Player Matchup

Fenrir
Fenrir
Silver II
AztK_Luiggui-_-
Fenrir
Silver II
Level 160
God Stats
8W - 10L
1,513 SR
Queue Stats
310W - 330L
1,134 MMR
Solo
Shiva
Shiva
Bronze IV
EpiccBeast
Shiva
Bronze IV
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,270 MMR
Solo
Xbalanque
Xbalanque
Silver III
Oclock2169
Xbalanque
Silver III
Level 138
God Stats
1W - 2L
1,726 SR
Queue Stats
94W - 111L
1,021 MMR
Party 2
Odin
Odin
Silver II
SprayNPrayXD
Odin
Silver II
Level 105
God Stats
2W - 2L
1,585 SR
Queue Stats
116W - 127L
1,132 MMR
Solo
Janus
Janus
Bronze V
alexmlptds28
Janus
Bronze V
Level 84
God Stats
4W - 6L
1,339 SR
Queue Stats
57W - 75L
1,217 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,532 SR
1,155 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,550 SR
1,163 MMR
Ra
Ra
Silver II
BRad444222
Ra
Silver II
Level 104
God Stats
4W - 1L
1,639 SR
Queue Stats
76W - 91L
944 MMR
Solo
Pele
Pele
Silver I
Cuy_Boy
Pele
Silver I
Level 72
God Stats
6W - 6L
1,455 SR
Queue Stats
51W - 69L
1,220 MMR
Solo
Izanami
Izanami
Gold IV
Rize_ThaRebel
Izanami
Gold IV
Level 117
God Stats
32W - 24L
1,607 SR
Queue Stats
181W - 189L
1,433 MMR
Party 1
Sylvanus
Sylvanus
Silver II
TY2ST0N3D
Sylvanus
Silver II
Level 125
God Stats
229W - 228L
1,506 SR
Queue Stats
627W - 633L
1,106 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
stinkfinger135
Guan Yu
Silver IV
Level 119
God Stats
6W - 6L
1,542 SR
Queue Stats
52W - 57L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 6
14,502
537
15,959
26,549
12,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
16
1 / 6 / 0
11,664
432
10,112
23,775
8,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Oclock2169
Xbalanque
20
3 / 3 / 10
13,148
487
21,939
24,575
9,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 5 / 16
12,613
467
17,031
31,004
29,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 5 / 8
13,501
500
16,477
15,758
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KhepriAwilixLoki

VS

Bans
ArachneCliodhnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 6
14,083
522
13,142
22,029
11,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
Cuy_Boy
Pele
20
2 / 5 / 5
13,773
510
16,666
32,005
14,693
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
20
5 / 6 / 4
15,625
579
22,557
24,268
12,007
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TY2ST0N3D
Sylvanus
19
4 / 7 / 9
13,213
489
16,301
34,848
38,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 1 / 3
15,643
579
20,181
24,132
34,965
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
25
Kills
21
21
Deaths
25
40
Assists
27
Player
Kills
Deaths
Assists
KDA
L
11
2
6
7
W
2
6
6
0.83
W
Pele
Cuy_Boy
Pele
2
5
5
0.9
L
Shiva
1
6
0
0.17
L
Xbalanque
Oclock2169
Xbalanque
3
3
10
2.67
W
Izanami
5
6
4
1.17
L
5
5
16
2.6
W
Sylvanus
TY2ST0N3D
Sylvanus
4
7
9
1.21
L
5
5
8
1.8
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,518
Damage
88,847
121,661
Taken
137,282
66,123
Mitigated
112,039
33,711
Healing
56,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,959
4,163
0
9,886
26,549
12,417
0
7,174
19,375
0
119,622
W
13,142
1,670
1,662
6,568
22,029
11,556
2,978
3,122
18,907
146,189
0
W
Pele
Cuy_Boy
Pele
16,666
2,535
0
14,418
32,005
14,693
1,491
3,965
28,040
0
148,777
L
Shiva
10,112
2,969
0
9,517
23,775
8,976
1,195
1,143
22,632
0
79,716
L
Xbalanque
Oclock2169
Xbalanque
21,939
9,890
0
7,212
24,575
9,491
592
6,651
17,844
0
127,542
W
Izanami
22,557
18,058
0
6,035
24,268
12,007
4,664
3,621
20,647
0
158,041
L
17,031
2,601
935
3,761
31,004
29,456
0
7,177
23,827
0
62,015
W
Sylvanus
TY2ST0N3D
Sylvanus
16,301
4,700
5,116
11,772
34,848
38,818
1,346
6,011
28,435
54,684
14,697
L
16,477
326
0
2,400
15,758
5,783
792
6,126
9,552
115,675
0
W
20,181
2,221
2,183
8,354
24,132
34,965
1,381
1,027
23,105
0
121,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,428
Gold Earned
72,337
723
Minions Killed
860
0
Camps Cleared
0
2,494,531
Distance Traveled
2,458,100
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,502
537
161
6
0
571,407
7
W
Ra
14,083
522
190
7
0
501,778
10
W
Pele
13,773
510
182
7
0
523,763
4
L
Shiva
11,664
432
129
5
0
371,947
1
L
Xbalanque
13,148
487
182
7
0
481,211
3
W
Izanami
15,625
579
228
8
0
457,937
3
L
Odin
12,613
467
70
3
0
529,769
5
W
Sylvanus
13,213
489
82
3
0
442,895
6
L
Janus
13,501
500
181
7
0
540,197
2
W
Guan Yu
15,643
579
178
7
0
531,727
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role