Player Matchup

Atlas
Atlas
Gold V
Apostle8189
Atlas
Gold V
Level 48
God Stats
1W - 1L
1,442 SR
Queue Stats
29W - 20L
1,661 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
HailHappens
Ah Puch
Gold IV
Level 122
God Stats
0W - 1L
1,342 SR
Queue Stats
35W - 24L
1,569 MMR
Party 1
Thanatos
Thanatos
Gold IV
Lucis_King13
Thanatos
Gold IV
Level 99
God Stats
1W - 4L
1,650 SR
Queue Stats
33W - 25L
1,538 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,478 SR
1,589 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 83
1,620 SR
1,604 MMR
Sol
Sol
Gold IV
DrewSkeezz
Sol
Gold IV
Level 86
God Stats
14W - 11L
1,621 SR
Queue Stats
117W - 129L
1,564 MMR
Solo
Guan Yu
Guan Yu
Gold III
TONY-F
Guan Yu
Gold III
Level 86
God Stats
6W - 3L
1,634 SR
Queue Stats
49W - 52L
1,624 MMR
Party 2
Ares
Ares
Gold III
YungTop_Jones
Ares
Gold III
Level 76
God Stats
5W - 1L
1,603 SR
Queue Stats
49W - 52L
1,624 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 8
13,303
605
16,582
26,457
33,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
HailHappens
Ah Puch
20
4 / 3 / 6
14,619
665
29,632
19,231
9,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Lucis_King13
Thanatos
18
6 / 3 / 3
13,506
614
18,018
18,629
9,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
Baron SamediKing ArthurHerculesAh Muzen CabAthena

VS

Bans
NeithChang'eHou YiVulcanRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 2
13,126
597
11,583
11,938
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TONY-F
Guan Yu
19
4 / 5 / 4
14,669
667
18,111
30,302
30,310
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 3 / 2
13,518
614
15,488
30,847
46,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
11
Kills
9
9
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
8
1.67
W
3
3
2
1.33
L
Ah Puch
HailHappens
Ah Puch
4
3
6
2.33
L
Thanatos
Lucis_King13
Thanatos
6
3
3
2.5
W
Guan Yu
TONY-F
Guan Yu
4
5
4
1.2
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,232
Damage
45,182
64,317
Taken
73,087
51,851
Mitigated
83,052
23,994
Healing
17,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,582
7,294
580
1,135
26,457
33,561
776
11,862
14,595
40,257
0
W
11,583
4,399
0
1,438
11,938
5,761
2,379
8,625
3,313
61,857
4,564
L
Ah Puch
HailHappens
Ah Puch
29,632
1,514
0
10,350
19,231
9,097
1,358
6,734
12,497
98,851
0
L
Thanatos
Lucis_King13
Thanatos
18,018
4,283
929
11,000
18,629
9,193
121
8,169
10,460
0
48,530
W
Guan Yu
TONY-F
Guan Yu
18,111
3,033
3,765
6,308
30,302
30,310
795
17,736
12,138
0
55,146
W
15,488
622
0
5,829
30,847
46,981
120
20,061
10,786
21,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
41,313
258
Minions Killed
230
11
Camps Cleared
4
1,146,513
Distance Traveled
1,079,012
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
13,303
605
36
2
1
366,541
3
W
Sol
13,126
597
127
6
2
316,536
7
L
Ah Puch
14,619
665
164
7
4
367,578
0
L
Thanatos
13,506
614
58
3
6
412,394
1
W
Guan Yu
14,669
667
77
4
2
387,519
3
W
Ares
13,518
614
26
1
0
374,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role