Player Matchup

Poseidon
Poseidon
Gold III
ChironArkin
Poseidon
Gold III
Level 125
God Stats
20W - 14L
1,814 SR
Queue Stats
148W - 145L
1,581 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
GrandNica
Sun Wukong
Gold I
Level 143
God Stats
2W - 1L
1,512 SR
Queue Stats
122W - 124L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold II
LeonardPvp
Cliodhna
Gold II
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
390W - 371L
1,474 MMR
Solo
Rama
Rama
Silver II
almightychin
Rama
Silver II
Level 129
God Stats
1W - 1L
1,757 SR
Queue Stats
56W - 67L
1,461 MMR
Solo
Ymir
Ymir
Silver I
jueganelsonYT
Ymir
Silver I
Level 109
God Stats
5W - 5L
1,767 SR
Queue Stats
13W - 25L
1,485 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,670 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,517 SR
1,505 MMR
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
NevoNero
Zeus
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,592 MMR
Solo
Bacchus
Bacchus
Bronze III
Timeless1
Bacchus
Bronze III
Level 51
God Stats
0W - 1L
1,330 SR
Queue Stats
2W - 6L
1,434 MMR
Solo
Ravana
Ravana
Gold III
cohdein
Ravana
Gold III
Level 106
God Stats
20W - 8L
1,740 SR
Queue Stats
193W - 184L
1,507 MMR
Solo
Cerberus
Cerberus
Silver I
peymaan
Cerberus
Silver I
Level 124
God Stats
1W - 1L
1,512 SR
Queue Stats
32W - 43L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChironArkin
Poseidon
20
5 / 1 / 6
15,242
610
15,972
16,826
7,708
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GrandNica
Sun Wukong
20
1 / 1 / 7
15,205
608
12,447
20,819
28,072
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
LeonardPvp
Cliodhna
20
10 / 4 / 4
15,652
626
18,074
22,077
10,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 5 / 6
12,860
514
15,715
21,887
8,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 8
12,483
499
9,925
20,934
23,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GaneshaAh Muzen CabFreyaKing Arthur

VS

Bans
BakasuraAo KuangYu HuangApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
1 / 7 / 0
10,379
415
15,267
20,661
7,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
6
0 / 1 / 1
7,402
296
1,345
2,359
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Timeless1
Bacchus
16
0 / 7 / 7
9,993
400
7,625
25,706
43,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
cohdein
Ravana
20
6 / 3 / 4
12,311
492
21,692
17,686
10,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
peymaan
Cerberus
19
5 / 6 / 2
13,093
524
9,617
26,989
33,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
23
Kills
12
12
Deaths
24
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
7
0
0.14
W
Poseidon
ChironArkin
Poseidon
5
1
6
8
W
Sun Wukong
GrandNica
Sun Wukong
1
1
7
4.5
W
Cliodhna
LeonardPvp
Cliodhna
10
4
4
3
L
Zeus
0
1
1
0.5
L
Bacchus
Timeless1
Bacchus
0
7
7
0.5
W
5
5
6
1.6
L
Ravana
cohdein
Ravana
6
3
4
2.67
W
2
1
8
6
L
Cerberus
peymaan
Cerberus
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,133
Damage
55,546
102,543
Taken
93,401
78,283
Mitigated
95,722
36,397
Healing
19,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
15,267
9,365
0
6,150
20,661
7,701
1,799
5,407
15,254
0
105,724
W
Poseidon
ChironArkin
Poseidon
15,972
2,270
0
3,826
16,826
7,708
3,472
2,194
14,632
171,667
0
W
Sun Wukong
GrandNica
Sun Wukong
12,447
3,006
0
11,591
20,819
28,072
2,582
5,429
15,390
0
116,903
W
Cliodhna
LeonardPvp
Cliodhna
18,074
4,036
0
10,175
22,077
10,616
3,593
3,840
18,237
0
139,529
L
Zeus
1,345
358
0
445
2,359
595
0
372
1,987
18,395
0
L
Bacchus
Timeless1
Bacchus
7,625
1,581
0
1,260
25,706
43,164
342
9,493
15,997
30,854
0
W
15,715
13,291
0
9,118
21,887
8,140
5,528
6,505
15,382
0
77,746
L
Ravana
cohdein
Ravana
21,692
6,859
0
5,160
17,686
10,646
0
3,746
13,940
0
114,466
W
9,925
3,231
0
1,687
20,934
23,747
1,269
3,058
17,876
48,556
0
L
Cerberus
peymaan
Cerberus
9,617
927
0
6,855
26,989
33,616
0
6,585
20,326
91,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,442
Gold Earned
53,178
760
Minions Killed
606
0
Camps Cleared
0
2,537,151
Distance Traveled
1,840,325
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,379
415
163
7
0
388,029
9
W
Poseidon
15,242
610
226
9
0
558,513
4
W
Sun Wukong
15,205
608
200
8
0
520,146
6
W
Cliodhna
15,652
626
174
7
0
556,675
3
L
Zeus
7,402
296
44
2
0
95,669
1
L
Bacchus
9,993
400
42
2
0
452,194
2
W
Rama
12,860
514
101
4
0
424,798
2
L
Ravana
12,311
492
166
7
0
486,980
5
W
Ymir
12,483
499
59
2
0
477,019
3
L
Cerberus
13,093
524
191
8
0
417,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role