Player Matchup

Izanami
Izanami
A the wolf
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,160 Elo+
Party 1
Yu Huang
Yu Huang
CKcDysphoria
Yu Huang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Sol
Sol
LiveGrenade08
Sol
Level 89
God Stats
2W - 3L
1,697 SR
Queue Stats
473W - 513L
1,359 Elo+
Solo
Ganesha
Ganesha
LunarKitty47
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 27L
1,125 Elo+
Party 1
Thor
Thor
Sniperbeast5257
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,032 Elo+
Party 1
Team Averages
Level 33
1,539 SR
1,235 Elo+

VS

Team Averages
Level 99
1,409 SR
1,411 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Dat_Sum_BS
Artio
Level 101
God Stats
3W - 3L
1,184 SR
Queue Stats
344W - 383L
1,422 Elo+
Solo
Medusa
Medusa
MrsWhiteCocoa12
Medusa
Level 102
God Stats
2W - 0L
1,719 SR
Queue Stats
6W - 12L
1,370 Elo+
Solo
Artemis
Artemis
Vaporial Neko
Artemis
Level 93
God Stats
1W - 0L
1,293 SR
Queue Stats
7W - 6L
1,412 Elo+
Solo
Zhong Kui
Zhong Kui
masterdark22
Zhong Kui
Level 71
God Stats
4W - 7L
1,350 SR
Queue Stats
308W - 316L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A the wolf
Izanami
16
1 / 11 / 5
9,294
620
11,592
18,048
11,026
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
CKcDysphoria
Yu Huang
17
3 / 8 / 3
10,272
685
12,620
15,255
8,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
7 / 9 / 3
11,545
770
15,594
19,773
12,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
LunarKitty47
Ganesha
16
0 / 12 / 10
9,547
636
8,557
26,643
26,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 13 / 5
9,950
663
9,350
21,167
12,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
15 / 0 / 29
12,977
865
17,961
9,961
6,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
18
2 / 4 / 35
10,847
723
6,061
25,146
29,208
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 4 / 28
11,668
778
20,906
13,506
6,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
19
18 / 4 / 18
12,782
852
24,782
16,846
8,611
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
masterdark22
Zhong Kui
20
12 / 3 / 33
12,426
828
19,530
14,507
11,770
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
196
15
Kills
53
53
Deaths
15
26
Assists
143
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
15
0
29
29.5
L
Izanami
A the wolf
Izanami
1
11
5
0.32
L
Yu Huang
CKcDysphoria
Yu Huang
3
8
3
0.56
W
Artio
2
4
35
4.88
L
7
9
3
0.94
L
Ganesha
LunarKitty47
Ganesha
0
12
10
0.42
W
6
4
28
5
L
4
13
5
0.5
W
Artemis
18
4
18
6.75
W
Zhong Kui
masterdark22
Zhong Kui
12
3
33
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,713
Damage
89,240
100,886
Taken
79,966
70,576
Mitigated
61,775
9,993
Healing
38,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
17,961
948
3,216
4,764
9,961
6,035
1,705
4,557
5,348
37,256
0
L
Izanami
A the wolf
Izanami
11,592
5,893
325
126
18,048
11,026
0
6,975
11,073
0
24,731
L
Yu Huang
CKcDysphoria
Yu Huang
12,620
426
238
1,013
15,255
8,162
0
6,403
8,852
27,957
0
W
Artio
6,061
702
6,793
10,056
25,146
29,208
645
8,261
16,677
10,702
0
L
15,594
4,734
1,075
5,622
19,773
12,091
0
9,052
10,721
32,113
0
L
Ganesha
LunarKitty47
Ganesha
8,557
1,378
0
452
26,643
26,756
0
11,049
15,594
18,919
0
W
20,906
8,163
1,520
2,058
13,506
6,151
1,905
7,655
5,599
0
46,768
L
9,350
1,198
326
816
21,167
12,541
0
10,073
11,094
0
17,008
W
Artemis
24,782
13,757
1,578
4,034
16,846
8,611
1,950
8,309
8,379
0
44,556
W
Zhong Kui
masterdark22
Zhong Kui
19,530
3,778
1,631
3,281
14,507
11,770
2,592
7,089
7,192
28,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,608
Gold Earned
60,700
105
Minions Killed
152
0
Camps Cleared
0
853,243
Distance Traveled
1,305,437
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,977
865
36
2
0
289,248
0
L
Izanami
9,294
620
31
2
0
158,956
0
L
Yu Huang
10,272
685
35
2
0
203,779
0
W
Artio
10,847
723
5
0
0
277,002
0
L
Sol
11,545
770
27
2
0
175,930
0
L
Ganesha
9,547
636
4
0
0
139,690
0
W
Medusa
11,668
778
57
4
0
261,253
3
L
Thor
9,950
663
8
1
0
174,888
0
W
Artemis
12,782
852
27
2
0
245,061
1
W
Zhong Kui
12,426
828
27
2
0
232,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role