Player Matchup

Thoth
Thoth
 
Thoth
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
MALDITODJ
Camazotz
Level 147
God Stats
0W - 2L
1,253 SR
Queue Stats
479W - 412L
1,546 Elo+
Party 2
Neith
Neith
RonoroaDSanchez
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 4
Bellona
Bellona
Ztroizy
Bellona
Level 118
God Stats
12W - 9L
1,618 SR
Queue Stats
158W - 150L
1,423 Elo+
Party 4
Team Averages
Level 85
1,474 SR
1,456 Elo+

VS

Team Averages
Level 46
1,501 SR
1,464 Elo+
Arachne
Arachne
CaPiiChun
Arachne
Level 49
God Stats
2W - 0L
1,689 SR
Queue Stats
28W - 32L
1,408 Elo+
Party 3
Sylvanus
Sylvanus
LucasMR
Sylvanus
Level 69
God Stats
6W - 3L
1,571 SR
Queue Stats
49W - 48L
1,472 Elo+
Party 3
Neith
Neith
Seba_error404
Neith
Level 35
God Stats
7W - 8L
1,276 SR
Queue Stats
10W - 12L
1,440 Elo+
Party 1
Tiamat
Tiamat
ThePandaSpider
Tiamat
Level 48
God Stats
6W - 8L
1,500 SR
Queue Stats
306W - 298L
1,559 Elo+
Solo
Osiris
Osiris
XxBartolomeoxX
Osiris
Level 29
God Stats
4W - 4L
1,471 SR
Queue Stats
95W - 72L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
1 / 4 / 1
9,201
484
8,579
10,436
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
 
Chaac
15
0 / 5 / 3
9,151
482
12,901
22,027
18,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Camazotz
MALDITODJ
Camazotz
17
3 / 2 / 1
10,091
531
10,935
24,629
10,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 4 / 0
7,728
407
4,241
8,730
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Ztroizy
Bellona
13
0 / 3 / 1
8,063
424
6,853
17,637
18,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CaPiiChun
Arachne
15
4 / 1 / 4
10,039
528
5,850
16,280
7,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
LucasMR
Sylvanus
16
3 / 0 / 7
10,825
570
7,607
15,189
18,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 1 / 7
10,717
564
11,808
10,135
6,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 0 / 5
11,006
579
18,188
12,276
9,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 3
11,326
596
17,519
15,735
15,791
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
17
18
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
1
0.38
L
Chaac
 
Chaac
0
5
3
0.3
W
Arachne
CaPiiChun
Arachne
4
1
4
6
W
Sylvanus
LucasMR
Sylvanus
3
0
7
6.5
L
Camazotz
MALDITODJ
Camazotz
3
2
1
1.75
L
1
4
0
0.25
W
3
1
7
6.5
W
5
0
5
7.5
W
2
3
3
1.17
L
Bellona
Ztroizy
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,509
Damage
60,972
83,459
Taken
69,615
56,232
Mitigated
57,342
29,385
Healing
23,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,579
252
0
1,291
10,436
4,453
0
4,937
5,499
79,536
0
L
Chaac
 
Chaac
12,901
2,969
0
8,042
22,027
18,729
607
4,213
17,814
0
78,430
W
Arachne
CaPiiChun
Arachne
5,850
3,869
0
4,397
16,280
7,157
2,926
1,942
14,182
0
69,454
W
Sylvanus
LucasMR
Sylvanus
7,607
2,767
4,588
7,018
15,189
18,478
317
3,137
11,802
33,779
0
L
Camazotz
MALDITODJ
Camazotz
10,935
3,711
0
14,467
24,629
10,871
0
7,352
17,277
0
102,509
L
4,241
1,912
0
2,514
8,730
3,529
0
1,499
7,231
0
32,125
W
11,808
4,393
0
3,943
10,135
6,423
3,222
311
9,786
0
80,486
W
18,188
2,328
0
2,792
12,276
9,493
496
2,676
9,325
101,255
0
W
17,519
8,590
0
750
15,735
15,791
1,692
526
15,179
0
82,511
L
Bellona
Ztroizy
Bellona
6,853
1,379
398
2,673
17,637
18,650
0
7,794
9,843
0
49,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,234
Gold Earned
53,913
595
Minions Killed
586
0
Camps Cleared
0
1,735,714
Distance Traveled
1,867,374
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,201
484
164
9
0
329,289
4
L
Chaac
9,151
482
127
7
0
354,771
4
W
Arachne
10,039
528
94
5
0
450,437
2
W
Sylvanus
10,825
570
57
3
0
337,841
13
L
Camazotz
10,091
531
160
8
0
400,440
4
L
Neith
7,728
407
50
3
0
290,738
0
W
Neith
10,717
564
135
7
0
325,240
2
W
Tiamat
11,006
579
159
8
0
382,582
6
W
Osiris
11,326
596
141
7
0
371,274
1
L
Bellona
8,063
424
94
5
0
360,476
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role