Player Matchup

Cerberus
Cerberus
STK XxTakTikxX
Cerberus
Level 156
God Stats
5W - 7L
1,480 SR
Queue Stats
485W - 506L
1,485 Elo+
Solo
Aphrodite
Aphrodite
Savatorious
Aphrodite
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,654 Elo+
Party 1
Chernobog
Chernobog
Taéyeon
Chernobog
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 102L
1,572 Elo+
Party 1
Raijin
Raijin
rankoneflips
Raijin
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 63L
1,508 Elo+
Party 1
Hachiman
Hachiman
sjuberg
Hachiman
Level 128
God Stats
2W - 3L
1,525 SR
Queue Stats
111W - 120L
1,540 Elo+
Solo
Team Averages
Level 127
1,501 SR
1,552 Elo+

VS

Team Averages
Level 129
1,557 SR
1,503 Elo+
Yemoja
Yemoja
GosHcaN
Yemoja
Level 160
God Stats
0W - 4L
1,332 SR
Queue Stats
485W - 562L
1,530 Elo+
Solo
Bacchus
Bacchus
KaijuTurtle
Bacchus
Level 139
God Stats
3W - 3L
1,804 SR
Queue Stats
107W - 112L
1,548 Elo+
Solo
Nox
Nox
MonkeyDiOssi
Nox
Level 148
God Stats
4W - 3L
1,623 SR
Queue Stats
427W - 441L
1,530 Elo+
Party 2
Osiris
Osiris
SantaSlot
Osiris
Level 109
God Stats
3W - 2L
1,526 SR
Queue Stats
491W - 503L
1,487 Elo+
Party 2
Ullr
Ullr
voxing
Ullr
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 29L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
0 / 7 / 20
12,644
575
8,952
36,551
42,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Aphrodite
Savatorious
Aphrodite
20
3 / 5 / 16
13,795
627
13,342
22,508
14,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
Taéyeon
Chernobog
20
12 / 6 / 11
16,465
748
40,717
30,593
17,202
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
20
9 / 3 / 14
16,658
757
33,854
21,901
10,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
sjuberg
Hachiman
20
7 / 6 / 13
14,140
643
18,156
18,331
8,265
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GosHcaN
Yemoja
20
1 / 6 / 15
12,533
570
15,100
26,298
37,860
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
KaijuTurtle
Bacchus
20
3 / 8 / 21
14,521
660
15,356
36,271
71,432
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 7 / 9
14,321
651
25,489
20,481
12,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
SantaSlot
Osiris
20
6 / 7 / 13
13,588
618
17,070
29,247
33,610
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
voxing
Ullr
20
6 / 5 / 13
14,196
645
33,467
20,176
11,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
98
31
Kills
27
27
Deaths
33
74
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Yemoja
GosHcaN
Yemoja
1
6
15
1.42
L
Bacchus
KaijuTurtle
Bacchus
3
8
21
1.69
L
11
7
9
2.21
W
Cerberus
0
7
20
1.43
L
Osiris
SantaSlot
Osiris
6
7
13
1.79
W
Aphrodite
Savatorious
Aphrodite
3
5
16
2.2
W
Chernobog
Taéyeon
Chernobog
12
6
11
2.92
W
Raijin
9
3
14
5.33
W
Hachiman
sjuberg
Hachiman
7
6
13
2.25
L
Ullr
voxing
Ullr
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,021
Damage
106,482
129,884
Taken
132,473
93,651
Mitigated
167,281
63,300
Healing
39,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
GosHcaN
Yemoja
15,100
1,452
11,460
4,290
26,298
37,860
558
10,438
15,860
34,818
0
L
Bacchus
KaijuTurtle
Bacchus
15,356
1,390
4,237
7,154
36,271
71,432
632
12,434
23,837
29,982
0
L
25,489
1,562
117
1,297
20,481
12,742
961
8,553
11,928
51,528
0
W
Cerberus
8,952
270
1,876
4,799
36,551
42,920
1,066
14,043
21,898
22,775
0
L
Osiris
SantaSlot
Osiris
17,070
3,571
3,166
3,080
29,247
33,610
496
14,233
15,014
0
33,653
W
Aphrodite
Savatorious
Aphrodite
13,342
1,579
25,845
12,666
22,508
14,324
594
11,338
10,736
28,431
0
W
Chernobog
Taéyeon
Chernobog
40,717
22,167
3,919
2,967
30,593
17,202
4,216
10,627
19,476
0
81,224
W
Raijin
33,854
1,581
2,958
3,397
21,901
10,940
1,442
10,493
11,162
72,082
0
W
Hachiman
sjuberg
Hachiman
18,156
11,240
1,828
3,045
18,331
8,265
2,741
7,403
10,667
0
31,547
L
Ullr
voxing
Ullr
33,467
8,015
2,230
2,433
20,176
11,637
3,359
10,490
9,686
0
56,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,702
Gold Earned
69,159
266
Minions Killed
218
0
Camps Cleared
0
1,938,531
Distance Traveled
1,863,350
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,533
570
47
2
0
343,309
0
L
Bacchus
14,521
660
16
1
0
372,312
1
L
Nox
14,321
651
81
4
0
356,128
1
W
Cerberus
12,644
575
44
2
0
352,368
0
L
Osiris
13,588
618
21
1
0
399,480
7
W
Aphrodite
13,795
627
35
2
0
410,691
1
W
Chernobog
16,465
748
72
3
0
377,921
2
W
Raijin
16,658
757
84
4
0
430,970
5
W
Hachiman
14,140
643
31
1
0
366,581
3
L
Ullr
14,196
645
53
2
0
392,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role