Player Matchup

Kukulkan
Kukulkan
Term29
Kukulkan
Level 119
God Stats
68W - 65L
1,541 SR
Queue Stats
420W - 433L
1,404 Elo+
Solo
Khepri
Khepri
TheCro196
Khepri
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Rama
Rama
TheOgSmiffyboi
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
XthewhitehokageX
Tyr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
Yugdi
Raijin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,404 Elo+
Solo
Team Averages
Level 56
1,508 SR
1,462 Elo+

VS

Team Averages
Level 88
1,488 SR
1,412 Elo+
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CLGoings
Hun Batz
Level 140
God Stats
0W - 1L
1,441 SR
Queue Stats
83W - 108L
1,425 Elo+
Solo
Cthulhu
Cthulhu
dakevster87
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,203 Elo+
Party 1
Bellona
Bellona
iLUVturboBOOST
Bellona
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Term29
Kukulkan
16
3 / 1 / 8
8,678
789
11,606
4,133
2,483
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
TheCro196
Khepri
13
0 / 3 / 11
7,846
713
3,710
13,335
15,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 1 / 7
9,140
831
13,235
8,298
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 0 / 9
8,288
753
10,424
9,673
10,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Yugdi
Raijin
16
4 / 2 / 4
8,974
816
8,845
10,798
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
2 / 3 / 1
8,648
786
4,645
9,017
3,886
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
 
Neith
13
1 / 3 / 2
7,209
655
5,683
9,404
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
CLGoings
Hun Batz
14
1 / 4 / 3
7,700
700
7,617
13,068
5,770
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
dakevster87
Cthulhu
13
0 / 4 / 4
7,172
652
6,460
12,930
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 5 / 1
8,453
768
9,185
14,754
14,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
19
Kills
7
7
Deaths
19
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
3
1
0.83
L
Neith
 
Neith
1
3
2
0.67
L
Hun Batz
CLGoings
Hun Batz
1
4
3
0.63
W
Kukulkan
Term29
Kukulkan
3
1
8
7
W
Khepri
TheCro196
Khepri
0
3
11
1.83
W
8
1
7
11.5
W
4
0
9
8.5
W
Raijin
Yugdi
Raijin
4
2
4
3
L
Cthulhu
dakevster87
Cthulhu
0
4
4
0.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,820
Damage
33,590
46,237
Taken
59,173
37,706
Mitigated
40,871
12,052
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,645
1,148
329
455
9,017
3,886
1,945
1,909
6,853
38,405
0
L
Neith
 
Neith
5,683
1,129
324
1,090
9,404
4,660
0
2,977
6,182
0
15,178
L
Hun Batz
CLGoings
Hun Batz
7,617
494
0
1,819
13,068
5,770
0
5,849
6,861
0
26,466
W
Kukulkan
Term29
Kukulkan
11,606
745
0
624
4,133
2,483
566
822
3,280
43,582
0
W
Khepri
TheCro196
Khepri
3,710
333
0
3,182
13,335
15,131
200
2,672
10,274
8,413
0
W
13,235
11,182
0
3,774
8,298
4,634
1,262
1,909
6,389
0
26,498
W
10,424
1,225
0
2,128
9,673
10,317
0
2,728
6,691
0
15,410
W
Raijin
Yugdi
Raijin
8,845
665
0
2,344
10,798
5,141
353
2,211
8,498
36,702
0
L
Cthulhu
dakevster87
Cthulhu
6,460
532
182
685
12,930
11,901
0
7,004
5,707
17,754
0
L
9,185
2,269
0
1,531
14,754
14,654
25
5,817
8,706
0
24,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,926
Gold Earned
39,182
221
Minions Killed
209
0
Camps Cleared
0
1,105,050
Distance Traveled
1,097,894
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,648
786
80
7
0
214,751
1
L
Neith
7,209
655
22
2
0
208,975
0
L
Hun Batz
7,700
700
44
4
0
231,695
0
W
Kukulkan
8,678
789
89
8
0
214,718
3
W
Khepri
7,846
713
9
1
0
220,257
3
W
Rama
9,140
831
33
3
0
196,538
0
W
Tyr
8,288
753
17
2
0
270,754
1
W
Raijin
8,974
816
73
7
0
202,783
0
L
Cthulhu
7,172
652
32
3
0
226,470
0
L
Bellona
8,453
768
31
3
0
216,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role