Player Matchup

Nemesis
Nemesis
Awktopus
Nemesis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,519 Elo+
Party 1
Atlas
Atlas
GrimGrohms
Atlas
Level 144
God Stats
14W - 10L
1,531 SR
Queue Stats
68W - 78L
1,492 Elo+
Party 1
Discordia
Discordia
LazyFoal5993448
Discordia
Level 160
God Stats
34W - 32L
1,610 SR
Queue Stats
2,022W - 2,137L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
NezhaTheTrap011
Kuzenbo
Level 109
God Stats
9W - 3L
1,770 SR
Queue Stats
28W - 34L
1,454 Elo+
Solo
Anhur
Anhur
VraelAzarel
Anhur
Level 145
God Stats
2W - 1L
1,515 SR
Queue Stats
134W - 142L
1,546 Elo+
Party 1
Team Averages
Level 135
1,585 SR
1,506 Elo+

VS

Team Averages
Level 98
1,604 SR
1,499 Elo+
Geb
Geb
MBattle
Geb
Level 63
God Stats
9W - 7L
1,586 SR
Queue Stats
271W - 298L
1,530 Elo+
Solo
Scylla
Scylla
Misssoup
Scylla
Level 64
God Stats
2W - 2L
1,571 SR
Queue Stats
2W - 3L
1,312 Elo+
Party 2
Artemis
Artemis
P3 Tata
Artemis
Level 53
God Stats
627W - 601L
1,468 SR
Queue Stats
971W - 1,024L
1,476 Elo+
Solo
Hades
Hades
Prxset
Hades
Level 153
God Stats
3W - 4L
1,819 SR
Queue Stats
54W - 37L
1,679 Elo+
Party 2
Shiva
Shiva
aleXxgamer777
Shiva
Level 156
God Stats
13W - 10L
1,577 SR
Queue Stats
284W - 275L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Awktopus
Nemesis
12
2 / 0 / 3
6,739
1,123
3,161
6,033
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
12
0 / 1 / 6
6,479
1,080
5,073
7,403
7,042
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
LazyFoal5993448
Discordia
12
1 / 1 / 2
6,742
1,124
4,310
2,558
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 3
6,964
1,161
3,481
6,083
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 0 / 4
6,786
1,131
5,621
4,796
2,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

364

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 2 / 3
6,704
1,117
5,174
7,990
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Misssoup
Scylla
11
1 / 0 / 1
6,248
1,041
2,446
1,431
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
P3 Tata
Artemis
11
0 / 0 / 2
6,158
1,026
3,467
4,390
1,873
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Prxset
Hades
11
1 / 2 / 2
6,546
1,091
7,185
6,057
2,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 0
6,577
1,096
4,820
5,720
5,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
6
Kills
3
3
Deaths
6
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Awktopus
Nemesis
2
0
3
3.5
W
Atlas
0
1
6
3
W
Discordia
LazyFoal5993448
Discordia
1
1
2
2
L
Geb
0
2
3
0.75
L
Scylla
Misssoup
Scylla
1
0
1
1.5
W
1
1
3
2.5
L
Artemis
P3 Tata
Artemis
0
0
2
1
L
Hades
Prxset
Hades
1
2
2
1
W
2
0
4
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,646
Damage
23,092
26,873
Taken
25,588
18,292
Mitigated
16,819
3,476
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Awktopus
Nemesis
3,161
993
0
558
6,033
2,675
0
3,792
2,241
0
8,909
W
Atlas
5,073
1,845
0
0
7,403
7,042
0
3,536
3,867
8,823
0
W
Discordia
LazyFoal5993448
Discordia
4,310
226
0
250
2,558
1,032
0
1,559
999
24,505
0
L
Geb
5,174
272
0
846
7,990
6,116
0
2,835
4,959
14,657
0
L
Scylla
Misssoup
Scylla
2,446
59
0
0
1,431
601
0
1,236
115
10,167
0
W
3,481
1,605
286
1,611
6,083
5,396
0
3,046
3,037
8,892
0
L
Artemis
P3 Tata
Artemis
3,467
1,591
0
698
4,390
1,873
0
3,269
973
0
13,601
L
Hades
Prxset
Hades
7,185
209
399
2,388
6,057
2,751
0
2,843
3,079
15,646
0
W
5,621
3,112
0
771
4,796
2,147
0
2,872
1,924
0
13,685
L
4,820
293
69
99
5,720
5,478
0
2,011
3,598
0
17,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
32,233
107
Minions Killed
110
5
Camps Cleared
4
528,158
Distance Traveled
474,932
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,739
1,123
11
2
1
127,584
0
W
Atlas
6,479
1,080
3
1
0
110,303
0
W
Discordia
6,742
1,124
63
11
0
90,855
0
L
Geb
6,704
1,117
18
3
2
113,404
1
L
Scylla
6,248
1,041
17
3
0
68,104
0
W
Kuzenbo
6,964
1,161
12
2
2
90,579
0
L
Artemis
6,158
1,026
31
5
1
94,924
0
L
Hades
6,546
1,091
19
3
0
80,663
0
W
Anhur
6,786
1,131
18
3
2
108,837
0
L
Shiva
6,577
1,096
25
4
1
117,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role