Player Matchup

Chaac
Chaac
ABysmal7
Chaac
Level 107
God Stats
4W - 4L
1,700 SR
Queue Stats
184W - 176L
1,428 Elo+
Solo
Apollo
Apollo
ItsGreenBean
Apollo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,356 Elo+
Party 1
Kali
Kali
PoussePousse
Kali
Level 105
God Stats
1W - 0L
1,206 SR
Queue Stats
49W - 50L
1,435 Elo+
Solo
Atlas
Atlas
Spurkie
Atlas
Level 105
God Stats
2W - 0L
1,791 SR
Queue Stats
3W - 4L
1,356 Elo+
Party 1
Sol
Sol
ToroMagno
Sol
Level 88
God Stats
1W - 0L
1,316 SR
Queue Stats
4W - 4L
1,373 Elo+
Solo
Team Averages
Level 103
1,503 SR
1,390 Elo+

VS

Team Averages
Level 115
1,429 SR
1,392 Elo+
Cliodhna
Cliodhna
Deathj3zter
Cliodhna
Level 104
God Stats
15W - 28L
1,216 SR
Queue Stats
135W - 162L
1,365 Elo+
Party 2
Ymir
Ymir
KiRcHhOfF__
Ymir
Level 103
God Stats
0W - 2L
1,250 SR
Queue Stats
146W - 168L
1,381 Elo+
Party 2
Medusa
Medusa
RunedarSK
Medusa
Level 160
God Stats
0W - 1L
1,346 SR
Queue Stats
215W - 265L
1,378 Elo+
Party 3
Shiva
Shiva
dawesomef
Shiva
Level 120
God Stats
41W - 41L
1,514 SR
Queue Stats
127W - 170L
1,467 Elo+
Party 3
Freya
Freya
ÉdeHistória
Freya
Level 86
God Stats
1W - 1L
1,817 SR
Queue Stats
79W - 126L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ABysmal7
Chaac
20
5 / 2 / 9
14,582
540
25,508
28,064
37,175
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
19
8 / 5 / 9
13,615
504
26,332
23,017
12,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 7 / 6
13,692
507
22,691
31,460
18,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
Spurkie
Atlas
16
2 / 4 / 16
12,612
467
17,757
34,367
39,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
1 / 5 / 10
12,719
471
19,798
26,830
11,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Deathj3zter
Cliodhna
20
8 / 3 / 9
13,939
516
22,373
30,924
16,055
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 9 / 10
10,730
397
8,231
39,189
55,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
RunedarSK
Medusa
20
9 / 2 / 10
13,920
516
31,759
20,889
10,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
dawesomef
Shiva
17
0 / 6 / 7
11,199
415
10,616
31,375
19,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 6 / 6
11,945
442
17,737
24,220
12,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
65
26
Kills
23
23
Deaths
26
50
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chaac
ABysmal7
Chaac
5
2
9
4.75
L
Cliodhna
Deathj3zter
Cliodhna
8
3
9
4.17
W
Apollo
8
5
9
2.5
L
1
9
10
0.67
W
10
7
6
1.86
L
Medusa
RunedarSK
Medusa
9
2
10
7
W
Atlas
Spurkie
Atlas
2
4
16
2.5
W
1
5
10
1.2
L
Shiva
dawesomef
Shiva
0
6
7
0.58
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,086
Damage
90,716
143,738
Taken
146,597
119,748
Mitigated
113,574
46,993
Healing
38,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ABysmal7
Chaac
25,508
4,704
0
11,116
28,064
37,175
1,575
4,550
23,514
0
122,852
L
Cliodhna
Deathj3zter
Cliodhna
22,373
2,868
0
14,204
30,924
16,055
0
7,322
23,602
0
112,098
W
Apollo
26,332
17,706
0
6,013
23,017
12,383
5,709
6,046
16,971
0
117,133
L
8,231
1,447
812
6,051
39,189
55,590
0
12,705
26,484
39,967
0
W
22,691
10,130
0
5,300
31,460
18,486
154
2,579
28,881
0
109,532
L
Medusa
RunedarSK
Medusa
31,759
11,800
0
2,276
20,889
10,467
1,056
6,911
13,978
0
123,127
W
Atlas
Spurkie
Atlas
17,757
7,189
1,686
8,333
34,367
39,933
686
12,574
21,793
42,886
0
W
19,798
9,112
434
14,111
26,830
11,771
2,022
2,844
23,986
125,763
0
L
Shiva
dawesomef
Shiva
10,616
1,619
0
5,472
31,375
19,432
528
6,690
24,685
0
74,772
L
17,737
6,381
0
9,280
24,220
12,030
472
3,927
20,293
91,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,220
Gold Earned
61,733
639
Minions Killed
576
0
Camps Cleared
0
2,525,866
Distance Traveled
2,470,569
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,582
540
191
7
0
526,523
8
L
Cliodhna
13,939
516
121
4
0
598,702
0
W
Apollo
13,615
504
128
5
0
483,784
0
L
Ymir
10,730
397
52
2
0
456,911
3
W
Kali
13,692
507
134
5
0
548,394
3
L
Medusa
13,920
516
157
6
0
528,686
4
W
Atlas
12,612
467
36
1
0
495,116
5
W
Sol
12,719
471
150
6
0
472,049
4
L
Shiva
11,199
415
122
5
0
442,558
5
L
Freya
11,945
442
124
5
0
443,712
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role