Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Tiny_Despair
Baron Samedi
Level 105
God Stats
4W - 2L
1,553 SR
Queue Stats
87W - 86L
1,505 Elo+
Party 1
Ymir
Ymir
ladytae
Ymir
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,401 Elo+
Party 1
Vulcan
Vulcan
lucky-shott223
Vulcan
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 41L
1,710 Elo+
Party 1
Team Averages
Level 110
1,511 SR
1,523 Elo+

VS

Team Averages
Level 81
1,378 SR
1,295 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
FeraDuBaile
Fafnir
Level 118
God Stats
6W - 5L
1,585 SR
Queue Stats
147W - 160L
1,378 Elo+
Solo
Zeus
Zeus
OkumuraGX
Zeus
Level 44
God Stats
1W - 12L
1,140 SR
Queue Stats
9W - 31L
1,165 Elo+
Solo
Serqet
Serqet
alx_ndro01
Serqet
Level 31
God Stats
48W - 55L
1,166 SR
Queue Stats
52W - 66L
1,131 Elo+
Solo
Thor
Thor
kasper_end
Thor
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 193L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
14 / 1 / 3
10,748
1,344
22,960
10,902
6,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
 
Atlas
15
2 / 0 / 15
10,153
1,269
6,694
9,841
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Tiny_Despair
Baron Samedi
15
3 / 0 / 8
8,918
1,115
12,581
4,011
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
ladytae
Ymir
15
1 / 0 / 12
9,397
1,175
3,448
7,119
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 0 / 9
8,595
1,074
4,660
755
429
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

373

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 7 / 1
7,914
989
6,938
15,041
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
13
0 / 2 / 1
7,900
988
3,468
10,989
7,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
13
1 / 7 / 0
8,330
1,041
7,685
11,797
4,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
alx_ndro01
Serqet
13
0 / 3 / 0
7,471
934
2,797
5,559
2,628
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 1
7,878
985
4,261
10,006
4,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
20
Kills
1
1
Deaths
20
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
14
1
3
15.5
W
Atlas
 
Atlas
2
0
15
9.5
L
Jing Wei
 
Jing Wei
0
7
1
0.07
L
Fafnir
0
2
1
0.25
L
Zeus
1
7
0
0.14
W
Baron Samedi
Tiny_Despair
Baron Samedi
3
0
8
7
L
Serqet
alx_ndro01
Serqet
0
3
0
0
L
0
1
1
0.5
W
Ymir
ladytae
Ymir
1
0
12
7
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,343
Damage
25,149
32,628
Taken
53,392
28,875
Mitigated
24,784
7,648
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
22,960
6,199
0
508
10,902
6,237
0
3,537
7,365
0
31,321
W
Atlas
 
Atlas
6,694
2,137
0
973
9,841
12,411
0
3,590
6,005
11,999
0
L
Jing Wei
 
Jing Wei
6,938
3,767
0
710
15,041
6,147
0
5,908
9,133
0
24,395
L
Fafnir
3,468
854
0
1,304
10,989
7,092
0
7,627
3,362
4,316
0
L
Zeus
7,685
1,178
104
195
11,797
4,560
0
5,565
6,232
20,192
0
W
Baron Samedi
Tiny_Despair
Baron Samedi
12,581
450
3,300
1,807
4,011
2,243
0
1,150
2,631
23,633
0
L
Serqet
alx_ndro01
Serqet
2,797
935
0
26
5,559
2,628
0
3,913
1,646
0
9,981
L
4,261
434
0
841
10,006
4,357
0
4,370
5,636
0
14,174
W
Ymir
ladytae
Ymir
3,448
1,334
102
722
7,119
7,555
0
2,857
4,115
12,521
0
W
4,660
2,266
0
236
755
429
0
19
736
26,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,811
Gold Earned
39,493
131
Minions Killed
112
5
Camps Cleared
3
822,851
Distance Traveled
640,725
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,748
1,344
16
2
2
188,580
1
W
Atlas
10,153
1,269
12
2
1
174,124
2
L
Jing Wei
7,914
989
45
6
0
142,022
0
L
Fafnir
7,900
988
6
1
0
135,611
0
L
Zeus
8,330
1,041
21
3
1
123,195
0
W
Baron Samedi
8,918
1,115
26
3
1
167,092
0
L
Serqet
7,471
934
13
2
2
74,249
0
L
Thor
7,878
985
27
3
0
165,648
0
W
Ymir
9,397
1,175
29
4
1
142,401
1
W
Vulcan
8,595
1,074
48
6
0
150,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role