Player Matchup

Zeus
Zeus
Monee OM
Zeus
Level 67
God Stats
9W - 4L
1,314 SR
Queue Stats
521W - 541L
1,503 Elo+
Party 1
Atlas
Atlas
Ojinoshi
Atlas
Level 77
God Stats
9W - 13L
1,608 SR
Queue Stats
77W - 64L
1,524 Elo+
Solo
Serqet
Serqet
Orlandooo OM
Serqet
Level 129
God Stats
16W - 22L
1,229 SR
Queue Stats
506W - 510L
1,504 Elo+
Party 1
King Arthur
King Arthur
SALTYMIKE11
King Arthur
Level 108
God Stats
39W - 40L
1,426 SR
Queue Stats
818W - 870L
1,499 Elo+
Solo
Anhur
Anhur
batdaman023
Anhur
Level 160
God Stats
15W - 22L
1,734 SR
Queue Stats
797W - 807L
1,455 Elo+
Solo
Team Averages
Level 108
1,462 SR
1,497 Elo+

VS

Team Averages
Level 92
1,496 SR
1,505 Elo+
Zhong Kui
Zhong Kui
DEJA VU D0GG0
Zhong Kui
Level 105
God Stats
2W - 2L
1,325 SR
Queue Stats
113W - 120L
1,448 Elo+
Party 3
Loki
Loki
Mega3492
Loki
Level 59
God Stats
14W - 18L
1,505 SR
Queue Stats
276W - 253L
1,588 Elo+
Party 2
Bellona
Bellona
Panda2Toxic
Bellona
Level 59
God Stats
4W - 3L
1,575 SR
Queue Stats
10W - 9L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
TheCRAZYMUNKY
Cthulhu
Level 111
God Stats
16W - 13L
1,527 SR
Queue Stats
121W - 126L
1,486 Elo+
Party 3
Hel
Hel
Wings_Of_Beauty
Hel
Level 128
God Stats
75W - 57L
1,547 SR
Queue Stats
337W - 350L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
0 / 2 / 4
10,879
989
21,093
8,577
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
Ojinoshi
Atlas
16
3 / 3 / 1
11,118
1,011
12,278
20,465
16,253
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
16
1 / 4 / 3
10,487
953
11,868
19,261
9,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
SALTYMIKE11
King Arthur
16
0 / 0 / 3
9,945
904
18,233
20,236
22,299
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 2
10,035
912
8,303
11,696
5,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

172

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DEJA VU D0GG0
Zhong Kui
17
3 / 2 / 6
11,316
1,029
16,322
16,727
12,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
17
1 / 3 / 3
10,427
948
8,502
10,495
4,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Panda2Toxic
Bellona
18
4 / 0 / 8
11,726
1,066
14,690
17,116
14,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
18
3 / 0 / 9
11,819
1,074
22,277
17,859
21,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 0 / 7
11,051
1,005
11,158
14,044
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
5
Kills
13
13
Deaths
5
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DEJA VU D0GG0
Zhong Kui
3
2
6
3
W
Loki
1
3
3
0.83
L
Zeus
0
2
4
1
L
Atlas
Ojinoshi
Atlas
3
3
1
1.17
L
Serqet
1
4
3
0.63
W
Bellona
Panda2Toxic
Bellona
4
0
8
8
L
King Arthur
SALTYMIKE11
King Arthur
0
0
3
1.5
W
Cthulhu
3
0
9
7.5
W
2
0
7
5.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,775
Damage
72,949
80,235
Taken
76,241
57,214
Mitigated
60,256
3,932
Healing
37,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DEJA VU D0GG0
Zhong Kui
16,322
1,509
0
4,949
16,727
12,745
0
5,984
10,521
32,106
0
W
Loki
8,502
3,392
0
638
10,495
4,571
0
3,741
6,393
0
29,409
L
Zeus
21,093
1,181
0
240
8,577
4,001
0
5,188
3,195
48,868
0
L
Atlas
Ojinoshi
Atlas
12,278
3,564
0
1,364
20,465
16,253
0
11,879
7,738
35,579
0
L
Serqet
11,868
2,097
0
1,270
19,261
9,304
0
11,255
7,453
0
19,978
W
Bellona
Panda2Toxic
Bellona
14,690
3,971
552
2,018
17,116
14,388
0
7,848
9,268
0
22,133
L
King Arthur
SALTYMIKE11
King Arthur
18,233
492
0
6
20,236
22,299
0
12,112
7,482
0
29,931
W
Cthulhu
22,277
1,136
1,637
1,636
17,859
21,286
0
9,295
8,372
33,724
0
W
11,158
117
16,288
9,973
14,044
7,266
0
6,503
7,241
31,841
0
L
8,303
4,698
240
812
11,696
5,357
0
7,926
3,482
0
16,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,464
Gold Earned
56,339
180
Minions Killed
213
4
Camps Cleared
10
988,898
Distance Traveled
1,145,079
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,316
1,029
52
5
2
205,188
0
W
Loki
10,427
948
34
3
1
189,538
0
L
Zeus
10,879
989
84
8
2
187,367
0
L
Atlas
11,118
1,011
31
3
0
203,634
0
L
Serqet
10,487
953
22
2
2
221,157
2
W
Bellona
11,726
1,066
24
2
4
249,584
0
L
King Arthur
9,945
904
13
1
0
238,701
0
W
Cthulhu
11,819
1,074
40
4
1
239,335
0
W
Hel
11,051
1,005
63
6
2
261,434
1
L
Anhur
10,035
912
30
3
0
138,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role