Player Matchup

Vamana
Vamana
CircusIsInTown
Vamana
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Da Ji
Da Ji
McFrizzy13
Da Ji
Level 120
God Stats
32W - 29L
1,548 SR
Queue Stats
419W - 325L
1,574 Elo+
Party 1
Neith
Neith
Nerpp
Neith
Level 101
God Stats
46W - 19L
1,649 SR
Queue Stats
430W - 307L
1,582 Elo+
Party 1
Scylla
Scylla
Pooterslap
Scylla
Level 24
God Stats
24W - 18L
1,803 SR
Queue Stats
94W - 67L
1,642 Elo+
Party 1
Bacchus
Bacchus
yuukochap
Bacchus
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Team Averages
Level 60
1,600 SR
1,560 Elo+

VS

Team Averages
Level 54
1,523 SR
1,450 Elo+
Chaac
Chaac
Drewfiss
Chaac
Level 59
God Stats
17W - 17L
1,441 SR
Queue Stats
30W - 39L
1,434 Elo+
Party 2
Chernobog
Chernobog
LookItsSamm
Chernobog
Level 39
God Stats
7W - 10L
1,429 SR
Queue Stats
8W - 10L
1,376 Elo+
Solo
Lancelot
Lancelot
LostAndRabid
Lancelot
Level 122
God Stats
14W - 24L
1,471 SR
Queue Stats
198W - 206L
1,486 Elo+
Party 2
Hades
Hades
SerRacha
Hades
Level 14
God Stats
5W - 2L
1,441 SR
Queue Stats
15W - 15L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
regibae
Baron Samedi
Level 36
God Stats
4W - 6L
1,833 SR
Queue Stats
73W - 73L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 22
15,436
1,187
22,789
27,815
25,888
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Da Ji
20
14 / 8 / 21
16,249
1,250
32,769
22,084
11,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Nerpp
Neith
20
15 / 8 / 23
15,630
1,202
43,749
27,091
10,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Pooterslap
Scylla
20
3 / 4 / 26
14,285
1,099
16,158
13,619
5,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
yuukochap
Bacchus
20
6 / 1 / 29
14,941
1,149
14,908
20,284
34,359
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Drewfiss
Chaac
20
3 / 13 / 16
14,759
1,135
19,760
34,197
40,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
LookItsSamm
Chernobog
19
1 / 8 / 8
12,961
997
8,295
22,097
15,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
LostAndRabid
Lancelot
20
20 / 11 / 4
18,715
1,440
39,961
31,091
17,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hades
SerRacha
Hades
18
0 / 9 / 8
11,824
910
10,757
22,525
12,674
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
regibae
Baron Samedi
20
1 / 6 / 16
13,697
1,054
22,815
27,474
15,008
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
77
47
Kills
25
25
Deaths
47
121
Assists
52
Player
Kills
Deaths
Assists
KDA
W
9
4
22
5
L
Chaac
Drewfiss
Chaac
3
13
16
0.85
L
Chernobog
LookItsSamm
Chernobog
1
8
8
0.63
L
Lancelot
LostAndRabid
Lancelot
20
11
4
2
W
Da Ji
14
8
21
3.06
W
Neith
Nerpp
Neith
15
8
23
3.31
W
Scylla
Pooterslap
Scylla
3
4
26
4
L
Hades
SerRacha
Hades
0
9
8
0.44
L
Baron Samedi
regibae
Baron Samedi
1
6
16
1.5
W
Bacchus
yuukochap
Bacchus
6
1
29
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,373
Damage
101,588
110,893
Taken
137,384
87,846
Mitigated
101,954
19,992
Healing
21,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,789
12,970
2,884
5,075
27,815
25,888
0
11,429
15,992
28
44,504
L
Chaac
Drewfiss
Chaac
19,760
2,636
0
3,991
34,197
40,899
0
11,032
23,165
2,564
40,505
L
Chernobog
LookItsSamm
Chernobog
8,295
3,817
0
2,131
22,097
15,906
0
6,042
16,055
2
69,578
L
Lancelot
LostAndRabid
Lancelot
39,961
6,659
0
4,313
31,091
17,467
0
5,088
25,943
0
58,811
W
Da Ji
32,769
10,936
0
1,342
22,084
11,616
0
6,368
15,495
0
48,257
W
Neith
Nerpp
Neith
43,749
31,942
0
9,114
27,091
10,447
0
5,535
20,303
0
60,846
W
Scylla
Pooterslap
Scylla
16,158
2,679
0
1,577
13,619
5,536
0
3,351
10,120
62,193
0
L
Hades
SerRacha
Hades
10,757
3,246
287
2,896
22,525
12,674
0
6,485
16,040
17,913
0
L
Baron Samedi
regibae
Baron Samedi
22,815
1,493
3,529
4,469
27,474
15,008
0
2,387
25,087
32,708
0
W
Bacchus
yuukochap
Bacchus
14,908
2,038
0
0
20,284
34,359
0
8,652
11,348
24,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,541
Gold Earned
71,956
256
Minions Killed
265
8
Camps Cleared
5
1,217,075
Distance Traveled
1,103,542
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,436
1,187
51
4
1
263,409
0
L
Chaac
14,759
1,135
71
5
0
215,666
1
L
Chernobog
12,961
997
104
8
1
194,988
1
L
Lancelot
18,715
1,440
44
3
2
293,393
0
W
Da Ji
16,249
1,250
42
3
1
265,237
1
W
Neith
15,630
1,202
29
2
3
219,127
0
W
Scylla
14,285
1,099
115
9
2
225,401
0
L
Hades
11,824
910
26
2
1
147,147
3
L
Baron Samedi
13,697
1,054
20
2
1
252,348
0
W
Bacchus
14,941
1,149
19
1
1
243,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role