Player Matchup

Da Ji
Da Ji
HeyZeus520
Da Ji
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,228 Elo+
Solo
Hercules
Hercules
HoneyMonokuma
Hercules
Level 26
God Stats
2W - 1L
1,307 SR
Queue Stats
18W - 27L
1,324 Elo+
Party 1
Hera
Hera
HoneySenpaiii
Hera
Level 28
God Stats
1W - 3L
1,508 SR
Queue Stats
18W - 28L
1,324 Elo+
Party 1
Artemis
Artemis
ThunderHill
Artemis
Level 29
God Stats
0W - 3L
1,493 SR
Queue Stats
5W - 11L
1,288 Elo+
Party 1
Terra
Terra
VespaWoman
Terra
Level 114
God Stats
2W - 4L
1,354 SR
Queue Stats
15W - 26L
1,340 Elo+
Party 1
Team Averages
Level 46
1,432 SR
1,301 Elo+

VS

Team Averages
Level 76
1,519 SR
1,480 Elo+
Hercules
Hercules
AwesomeLordy
Hercules
Level 80
God Stats
42W - 49L
1,697 SR
Queue Stats
627W - 698L
1,422 Elo+
Solo
Sol
Sol
Kiriku1213
Sol
Level 43
God Stats
53W - 54L
1,438 SR
Queue Stats
80W - 78L
1,402 Elo+
Solo
Vamana
Vamana
MosesHimself
Vamana
Level 65
God Stats
4W - 2L
1,304 SR
Queue Stats
78W - 62L
1,642 Elo+
Party 2
Thanatos
Thanatos
SmackinCheekzYT
Thanatos
Level 69
God Stats
4W - 1L
1,654 SR
Queue Stats
90W - 87L
1,556 Elo+
Party 2
Jing Wei
Jing Wei
konekodesu
Jing Wei
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 154L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
2 / 5 / 0
6,066
467
5,878
12,209
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
HoneyMonokuma
Hercules
10
0 / 3 / 0
5,693
438
5,090
10,843
8,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 4 / 0
5,827
448
8,291
8,115
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ThunderHill
Artemis
10
0 / 1 / 0
5,762
443
3,423
5,477
1,888
Short Bow

Short Bow

+15%
Attack Speed

Terra
9
0 / 1 / 0
5,828
448
1,807
8,318
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AwesomeLordy
Hercules
10
2 / 0 / 5
6,335
487
3,535
11,421
5,457
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
4 / 2 / 2
7,454
573
10,414
8,135
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
13
1 / 0 / 5
7,838
603
7,313
9,030
6,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
11
5 / 1 / 1
7,109
547
3,651
8,657
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
konekodesu
Jing Wei
12
2 / 0 / 1
7,082
545
4,499
6,606
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
3
Kills
14
14
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
AwesomeLordy
Hercules
2
0
5
4.5
L
Da Ji
2
5
0
0.4
L
Hercules
HoneyMonokuma
Hercules
0
3
0
0
L
1
4
0
0.25
W
4
2
2
2.5
W
Vamana
1
0
5
3.5
W
Thanatos
5
1
1
5.5
L
Artemis
ThunderHill
Artemis
0
1
0
0
L
Terra
0
1
0
0
W
Jing Wei
konekodesu
Jing Wei
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,489
Damage
29,412
44,962
Taken
43,849
25,135
Mitigated
20,687
13,416
Healing
23,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AwesomeLordy
Hercules
3,535
517
0
2,680
11,421
5,457
0
3,057
8,329
0
19,660
L
Da Ji
5,878
1,157
0
3,706
12,209
4,927
0
1,366
10,647
0
35,744
L
Hercules
HoneyMonokuma
Hercules
5,090
2,642
0
3,380
10,843
8,709
0
2,489
8,354
0
31,565
L
8,291
2,322
0
1,326
8,115
3,253
0
3,699
4,416
43,157
0
W
10,414
4,858
407
3,675
8,135
2,972
904
4,254
3,881
53,100
0
W
Vamana
7,313
2,861
0
4,077
9,030
6,424
0
224
8,379
3,302
52,643
W
Thanatos
3,651
1,268
0
7,220
8,657
3,491
0
1,473
7,184
0
33,316
L
Artemis
ThunderHill
Artemis
3,423
2,087
23
1,819
5,477
1,888
0
0
5,477
0
42,097
L
Terra
1,807
493
984
2,178
8,318
6,358
0
3,843
4,475
14,062
0
W
Jing Wei
konekodesu
Jing Wei
4,499
2,978
0
5,433
6,606
2,343
1,122
1,090
5,516
0
47,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
35,818
274
Minions Killed
388
0
Camps Cleared
0
1,170,883
Distance Traveled
1,267,230
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,335
487
40
3
0
246,851
2
L
Da Ji
6,066
467
58
4
0
246,496
0
L
Hercules
5,693
438
50
4
0
203,355
3
L
Hera
5,827
448
69
5
0
239,658
5
W
Sol
7,454
573
83
6
0
251,493
8
W
Vamana
7,838
603
116
9
0
269,819
3
W
Thanatos
7,109
547
58
4
0
266,842
1
L
Artemis
5,762
443
69
5
0
211,865
0
L
Terra
5,828
448
28
2
0
269,509
5
W
Jing Wei
7,082
545
91
7
0
232,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role