Player Matchup

Sol
Sol
Asmodeus3156
Sol
Level 114
God Stats
4W - 4L
1,737 SR
Queue Stats
42W - 52L
1,466 Elo+
Solo
Pele
Pele
Henriks3n
Pele
Level 156
God Stats
1W - 1L
1,564 SR
Queue Stats
64W - 56L
1,589 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OniChuya
Ah Muzen Cab
Level 123
God Stats
16W - 2L
2,009 SR
Queue Stats
456W - 514L
1,496 Elo+
Solo
Terra
Terra
trnklposé
Terra
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 11L
1,543 Elo+
Solo
Hun Batz
Hun Batz
xumino
Hun Batz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,618 Elo+
Solo
Team Averages
Level 108
1,662 SR
1,542 Elo+

VS

Team Averages
Level 115
1,606 SR
1,491 Elo+
Morgan Le Fay
Morgan Le Fay
Clericia
Morgan Le Fay
Level 108
God Stats
8W - 3L
1,786 SR
Queue Stats
165W - 130L
1,566 Elo+
Solo
Nike
Nike
Jamift
Nike
Level 109
God Stats
18W - 16L
1,622 SR
Queue Stats
119W - 130L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Liaomasis
Danzaburou
Level 126
God Stats
4W - 8L
1,300 SR
Queue Stats
187W - 204L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
opCRYO
Sun Wukong
Level 120
God Stats
0W - 1L
1,596 SR
Queue Stats
179W - 150L
1,575 Elo+
Party 1
Loki
Loki
opRB3
Loki
Level 111
God Stats
10W - 7L
1,726 SR
Queue Stats
270W - 252L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 8
12,924
497
18,820
24,499
11,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
20
2 / 3 / 7
14,951
575
20,759
28,557
23,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
OniChuya
Ah Muzen Cab
20
7 / 2 / 2
14,439
555
19,085
19,352
9,319
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
18
1 / 1 / 9
12,429
478
4,141
20,347
27,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
xumino
Hun Batz
20
9 / 2 / 6
14,689
565
25,616
23,846
12,255
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Clericia
Morgan Le Fay
18
3 / 3 / 3
11,161
429
19,500
16,458
8,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Jamift
Nike
15
1 / 6 / 5
10,428
401
8,325
26,653
28,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Liaomasis
Danzaburou
18
0 / 4 / 1
11,466
441
8,315
18,266
8,589
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
opCRYO
Sun Wukong
20
2 / 4 / 5
12,865
495
19,651
32,013
36,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
opRB3
Loki
20
5 / 4 / 3
12,813
493
15,899
25,833
12,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
21
Kills
11
11
Deaths
21
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
Morgan Le Fay
Clericia
Morgan Le Fay
3
3
3
1.5
W
Pele
2
3
7
1.83
L
Nike
Jamift
Nike
1
6
5
0.58
L
Danzaburou
Liaomasis
Danzaburou
0
4
1
0.13
W
Ah Muzen Cab
OniChuya
Ah Muzen Cab
7
2
2
4
L
Sun Wukong
opCRYO
Sun Wukong
2
4
5
1.13
L
Loki
opRB3
Loki
5
4
3
1.63
W
Terra
1
1
9
5.5
W
Hun Batz
xumino
Hun Batz
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,421
Damage
71,690
116,601
Taken
119,223
85,213
Mitigated
95,339
56,798
Healing
34,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,820
5,967
0
12,024
24,499
11,904
1,841
9,604
14,226
116,094
0
L
Morgan Le Fay
Clericia
Morgan Le Fay
19,500
755
0
5,129
16,458
8,409
0
4,697
11,761
79,403
0
W
Pele
20,759
4,991
0
12,795
28,557
23,973
1,541
1,960
26,523
0
155,466
L
Nike
Jamift
Nike
8,325
1,159
0
4,002
26,653
28,902
0
5,956
20,457
6,387
40,558
L
Danzaburou
Liaomasis
Danzaburou
8,315
1,605
0
4,509
18,266
8,589
0
4,001
14,265
0
102,568
W
Ah Muzen Cab
OniChuya
Ah Muzen Cab
19,085
9,409
0
10,334
19,352
9,319
3,366
2,010
17,224
0
157,438
L
Sun Wukong
opCRYO
Sun Wukong
19,651
3,479
0
12,607
32,013
36,914
199
4,212
27,721
0
125,957
L
Loki
opRB3
Loki
15,899
1,761
0
7,817
25,833
12,525
0
4,095
21,738
0
123,735
W
Terra
4,141
744
7,791
6,414
20,347
27,762
356
3,087
17,134
44,891
0
W
Hun Batz
xumino
Hun Batz
25,616
8,969
0
7,440
23,846
12,255
0
4,243
19,325
0
130,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,432
Gold Earned
58,733
838
Minions Killed
797
0
Camps Cleared
0
2,516,915
Distance Traveled
2,555,965
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,924
497
160
6
0
462,431
6
L
Morgan Le Fay
11,161
429
131
5
0
506,441
3
W
Pele
14,951
575
241
9
0
476,305
4
L
Nike
10,428
401
87
3
0
520,062
4
L
Danzaburou
11,466
441
198
8
0
441,605
9
W
Ah Muzen Cab
14,439
555
205
8
0
507,354
6
L
Sun Wukong
12,865
495
215
8
0
516,936
2
L
Loki
12,813
493
166
6
0
570,921
6
W
Terra
12,429
478
56
2
0
490,686
11
W
Hun Batz
14,689
565
176
7
0
580,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role