Player Matchup

Hou Yi
Hou Yi
Blawstoise
Hou Yi
Level 156
God Stats
3W - 1L
1,504 SR
Queue Stats
213W - 199L
1,602 Elo+
Party 2
Ares
Ares
GlizzyRick
Ares
Level 128
God Stats
1W - 2L
1,130 SR
Queue Stats
214W - 209L
1,565 Elo+
Party 2
Heimdallr
Heimdallr
NeckWurf
Heimdallr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 107L
1,558 Elo+
Party 2
Athena
Athena
PurpleGusherr
Athena
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 61L
1,451 Elo+
Party 2
Artemis
Artemis
SlimDrewbie
Artemis
Level 84
God Stats
6W - 2L
1,618 SR
Queue Stats
137W - 132L
1,520 Elo+
Party 2
Team Averages
Level 116
1,450 SR
1,539 Elo+

VS

Team Averages
Level 134
1,575 SR
1,497 Elo+
Raijin
Raijin
 
Raijin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DespairedKitten
Bastet
Level 159
God Stats
7W - 5L
1,445 SR
Queue Stats
201W - 202L
1,445 Elo+
Solo
Achilles
Achilles
Fran9716
Achilles
Level 120
God Stats
10W - 10L
1,535 SR
Queue Stats
285W - 292L
1,534 Elo+
Party 1
Odin
Odin
GrimStar47
Odin
Level 156
God Stats
1W - 4L
1,573 SR
Queue Stats
282W - 290L
1,474 Elo+
Solo
Jormungandr
Jormungandr
Yotenyuko
Jormungandr
Level 116
God Stats
8W - 3L
1,825 SR
Queue Stats
176W - 177L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Blawstoise
Hou Yi
20
10 / 4 / 19
14,645
814
34,158
19,886
11,458
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 5 / 15
13,386
744
16,152
23,528
37,853
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heimdallr
NeckWurf
Heimdallr
18
5 / 6 / 16
12,057
670
13,273
17,210
10,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 7 / 22
11,851
658
11,088
22,249
29,065
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
SlimDrewbie
Artemis
20
10 / 6 / 14
14,474
804
34,970
17,768
10,629
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
4 / 6 / 13
11,818
657
17,079
16,536
11,673
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 6 / 17
12,812
712
20,404
26,766
14,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Fran9716
Achilles
20
12 / 6 / 11
13,016
723
18,972
28,980
48,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 8 / 16
11,325
629
12,353
31,617
37,300
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Yotenyuko
Jormungandr
20
3 / 6 / 17
12,217
679
15,808
27,688
39,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
102
32
Kills
28
28
Deaths
32
86
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
6
13
1.75
W
Hou Yi
Blawstoise
Hou Yi
10
4
19
4.88
L
6
6
17
2.42
L
Achilles
Fran9716
Achilles
12
6
11
2.92
W
4
5
15
2.3
L
3
8
16
1.38
W
Heimdallr
NeckWurf
Heimdallr
5
6
16
2.17
W
3
7
22
2
W
Artemis
SlimDrewbie
Artemis
10
6
14
2.83
L
Jormungandr
Yotenyuko
Jormungandr
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,641
Damage
84,616
100,641
Taken
131,587
99,302
Mitigated
151,457
23,970
Healing
35,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
17,079
1,798
1,538
1,935
16,536
11,673
2,145
3,039
13,497
39,093
0
W
Hou Yi
Blawstoise
Hou Yi
34,158
16,263
2,575
6,185
19,886
11,458
2,052
5,813
13,958
0
73,165
L
20,404
2,372
1,628
8,363
26,766
14,132
1,767
4,947
21,812
0
28,578
L
Achilles
Fran9716
Achilles
18,972
2,049
2,467
8,064
28,980
48,881
599
6,271
22,709
4,971
22,166
W
16,152
1,074
750
3,258
23,528
37,853
383
9,730
13,329
28,028
0
L
12,353
1,463
1,148
2,350
31,617
37,300
362
6,447
25,170
594
25,974
W
Heimdallr
NeckWurf
Heimdallr
13,273
5,745
696
1,807
17,210
10,297
3,501
5,134
11,976
0
25,712
W
11,088
1,743
2,813
2,563
22,249
29,065
224
7,360
14,441
22,457
0
W
Artemis
SlimDrewbie
Artemis
34,970
17,794
1,615
1,708
17,768
10,629
2,093
8,075
9,492
0
52,645
L
Jormungandr
Yotenyuko
Jormungandr
15,808
2,798
2,794
4,932
27,688
39,471
635
6,536
21,152
46,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,413
Gold Earned
61,188
189
Minions Killed
164
0
Camps Cleared
0
1,449,510
Distance Traveled
1,556,754
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,818
657
34
2
0
268,605
1
W
Hou Yi
14,645
814
77
4
0
288,210
0
L
Bastet
12,812
712
21
1
0
365,451
0
L
Achilles
13,016
723
23
1
0
354,513
4
W
Ares
13,386
744
18
1
0
293,999
0
L
Odin
11,325
629
26
1
0
270,386
1
W
Heimdallr
12,057
670
26
1
0
261,451
0
W
Athena
11,851
658
14
1
0
327,265
0
W
Artemis
14,474
804
54
3
0
278,585
0
L
Jormungandr
12,217
679
60
3
0
297,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role