Player Matchup

Fafnir
Fafnir
Aquariqs
Fafnir
Level 160
God Stats
6W - 0L
2,000 SR
Queue Stats
232W - 17L
2,242 Elo+
Party 1
Anhur
Anhur
EBoyJuice
Anhur
Level 128
God Stats
2W - 1L
1,575 SR
Queue Stats
183W - 35L
1,987 Elo+
Party 1
Cupid
Cupid
OopsIMissed_
Cupid
Level 154
God Stats
1W - 0L
1,853 SR
Queue Stats
75W - 21L
1,898 Elo+
Party 1
Team Averages
Level 147
1,809 SR
2,042 Elo+

VS

Team Averages
Level 94
1,618 SR
1,503 Elo+
Lancelot
Lancelot
AZAEL9991091
Lancelot
Level 85
God Stats
7W - 3L
1,546 SR
Queue Stats
125W - 107L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
Axl_m04
Baron Samedi
Level 88
God Stats
37W - 29L
1,613 SR
Queue Stats
162W - 164L
1,548 Elo+
Solo
Hercules
Hercules
UniformKarma153
Hercules
Level 108
God Stats
2W - 4L
1,696 SR
Queue Stats
11W - 19L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aquariqs
Fafnir
15
2 / 0 / 10
9,569
797
7,489
11,931
14,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
EBoyJuice
Anhur
13
5 / 5 / 6
9,247
771
14,323
15,167
7,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 7
9,672
806
11,093
9,301
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AZAEL9991091
Lancelot
12
3 / 5 / 1
7,712
643
13,907
13,001
4,706
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Axl_m04
Baron Samedi
12
1 / 6 / 3
7,774
648
7,049
12,660
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
14
3 / 1 / 4
8,725
727
7,446
14,151
16,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
12
Kills
7
7
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AZAEL9991091
Lancelot
3
5
1
0.7
W
Fafnir
Aquariqs
Fafnir
2
0
10
7
L
Baron Samedi
Axl_m04
Baron Samedi
1
6
3
0.42
W
Anhur
EBoyJuice
Anhur
5
5
6
1.6
W
5
2
7
4.25
L
Hercules
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,905
Damage
28,402
36,399
Taken
39,812
26,371
Mitigated
26,651
8,852
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AZAEL9991091
Lancelot
13,907
1,470
0
1,443
13,001
4,706
0
2,596
10,405
0
33,344
W
Fafnir
Aquariqs
Fafnir
7,489
2,178
552
2,825
11,931
14,637
534
2,613
9,068
19,082
0
L
Baron Samedi
Axl_m04
Baron Samedi
7,049
343
1,159
3,380
12,660
5,657
0
1,953
10,707
30,892
0
W
Anhur
EBoyJuice
Anhur
14,323
7,145
0
2,617
15,167
7,520
770
2,947
11,959
0
26,076
W
11,093
6,841
1,091
1,767
9,301
4,214
1,494
1,510
7,690
0
42,372
L
Hercules
7,446
1,853
0
4,476
14,151
16,288
0
3,705
10,446
0
18,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
24,211
122
Minions Killed
112
5
Camps Cleared
7
694,338
Distance Traveled
669,416
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,712
643
47
4
4
242,195
2
W
Fafnir
9,569
797
8
1
1
236,175
9
L
Baron Samedi
7,774
648
40
3
1
202,900
4
W
Anhur
9,247
771
40
3
2
234,282
1
W
Cupid
9,672
806
74
6
2
223,881
1
L
Hercules
8,725
727
25
2
2
224,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role