Player Matchup

Merlin
Merlin
FaKe_Mimi
Merlin
Level 66
God Stats
4W - 3L
1,531 SR
Queue Stats
163W - 171L
1,386 Elo+
Solo
Terra
Terra
Lem0n Sama
Terra
Level 109
God Stats
5W - 6L
1,343 SR
Queue Stats
38W - 37L
1,367 Elo+
Solo
Apollo
Apollo
RellShotEm
Apollo
Level 105
God Stats
5W - 6L
1,363 SR
Queue Stats
173W - 168L
1,259 Elo+
Solo
Guan Yu
Guan Yu
SpawntasticMoose
Guan Yu
Level 58
God Stats
1W - 1L
1,293 SR
Queue Stats
18W - 29L
1,257 Elo+
Solo
Pele
Pele
eli2lit21
Pele
Level 61
God Stats
28W - 30L
1,278 SR
Queue Stats
136W - 158L
1,302 Elo+
Solo
Team Averages
Level 80
1,362 SR
1,314 Elo+

VS

Team Averages
Level 66
1,410 SR
1,299 Elo+
Eset
Eset
Acidburn7609
Eset
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 132L
1,326 Elo+
Solo
Tyr
Tyr
SSGSS_Valkyrie
Tyr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 88L
1,275 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SpikeTython
Tsukuyomi
Level 47
God Stats
1W - 3L
1,134 SR
Queue Stats
41W - 65L
1,238 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tiecyn
Ah Muzen Cab
Level 58
God Stats
10W - 6L
1,783 SR
Queue Stats
105W - 108L
1,345 Elo+
Solo
Cthulhu
Cthulhu
fierce-unit754
Cthulhu
Level 66
God Stats
1W - 3L
1,132 SR
Queue Stats
55W - 66L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FaKe_Mimi
Merlin
20
18 / 5 / 9
21,865
508
64,534
37,312
22,647
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
20
0 / 4 / 17
16,880
393
6,340
54,593
92,437
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
RellShotEm
Apollo
20
8 / 7 / 15
19,751
459
53,208
54,100
29,589
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 8 / 15
21,296
495
31,865
55,200
106,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
20
10 / 11 / 13
21,418
498
37,478
55,065
44,181
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 13 / 6
16,991
395
20,934
33,703
16,508
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 10 / 8
17,694
411
34,806
74,429
82,253
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
SpikeTython
Tsukuyomi
20
10 / 7 / 4
18,989
442
32,262
39,883
25,481
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Tiecyn
Ah Muzen Cab
20
10 / 9 / 10
19,592
456
68,526
38,974
19,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 7 / 11
19,945
464
37,721
55,724
107,741
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
74
45
Kills
35
35
Deaths
46
69
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
13
6
0.23
W
Merlin
FaKe_Mimi
Merlin
18
5
9
4.5
W
Terra
0
4
17
2.13
W
Apollo
RellShotEm
Apollo
8
7
15
2.21
L
7
10
8
1.1
W
9
8
15
2.06
L
Tsukuyomi
SpikeTython
Tsukuyomi
10
7
4
1.71
L
Ah Muzen Cab
Tiecyn
Ah Muzen Cab
10
9
10
1.67
W
Pele
10
11
13
1.5
L
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,425
Damage
194,249
256,270
Taken
242,713
295,494
Mitigated
251,425
98,610
Healing
57,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,934
2,156
1,553
2,446
33,703
16,508
3,331
13,127
19,914
128,156
0
W
Merlin
FaKe_Mimi
Merlin
64,534
3,614
0
2,195
37,312
22,647
2,183
12,350
24,962
178,463
0
W
Terra
6,340
1,052
13,503
21,764
54,593
92,437
1,382
15,688
38,905
52,764
0
W
Apollo
RellShotEm
Apollo
53,208
40,565
479
15,192
54,100
29,589
8,132
15,571
38,529
0
178,096
L
34,806
8,454
0
23,674
74,429
82,253
777
17,942
55,920
47
121,058
W
31,865
2,510
9,902
15,406
55,200
106,640
4,318
7,429
47,771
0
133,277
L
Tsukuyomi
SpikeTython
Tsukuyomi
32,262
8,867
0
9,416
39,883
25,481
0
6,988
32,424
0
217,601
L
Ah Muzen Cab
Tiecyn
Ah Muzen Cab
68,526
30,755
0
5,983
38,974
19,442
3,145
8,984
29,796
0
202,035
W
Pele
37,478
15,753
1,832
18,337
55,065
44,181
4,511
12,341
42,724
93
162,080
L
37,721
2,941
3,061
10,978
55,724
107,741
155
21,470
33,717
99,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,210
Gold Earned
93,211
860
Minions Killed
892
0
Camps Cleared
0
3,765,890
Distance Traveled
3,503,052
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
16,991
395
198
5
0
622,678
13
W
Merlin
21,865
508
184
4
0
705,554
4
W
Terra
16,880
393
93
2
0
754,284
3
W
Apollo
19,751
459
235
5
0
651,248
0
L
Tyr
17,694
411
151
4
0
738,187
0
W
Guan Yu
21,296
495
170
4
0
854,798
0
L
Tsukuyomi
18,989
442
215
5
0
696,921
3
L
Ah Muzen Cab
19,592
456
211
5
0
740,035
0
W
Pele
21,418
498
178
4
0
800,006
0
L
Cthulhu
19,945
464
117
3
0
705,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role