Player Matchup

Ao Kuang
Ao Kuang
Mitnanu
Ao Kuang
Level 82
God Stats
2W - 2L
1,428 SR
Queue Stats
89W - 101L
1,493 Elo+
Party 3
Fafnir
Fafnir
PimpsterRogers
Fafnir
Level 103
God Stats
0W - 2L
1,631 SR
Queue Stats
222W - 231L
1,556 Elo+
Party 2
Hou Yi
Hou Yi
Pyrotrinzix
Hou Yi
Level 80
God Stats
0W - 1L
1,296 SR
Queue Stats
81W - 71L
1,623 Elo+
Party 2
Ne Zha
Ne Zha
Quesar
Ne Zha
Level 88
God Stats
2W - 5L
1,415 SR
Queue Stats
122W - 129L
1,509 Elo+
Party 3
Kukulkan
Kukulkan
Rancord
Kukulkan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 158L
1,515 Elo+
Solo
Team Averages
Level 96
1,454 SR
1,539 Elo+

VS

Team Averages
Level 100
1,468 SR
1,481 Elo+
Ah Puch
Ah Puch
Pawninat0r
Ah Puch
Level 67
God Stats
8W - 5L
1,735 SR
Queue Stats
461W - 495L
1,514 Elo+
Solo
Geb
Geb
Thugnar
Geb
Level 79
God Stats
1W - 1L
1,285 SR
Queue Stats
45W - 37L
1,506 Elo+
Party 1
Tiamat
Tiamat
Tobi_805
Tiamat
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 50L
1,394 Elo+
Solo
Eset
Eset
XxdigginxX
Eset
Level 103
God Stats
3W - 3L
1,303 SR
Queue Stats
83W - 73L
1,511 Elo+
Party 1
Kumbhakarna
Kumbhakarna
gungalalha
Kumbhakarna
Level 109
God Stats
4W - 4L
1,517 SR
Queue Stats
238W - 229L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Mitnanu
Ao Kuang
17
5 / 3 / 4
11,502
605
8,441
21,002
26,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 5 / 9
11,771
620
11,480
20,819
45,660
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
18
2 / 4 / 8
11,512
606
21,641
15,299
8,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Quesar
Ne Zha
20
3 / 6 / 8
11,932
628
20,121
19,760
10,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Rancord
Kukulkan
20
1 / 6 / 5
13,094
689
20,942
14,288
7,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Pawninat0r
Ah Puch
20
7 / 2 / 12
13,941
734
26,172
17,775
9,838
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
19
1 / 3 / 18
12,619
664
14,124
38,364
36,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
Tobi_805
Tiamat
19
2 / 3 / 14
12,321
648
18,135
16,417
14,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 3 / 15
13,306
700
18,363
17,124
7,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
gungalalha
Kumbhakarna
20
6 / 2 / 14
13,419
706
8,850
26,470
37,505
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
96
13
Kills
23
24
Deaths
13
34
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Mitnanu
Ao Kuang
5
3
4
2.33
W
Ah Puch
Pawninat0r
Ah Puch
7
2
12
6.5
L
2
5
9
1.3
L
Hou Yi
2
4
8
1.5
L
Ne Zha
Quesar
Ne Zha
3
6
8
1.17
L
Kukulkan
Rancord
Kukulkan
1
6
5
0.58
W
Geb
1
3
18
3.33
W
Tiamat
Tobi_805
Tiamat
2
3
14
3
W
7
3
15
4.83
W
Kumbhakarna
gungalalha
Kumbhakarna
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,625
Damage
85,644
91,168
Taken
116,150
99,223
Mitigated
106,443
29,876
Healing
63,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Mitnanu
Ao Kuang
8,441
1,777
3,904
8,770
21,002
26,363
348
18,974
2,028
9,976
0
W
Ah Puch
Pawninat0r
Ah Puch
26,172
771
3,231
8,307
17,775
9,838
3,256
8,330
9,012
59,669
0
L
11,480
3,701
1,520
3,980
20,819
45,660
0
19,128
1,691
21,165
0
L
Hou Yi
21,641
7,358
1,829
2,800
15,299
8,455
1,479
14,790
509
0
36,946
L
Ne Zha
Quesar
Ne Zha
20,121
720
1,731
3,533
19,760
10,868
2,142
19,070
690
0
36,888
L
Kukulkan
Rancord
Kukulkan
20,942
254
349
1,460
14,288
7,877
455
13,682
606
58,808
0
W
Geb
14,124
2,004
6,969
16,194
38,364
36,724
906
13,404
24,463
26,206
0
W
Tiamat
Tobi_805
Tiamat
18,135
1,505
2,449
4,189
16,417
14,414
1,102
5,107
11,037
38,519
0
W
18,363
1,327
8,486
4,092
17,124
7,962
1,222
4,783
12,187
37,099
0
W
Kumbhakarna
gungalalha
Kumbhakarna
8,850
666
4,425
5,147
26,470
37,505
909
7,237
18,588
23,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,811
Gold Earned
65,606
209
Minions Killed
194
0
Camps Cleared
0
1,774,820
Distance Traveled
1,795,437
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,502
605
14
1
0
376,489
2
W
Ah Puch
13,941
734
70
4
0
382,220
0
L
Fafnir
11,771
620
20
1
0
340,388
1
L
Hou Yi
11,512
606
39
2
0
351,010
0
L
Ne Zha
11,932
628
46
2
0
351,987
1
L
Kukulkan
13,094
689
90
5
0
354,946
0
W
Geb
12,619
664
20
1
0
366,346
0
W
Tiamat
12,321
648
52
3
0
319,426
0
W
Eset
13,306
700
36
2
0
343,006
0
W
Kumbhakarna
13,419
706
16
1
0
384,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role