Player Matchup

Mulan
Mulan
BryanGamerYT
Mulan
Level 46
God Stats
2W - 4L
1,504 SR
Queue Stats
46W - 66L
1,377 Elo+
Party 2
Ra
Ra
HIRO Impo
Ra
Level 86
God Stats
2W - 2L
1,558 SR
Queue Stats
112W - 144L
1,359 Elo+
Party 2
Ullr
Ullr
Versailles4480
Ullr
Level 67
God Stats
3W - 6L
1,318 SR
Queue Stats
76W - 85L
1,356 Elo+
Solo
Team Averages
Level 66
1,460 SR
1,364 Elo+

VS

Team Averages
Level 106
1,510 SR
1,477 Elo+
Danzaburou
Danzaburou
DHG GOT BATMAN
Danzaburou
Level 96
God Stats
105W - 111L
1,485 SR
Queue Stats
116W - 142L
1,405 Elo+
Party 1
Fenrir
Fenrir
DHGCatWoman
Fenrir
Level 102
God Stats
36W - 36L
1,506 SR
Queue Stats
203W - 221L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
Garrettisabeast
Nu Wa
Level 121
God Stats
1W - 2L
1,538 SR
Queue Stats
29W - 28L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,620
586
8,723
14,851
9,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 7 / 2
8,489
653
7,656
13,717
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 6 / 2
8,159
628
4,734
14,363
8,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DHG GOT BATMAN
Danzaburou
17
13 / 0 / 8
11,677
898
13,862
10,517
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
16
7 / 2 / 12
10,541
811
8,310
12,277
12,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 15
9,268
713
14,247
7,424
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
21
21
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Danzaburou
DHG GOT BATMAN
Danzaburou
13
0
8
17
W
Fenrir
7
2
12
6.5
W
1
2
15
4.25
L
1
7
2
0.29
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,113
Damage
36,419
42,931
Taken
30,218
22,676
Mitigated
19,918
4,950
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,723
832
0
678
14,851
9,726
0
3,747
10,907
0
17,905
W
Danzaburou
DHG GOT BATMAN
Danzaburou
13,862
8,028
0
2,743
10,517
4,773
937
2,292
8,076
0
47,187
W
Fenrir
8,310
1,706
0
2,842
12,277
12,074
925
3,377
8,669
0
18,505
W
14,247
6,946
160
1,620
7,424
3,071
1,125
2,607
4,627
46,406
0
L
7,656
711
951
2,483
13,717
4,898
0
4,886
8,676
63,375
0
L
4,734
1,252
0
838
14,363
8,052
76
5,792
8,324
0
18,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,268
Gold Earned
31,486
168
Minions Killed
150
3
Camps Cleared
7
601,947
Distance Traveled
696,596
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,620
586
26
2
1
199,327
1
W
Danzaburou
11,677
898
69
5
3
236,910
0
W
Fenrir
10,541
811
24
2
2
238,614
1
W
Nu Wa
9,268
713
57
4
2
221,072
1
L
Ra
8,489
653
115
9
2
208,198
2
L
Ullr
8,159
628
27
2
0
194,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role