Player Matchup

Fafnir
Fafnir
Fanta090
Fafnir
Level 108
God Stats
18W - 12L
1,535 SR
Queue Stats
405W - 363L
1,473 Elo+
Party 1
Sobek
Sobek
Kerzly
Sobek
Level 153
God Stats
11W - 11L
1,360 SR
Queue Stats
746W - 694L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
Lil Peep5222
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,416 Elo+
Party 1
Lancelot
Lancelot
NevoxxY1657
Lancelot
Level 24
God Stats
2W - 0L
1,775 SR
Queue Stats
7W - 14L
1,288 Elo+
Party 1
Medusa
Medusa
aka pinaypearl
Medusa
Level 28
God Stats
1W - 2L
1,250 SR
Queue Stats
27W - 36L
1,354 Elo+
Party 1
Team Averages
Level 66
1,484 SR
1,396 Elo+

VS

Team Averages
Level 91
1,603 SR
1,444 Elo+
Ullr
Ullr
Dokaceu
Ullr
Level 16
God Stats
11W - 4L
1,813 SR
Queue Stats
39W - 34L
1,478 Elo+
Party 2
Da Ji
Da Ji
Giolandoboh
Da Ji
Level 144
God Stats
4W - 8L
1,493 SR
Queue Stats
388W - 397L
1,454 Elo+
Solo
Hercules
Hercules
Reddeano
Hercules
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
223W - 237L
1,450 Elo+
Solo
Cliodhna
Cliodhna
Shadowseeker1983
Cliodhna
Level 160
God Stats
30W - 26L
1,656 SR
Queue Stats
710W - 712L
1,441 Elo+
Solo
Danzaburou
Danzaburou
Sturaa420
Danzaburou
Level 77
God Stats
74W - 60L
1,555 SR
Queue Stats
158W - 162L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fanta090
Fafnir
11
1 / 0 / 7
7,602
507
6,070
10,583
16,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
Kerzly
Sobek
13
3 / 1 / 3
7,732
515
6,514
14,239
9,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Lil Peep5222
Jormungandr
13
3 / 1 / 5
7,728
515
8,470
10,204
11,168
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
NevoxxY1657
Lancelot
12
4 / 1 / 3
7,809
521
4,985
9,480
5,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 1
6,695
446
8,606
9,055
3,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dokaceu
Ullr
13
2 / 3 / 0
7,479
499
7,667
8,399
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 5 / 0
7,219
481
7,787
12,094
5,262
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Reddeano
Hercules
9
2 / 1 / 0
7,142
476
5,404
14,935
8,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 3 / 1
7,029
469
5,233
12,337
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Sturaa420
Danzaburou
13
0 / 1 / 2
7,983
532
4,848
8,219
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
5
5
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
Dokaceu
Ullr
2
3
0
0.67
W
Fafnir
Fanta090
Fafnir
1
0
7
4.5
L
1
5
0
0.2
W
Sobek
Kerzly
Sobek
3
1
3
4.5
W
Jormungandr
Lil Peep5222
Jormungandr
3
1
5
5.5
W
Lancelot
NevoxxY1657
Lancelot
4
1
3
5.5
L
Hercules
Reddeano
Hercules
2
1
0
2
L
0
3
1
0.17
L
Danzaburou
Sturaa420
Danzaburou
0
1
2
1
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,645
Damage
30,939
53,561
Taken
55,984
46,298
Mitigated
25,891
21,181
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Dokaceu
Ullr
7,667
3,592
0
860
8,399
3,564
312
5,086
3,313
0
65,202
W
Fafnir
Fanta090
Fafnir
6,070
1,905
0
2,331
10,583
16,468
21
0
10,583
22,347
0
L
7,787
1,129
0
1,239
12,094
5,262
0
3,275
8,819
0
44,423
W
Sobek
Kerzly
Sobek
6,514
450
0
9,867
14,239
9,642
0
0
14,239
55,563
0
W
Jormungandr
Lil Peep5222
Jormungandr
8,470
2,933
0
3,854
10,204
11,168
0
0
10,204
56,010
0
W
Lancelot
NevoxxY1657
Lancelot
4,985
1,124
0
2,831
9,480
5,755
620
0
9,480
0
43,115
L
Hercules
Reddeano
Hercules
5,404
1,645
2,839
6,251
14,935
8,782
0
6,590
8,345
0
15,907
L
5,233
702
0
4,821
12,337
4,841
0
4,853
7,484
0
53,197
L
Danzaburou
Sturaa420
Danzaburou
4,848
1,786
0
3,740
8,219
3,442
1,083
1,250
6,969
0
62,827
W
8,606
4,498
336
1,962
9,055
3,265
491
0
9,055
0
39,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,566
Gold Earned
36,852
357
Minions Killed
389
0
Camps Cleared
0
1,517,790
Distance Traveled
1,385,824
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,479
499
97
6
0
249,116
6
W
Fafnir
7,602
507
33
2
0
289,676
0
L
Da Ji
7,219
481
68
5
0
255,548
4
W
Sobek
7,732
515
100
7
0
318,633
5
W
Jormungandr
7,728
515
99
7
0
280,033
0
W
Lancelot
7,809
521
83
6
0
325,707
0
L
Hercules
7,142
476
21
1
0
312,118
3
L
Cliodhna
7,029
469
102
7
0
309,376
1
L
Danzaburou
7,983
532
101
7
0
259,666
2
W
Medusa
6,695
446
42
3
0
303,741
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role