Player Matchup

Heimdallr
Heimdallr
CykoGhost
Heimdallr
Level 68
God Stats
0W - 1L
1,513 SR
Queue Stats
2W - 7L
1,325 Elo+
Party 2
Arachne
Arachne
Instinct23
Arachne
Level 30
God Stats
4W - 1L
1,912 SR
Queue Stats
35W - 37L
1,460 Elo+
Solo
Vulcan
Vulcan
Lemsqueezie
Vulcan
Level 26
God Stats
0W - 1L
1,420 SR
Queue Stats
2W - 4L
1,147 Elo+
Solo
Shiva
Shiva
gVakarian
Shiva
Level 28
God Stats
0W - 4L
1,095 SR
Queue Stats
187W - 220L
1,414 Elo+
Solo
Nike
Nike
tristhegrey
Nike
Level 28
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 4L
1,249 Elo+
Party 2
Team Averages
Level 36
1,522 SR
1,319 Elo+

VS

Team Averages
Level 39
1,429 SR
1,457 Elo+
Scylla
Scylla
Bubba8804
Scylla
Level 17
God Stats
7W - 6L
1,573 SR
Queue Stats
76W - 67L
1,377 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MarvNasty
Ah Muzen Cab
Level 85
God Stats
6W - 7L
1,397 SR
Queue Stats
275W - 271L
1,623 Elo+
Party 3
Artio
Artio
QueenCaterpillar
Artio
Level 28
God Stats
2W - 7L
1,039 SR
Queue Stats
38W - 52L
1,414 Elo+
Solo
Osiris
Osiris
Ra1nyyy
Osiris
Level 17
God Stats
13W - 12L
1,500 SR
Queue Stats
64W - 59L
1,377 Elo+
Party 1
Serqet
Serqet
TrealJay
Serqet
Level 47
God Stats
8W - 11L
1,638 SR
Queue Stats
230W - 252L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CykoGhost
Heimdallr
18
1 / 9 / 2
11,507
677
9,659
25,001
13,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Instinct23
Arachne
18
5 / 6 / 2
10,956
644
14,555
21,982
9,910
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
19
2 / 2 / 2
11,412
671
15,407
10,178
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
gVakarian
Shiva
17
0 / 4 / 3
10,985
646
14,187
19,369
20,981
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 8 / 1
10,724
631
10,339
26,466
24,444
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bubba8804
Scylla
19
2 / 1 / 15
12,169
716
16,073
16,169
7,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
MarvNasty
Ah Muzen Cab
20
17 / 1 / 7
14,268
839
38,263
21,452
13,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 3 / 11
12,183
717
3,148
12,474
11,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Ra1nyyy
Osiris
20
8 / 3 / 13
12,738
749
14,981
19,600
16,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Serqet
TrealJay
Serqet
18
1 / 2 / 11
11,265
663
11,004
19,855
24,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
10
Kills
29
29
Deaths
10
10
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bubba8804
Scylla
2
1
15
9.5
L
Heimdallr
CykoGhost
Heimdallr
1
9
2
0.22
L
Arachne
Instinct23
Arachne
5
6
2
1
L
Vulcan
2
2
2
1.5
W
Ah Muzen Cab
MarvNasty
Ah Muzen Cab
17
1
7
20.5
W
1
3
11
2.17
W
Osiris
Ra1nyyy
Osiris
8
3
13
4.83
W
Serqet
TrealJay
Serqet
1
2
11
3.25
L
Shiva
gVakarian
Shiva
0
4
3
0.38
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,147
Damage
83,469
102,996
Taken
89,550
74,040
Mitigated
73,884
13,984
Healing
19,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bubba8804
Scylla
16,073
2,130
0
3,567
16,169
7,661
297
4,149
12,020
66,024
0
L
Heimdallr
CykoGhost
Heimdallr
9,659
5,713
0
5,158
25,001
13,188
0
2,986
21,692
0
54,642
L
Arachne
Instinct23
Arachne
14,555
9,945
0
4,180
21,982
9,910
107
4,644
16,257
0
20,127
L
Vulcan
15,407
8,903
0
500
10,178
5,517
838
1,342
8,740
51,324
0
W
Ah Muzen Cab
MarvNasty
Ah Muzen Cab
38,263
18,677
0
8,306
21,452
13,220
2,821
2,236
19,216
0
96,157
W
3,148
87
836
2,534
12,474
11,636
44
2,943
9,531
28,651
0
W
Osiris
Ra1nyyy
Osiris
14,981
4,921
0
2,558
19,600
16,913
992
5,035
14,565
0
42,874
W
Serqet
TrealJay
Serqet
11,004
2,953
0
1,748
19,855
24,454
970
2,221
17,634
0
29,458
L
Shiva
gVakarian
Shiva
14,187
1,322
449
2,815
19,369
20,981
216
3,726
14,708
661
40,022
L
10,339
1,750
20
862
26,466
24,444
265
5,446
20,346
1,496
31,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,584
Gold Earned
62,623
319
Minions Killed
371
0
Camps Cleared
0
1,515,502
Distance Traveled
1,892,232
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,169
716
92
5
0
372,563
2
L
Heimdallr
11,507
677
88
5
0
247,936
1
L
Arachne
10,956
644
17
1
0
375,122
0
L
Vulcan
11,412
671
97
6
0
290,788
0
W
Ah Muzen Cab
14,268
839
129
8
0
356,651
1
W
Artio
12,183
717
58
3
0
358,028
3
W
Osiris
12,738
749
46
3
0
425,284
1
W
Serqet
11,265
663
46
3
0
379,706
3
L
Shiva
10,985
646
65
4
0
344,058
1
L
Nike
10,724
631
52
3
0
257,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role