Player Matchup

Neith
Neith
Sergioxrs13
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 73L
1,385 Elo+
Party 2
Nox
Nox
migueld93
Nox
Level 89
God Stats
5W - 1L
1,662 SR
Queue Stats
64W - 51L
1,502 Elo+
Party 2
Lancelot
Lancelot
zPITUz
Lancelot
Level 148
God Stats
2W - 2L
1,548 SR
Queue Stats
97W - 115L
1,476 Elo+
Party 2
Team Averages
Level 94
1,570 SR
1,454 Elo+

VS

Team Averages
Level 71
1,643 SR
1,519 Elo+
Horus
Horus
JON-GAMER-888
Horus
Level 125
God Stats
2W - 2L
1,631 SR
Queue Stats
159W - 152L
1,513 Elo+
Party 1
Ra
Ra
Javic2004
Ra
Level 19
God Stats
7W - 7L
1,592 SR
Queue Stats
50W - 39L
1,553 Elo+
Party 1
Hades
Hades
SlingShotLX
Hades
Level 69
God Stats
86W - 55L
1,705 SR
Queue Stats
221W - 219L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 12
12,563
661
19,484
12,256
4,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 1 / 11
13,825
728
14,303
9,174
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
zPITUz
Lancelot
18
9 / 3 / 6
13,548
713
18,167
15,122
10,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
11,806
621
9,138
23,184
32,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 7 / 2
11,376
599
5,449
14,038
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 2
10,657
561
10,303
22,478
10,862

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
5
5
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
2
7
2
0.43
W
4
1
12
10
L
1
8
2
0.25
W
5
1
11
10.5
W
Lancelot
zPITUz
Lancelot
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,954
Damage
24,890
36,552
Taken
59,700
19,696
Mitigated
49,191
6,202
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,138
3,762
1,901
7,126
23,184
32,798
0
4,972
17,664
0
20,096
L
5,449
542
39
0
14,038
5,531
120
2,349
11,502
39,163
0
W
19,484
6,806
0
3,338
12,256
4,970
552
4,956
7,300
0
57,764
L
10,303
379
231
4,032
22,478
10,862
0
7,412
14,658
44,281
0
W
14,303
681
0
951
9,174
3,991
362
4,859
4,315
57,272
0
W
Lancelot
zPITUz
Lancelot
18,167
4,022
0
1,913
15,122
10,735
192
6,169
8,953
0
57,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,936
Gold Earned
33,839
227
Minions Killed
173
11
Camps Cleared
6
1,074,737
Distance Traveled
896,661
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,806
621
15
1
0
350,772
2
L
Ra
11,376
599
83
4
1
291,647
0
W
Neith
12,563
661
55
3
3
359,427
7
L
Hades
10,657
561
75
4
5
254,242
5
W
Nox
13,825
728
99
5
6
320,820
1
W
Lancelot
13,548
713
73
4
2
394,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role