Player Matchup

Horus
Horus
Pandii44
Horus
Level 81
God Stats
16W - 14L
1,563 SR
Queue Stats
68W - 120L
1,405 Elo+
Party 1
Neith
Neith
ThePsychiatrist
Neith
Level 139
God Stats
74W - 73L
1,605 SR
Queue Stats
349W - 463L
1,448 Elo+
Party 1
Zeus
Zeus
jboogiee1011
Zeus
Level 115
God Stats
110W - 80L
1,578 SR
Queue Stats
355W - 450L
1,448 Elo+
Party 1
Team Averages
Level 112
1,582 SR
1,434 Elo+

VS

Team Averages
Level 96
1,517 SR
1,414 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
SebastianMR
Olorun
Level 21
God Stats
0W - 1L
1,755 SR
Queue Stats
1W - 3L
1,303 Elo+
Party 2
Chaac
Chaac
T7 MrMelter Sr
Chaac
Level 139
God Stats
2W - 7L
1,295 SR
Queue Stats
241W - 324L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Pandii44
Horus
11
0 / 1 / 10
7,223
657
3,804
9,058
8,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
8 / 0 / 4
9,013
819
12,965
6,589
2,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 6
8,237
749
10,843
6,071
2,098
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 2
6,405
582
3,775
8,552
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
10
1 / 6 / 1
6,767
615
3,708
10,792
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 3 / 1
7,003
637
7,201
11,846
7,363
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
2
0.33
W
Horus
Pandii44
Horus
0
1
10
5
L
Olorun
1
6
1
0.25
L
1
3
1
0.5
W
8
0
4
10
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,612
Damage
14,684
21,718
Taken
31,190
13,049
Mitigated
16,333
6,067
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,775
2,019
0
1,170
8,552
3,958
0
3,847
4,705
0
19,978
W
Horus
Pandii44
Horus
3,804
1,684
1,153
2,215
9,058
8,311
193
2,615
6,443
0
9,638
L
Olorun
3,708
1,700
46
817
10,792
5,012
0
3,417
7,375
8,150
1,118
L
7,201
355
0
1,909
11,846
7,363
0
3,924
7,922
0
22,092
W
12,965
4,515
0
2,079
6,589
2,640
772
562
6,027
0
45,656
W
10,843
1,803
0
620
6,071
2,098
620
380
5,691
35,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,473
Gold Earned
20,175
131
Minions Killed
88
7
Camps Cleared
3
621,029
Distance Traveled
553,197
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,405
582
30
3
0
168,073
6
W
Horus
7,223
657
5
0
0
211,015
4
L
Olorun
6,767
615
26
2
0
174,371
2
L
Chaac
7,003
637
32
3
3
210,753
0
W
Neith
9,013
819
76
7
2
222,286
1
W
Zeus
8,237
749
50
5
5
187,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role