
8,937
3,628
612
3,728
5,209
78,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,322
Gold Earned
45,869
529
Minions Killed
480
0
Camps Cleared
0
1,539,580
Distance Traveled
1,636,890
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,412
578
141
8
0
355,249
7
W
Shiva
9,017
501
100
6
0
287,321
1
L
Pele
9,335
519
137
8
0
366,863
3
L
Hou Yi
6,276
349
51
3
0
144,798
1
W
Cupid
9,005
500
113
6
0
327,915
3
L
Merlin
9,883
549
161
9
0
336,468
6
W
Ymir
8,218
457
25
1
0
331,428
4
L
Bacchus
7,416
412
39
2
0
336,202
8
W
Thor
9,990
555
90
5
0
361,092
1
W
Thoth
9,639
536
152
8
0
329,134
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role