Player Matchup

Sobek
Sobek
BuffaloMedium
Sobek
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,623 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CoolerSama
Ah Muzen Cab
Level 28
God Stats
5W - 1L
1,729 SR
Queue Stats
12W - 5L
1,609 Elo+
Party 1
He Bo
He Bo
captainpheonix
He Bo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,631 Elo+
Party 1
Team Averages
Level 53
1,576 SR
1,621 Elo+

VS

Team Averages
Level 92
1,556 SR
1,450 Elo+
Lancelot
Lancelot
AConciousLog
Lancelot
Level 87
God Stats
6W - 9L
1,439 SR
Queue Stats
105W - 113L
1,440 Elo+
Party 2
Terra
Terra
TheGoldStallion
Terra
Level 121
God Stats
3W - 1L
1,729 SR
Queue Stats
45W - 35L
1,601 Elo+
Solo
Merlin
Merlin
Unknownise
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
11,192
746
8,587
16,337
22,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
CoolerSama
Ah Muzen Cab
15
4 / 3 / 9
10,668
711
19,107
14,667
6,478
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
8 / 2 / 5
11,224
748
14,065
8,847
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AConciousLog
Lancelot
13
5 / 6 / 1
9,561
637
15,184
16,527
9,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 4
9,888
659
8,550
18,722
24,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Unknownise
Merlin
12
0 / 6 / 1
8,498
567
10,560
13,457
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
6
6
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AConciousLog
Lancelot
5
6
1
0.92
W
3
1
12
9
W
Ah Muzen Cab
CoolerSama
Ah Muzen Cab
4
3
9
2.83
L
1
3
4
1
L
Merlin
Unknownise
Merlin
0
6
1
0.08
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,759
Damage
34,294
39,851
Taken
48,706
32,017
Mitigated
40,264
9,123
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AConciousLog
Lancelot
15,184
2,006
511
780
16,527
9,305
0
7,613
8,669
0
29,500
W
8,587
1,043
0
4,607
16,337
22,106
420
9,497
6,840
18,188
0
W
Ah Muzen Cab
CoolerSama
Ah Muzen Cab
19,107
8,902
0
4,516
14,667
6,478
0
5,914
8,753
0
47,140
L
8,550
1,800
2,099
4,247
18,722
24,447
0
8,592
9,799
24,370
0
L
Merlin
Unknownise
Merlin
10,560
1,631
0
1,838
13,457
6,512
0
6,121
7,084
35,137
0
W
14,065
887
0
0
8,847
3,433
970
3,969
4,878
45,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,084
Gold Earned
27,947
153
Minions Killed
172
8
Camps Cleared
5
817,826
Distance Traveled
785,068
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,561
637
60
4
3
310,391
0
W
Sobek
11,192
746
17
1
0
271,484
1
W
Ah Muzen Cab
10,668
711
53
4
0
261,947
3
L
Terra
9,888
659
32
2
0
261,677
1
L
Merlin
8,498
567
80
5
2
213,000
0
W
He Bo
11,224
748
83
6
8
284,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role