Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
JaytheGallant
Kali
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,474 Elo+
Party 1
Thor
Thor
Rose0930
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Terra
Terra
Wilsonc1991
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,175 Elo+
Party 1
Hun Batz
Hun Batz
royike3
Hun Batz
Level 24
God Stats
0W - 2L
1,273 SR
Queue Stats
9W - 12L
1,454 Elo+
Party 1
Team Averages
Level 56
1,455 SR
1,420 Elo+

VS

Team Averages
Level 88
1,549 SR
1,424 Elo+
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BeefyTaco
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
1,354 Elo+
Party 2
Kuzenbo
Kuzenbo
KurdySkrillz
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,456 Elo+
Party 2
Bacchus
Bacchus
RecklessHPD
Bacchus
Level 143
God Stats
3W - 0L
1,750 SR
Queue Stats
57W - 67L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
noitschels-
Zhong Kui
Level 129
God Stats
2W - 2L
1,493 SR
Queue Stats
193W - 188L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 5 / 3
9,076
648
13,105
17,407
16,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 7 / 1
9,272
662
12,513
19,315
11,312
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
15
0 / 7 / 5
8,336
595
14,982
18,868
10,131
16
0 / 5 / 3
8,775
627
5,381
19,064
24,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
royike3
Hun Batz
16
4 / 8 / 0
9,071
648
21,008
16,286
8,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
8 / 1 / 19
10,843
775
17,444
19,059
23,519
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
BeefyTaco
Morgan Le Fay
18
9 / 2 / 14
10,936
781
19,142
15,800
10,443
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
KurdySkrillz
Kuzenbo
16
1 / 1 / 21
9,631
688
9,307
17,232
27,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
RecklessHPD
Bacchus
19
8 / 1 / 23
12,002
857
16,103
24,847
29,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
noitschels-
Zhong Kui
18
6 / 2 / 15
10,903
779
17,156
16,763
12,386
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
124
7
Kills
32
32
Deaths
7
12
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
3
0.5
W
Horus
 
Horus
8
1
19
17.5
W
Morgan Le Fay
BeefyTaco
Morgan Le Fay
9
2
14
8
L
2
7
1
0.36
W
Kuzenbo
KurdySkrillz
Kuzenbo
1
1
21
11.5
W
Bacchus
RecklessHPD
Bacchus
8
1
23
19.5
L
Thor
0
7
5
0.36
L
0
5
3
0.3
W
Zhong Kui
noitschels-
Zhong Kui
6
2
15
6.75
L
Hun Batz
royike3
Hun Batz
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,989
Damage
79,152
90,940
Taken
93,701
71,529
Mitigated
103,476
27,792
Healing
46,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
13,105
1,761
216
4,290
17,407
16,818
0
10,222
7,185
0
28,411
W
Horus
 
Horus
17,444
8,537
3,809
6,754
19,059
23,519
866
1,466
17,292
0
28,228
W
Morgan Le Fay
BeefyTaco
Morgan Le Fay
19,142
3,433
2,722
5,024
15,800
10,443
225
269
15,531
30,686
0
L
12,513
4,014
1,886
5,879
19,315
11,312
0
14,759
4,556
0
22,139
W
Kuzenbo
KurdySkrillz
Kuzenbo
9,307
4,307
1,380
2,173
17,232
27,854
396
1,632
14,997
16,018
0
W
Bacchus
RecklessHPD
Bacchus
16,103
2,186
2,897
11,801
24,847
29,274
435
1,608
22,532
31,903
0
L
Thor
14,982
1,069
2,481
4,204
18,868
10,131
0
14,280
4,588
0
27,197
L
5,381
1,609
2,931
3,896
19,064
24,818
0
13,406
5,658
10,228
0
W
Zhong Kui
noitschels-
Zhong Kui
17,156
3,792
1,992
7,608
16,763
12,386
1,755
406
16,211
37,134
0
L
Hun Batz
royike3
Hun Batz
21,008
4,240
984
1,025
16,286
8,450
0
9,041
7,245
0
32,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,530
Gold Earned
54,315
115
Minions Killed
137
0
Camps Cleared
0
1,131,355
Distance Traveled
1,163,457
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,076
648
34
2
0
206,508
0
W
Horus
10,843
775
16
1
0
262,197
0
W
Morgan Le Fay
10,936
781
20
1
0
223,118
0
L
Kali
9,272
662
19
1
0
224,004
1
W
Kuzenbo
9,631
688
17
1
0
250,843
0
W
Bacchus
12,002
857
36
3
0
262,729
1
L
Thor
8,336
595
22
2
0
220,624
0
L
Terra
8,775
627
14
1
0
251,045
0
W
Zhong Kui
10,903
779
48
3
0
164,570
3
L
Hun Batz
9,071
648
26
2
0
229,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role