Player Matchup

Thanatos
Thanatos
DJTheFireLord
Thanatos
Level 143
God Stats
62W - 68L
1,485 SR
Queue Stats
360W - 381L
1,410 Elo+
Solo
Khepri
Khepri
DanielLV7
Khepri
Level 115
God Stats
12W - 16L
1,490 SR
Queue Stats
233W - 242L
1,442 Elo+
Party 1
Bellona
Bellona
DirtNasyLow
Bellona
Level 133
God Stats
5W - 7L
1,720 SR
Queue Stats
116W - 137L
1,401 Elo+
Solo
Ra
Ra
KevinAV6
Ra
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 172L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
TejocoteFerb
Jing Wei
Level 45
God Stats
0W - 4L
1,121 SR
Queue Stats
69W - 84L
1,382 Elo+
Party 1
Team Averages
Level 108
1,463 SR
1,411 Elo+

VS

Team Averages
Level 86
1,559 SR
1,475 Elo+
Artio
Artio
CanadianLaddie
Artio
Level 86
God Stats
2W - 1L
1,518 SR
Queue Stats
116W - 124L
1,422 Elo+
Solo
Skadi
Skadi
Icy Penguino
Skadi
Level 44
God Stats
14W - 8L
1,565 SR
Queue Stats
117W - 102L
1,494 Elo+
Party 2
Bacchus
Bacchus
holaitsmatt
Bacchus
Level 113
God Stats
3W - 0L
1,903 SR
Queue Stats
279W - 241L
1,504 Elo+
Party 2
Zhong Kui
Zhong Kui
workojoe
Zhong Kui
Level 147
God Stats
28W - 31L
1,536 SR
Queue Stats
531W - 559L
1,460 Elo+
Solo
Bakasura
Bakasura
xH0EY
Bakasura
Level 38
God Stats
1W - 1L
1,274 SR
Queue Stats
81W - 77L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DJTheFireLord
Thanatos
9
2 / 4 / 0
5,691
474
4,299
8,891
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
DanielLV7
Khepri
9
1 / 0 / 0
5,840
487
3,040
6,503
4,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
DirtNasyLow
Bellona
10
1 / 3 / 3
6,283
524
7,328
11,520
8,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 2
6,008
501
3,010
8,093
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
TejocoteFerb
Jing Wei
9
0 / 2 / 0
5,067
422
2,700
6,379
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,582
549
5,209
11,760
9,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 1
6,064
505
5,466
4,550
1,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
holaitsmatt
Bacchus
10
1 / 0 / 0
5,978
498
3,090
8,099
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
workojoe
Zhong Kui
11
4 / 1 / 3
7,119
593
6,282
7,615
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
xH0EY
Bakasura
12
6 / 2 / 4
7,282
607
8,050
10,524
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
13
13
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Thanatos
DJTheFireLord
Thanatos
2
4
0
0.5
L
Khepri
DanielLV7
Khepri
1
0
0
1
L
Bellona
DirtNasyLow
Bellona
1
3
3
0.83
W
0
0
1
0.5
L
0
4
2
0.25
L
Jing Wei
TejocoteFerb
Jing Wei
0
2
0
0
W
Bacchus
holaitsmatt
Bacchus
1
0
0
1
W
Zhong Kui
workojoe
Zhong Kui
4
1
3
5.5
W
Bakasura
xH0EY
Bakasura
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,377
Damage
28,097
41,386
Taken
42,548
22,500
Mitigated
27,563
18,383
Healing
15,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,209
1,188
220
5,533
11,760
9,438
0
197
11,563
26,074
0
L
Thanatos
DJTheFireLord
Thanatos
4,299
841
0
6,642
8,891
3,203
0
1,514
7,109
0
30,205
L
Khepri
DanielLV7
Khepri
3,040
214
1,378
2,282
6,503
4,988
0
1,484
4,777
20,772
0
L
Bellona
DirtNasyLow
Bellona
7,328
2,896
0
4,262
11,520
8,613
0
4,706
6,084
0
39,309
W
5,466
2,316
0
498
4,550
1,587
1,026
1,554
2,996
0
49,165
L
3,010
338
12
1,740
8,093
3,263
0
3,957
3,571
45,472
0
L
Jing Wei
TejocoteFerb
Jing Wei
2,700
1,919
0
2,067
6,379
2,433
0
2,293
3,792
0
24,388
W
Bacchus
holaitsmatt
Bacchus
3,090
343
338
1,747
8,099
6,889
114
1,156
6,943
16,009
0
W
Zhong Kui
workojoe
Zhong Kui
6,282
498
0
3,504
7,615
5,368
630
1,939
5,676
43,144
0
W
Bakasura
xH0EY
Bakasura
8,050
5,534
0
3,685
10,524
4,281
0
1,204
9,320
0
40,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
33,025
296
Minions Killed
330
0
Camps Cleared
0
1,109,555
Distance Traveled
1,168,700
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,582
549
57
5
0
246,418
2
L
Thanatos
5,691
474
58
5
0
221,064
0
L
Khepri
5,840
487
22
2
0
228,471
4
L
Bellona
6,283
524
81
7
0
217,603
1
W
Skadi
6,064
505
84
7
0
188,952
3
L
Ra
6,008
501
84
7
0
235,657
5
L
Jing Wei
5,067
422
51
4
0
206,760
1
W
Bacchus
5,978
498
32
3
0
235,732
4
W
Zhong Kui
7,119
593
69
6
0
222,153
0
W
Bakasura
7,282
607
88
7
0
275,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role