Player Matchup

Hera
Hera
Gold I
 
Hera
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
BigshotPluto269
Fafnir
Gold III
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 28L
1,508 MMR
Solo
Achilles
Achilles
Bronze V
LowIQDegenerate
Achilles
Bronze V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Susano
Susano
Silver II
WilliamRSV
Susano
Silver II
Level 148
God Stats
2W - 2L
1,410 SR
Queue Stats
63W - 73L
1,510 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
bustawhit
Ah Muzen Cab
Bronze III
Level 41
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,443 SR
1,504 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,596 SR
1,506 MMR
Raijin
Raijin
Gold III
DRINKR
Raijin
Gold III
Level 160
God Stats
1W - 2L
1,542 SR
Queue Stats
48W - 45L
1,601 MMR
Party 1
Rama
Rama
Silver II
Dovvny
Rama
Silver II
Level 153
God Stats
1W - 0L
1,657 SR
Queue Stats
3W - 1L
1,492 MMR
Solo
Mercury
Mercury
Gold III
NatSlayer
Mercury
Gold III
Level 155
God Stats
6W - 3L
1,647 SR
Queue Stats
85W - 81L
1,497 MMR
Solo
Atlas
Atlas
Gold IV
Sleazychampion
Atlas
Gold IV
Level 160
God Stats
3W - 3L
1,680 SR
Queue Stats
61W - 65L
1,414 MMR
Party 1
Chaac
Chaac
Gold II
brandonqw
Chaac
Gold II
Level 145
God Stats
2W - 5L
1,453 SR
Queue Stats
159W - 151L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 1 / 2
5,266
527
5,286
6,040
2,202
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 0 / 0
6,003
600
4,087
7,428
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
8
0 / 3 / 0
5,130
513
4,155
7,508
3,727
Breastplate

Breastplate

+20
Physical Protection

Susano
WilliamRSV
Susano
8
0 / 3 / 1
4,722
472
2,080
8,463
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
bustawhit
Ah Muzen Cab
9
0 / 1 / 2
5,045
505
3,877
5,290
1,597
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Yu HuangBaba YagaKaliKing Arthur

VS

Bans
CernunnosBakasuraBaron SamediOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DRINKR
Raijin
10
1 / 2 / 2
5,634
563
2,667
5,797
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Dovvny
Rama
10
1 / 1 / 0
5,532
553
3,500
6,487
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
NatSlayer
Mercury
9
3 / 0 / 3
5,979
598
4,726
5,882
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
5,079
508
3,805
7,168
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
brandonqw
Chaac
11
3 / 0 / 0
6,390
639
4,460
6,269
4,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
8
8
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
2
1
L
4
0
0
4
W
Raijin
DRINKR
Raijin
1
2
2
1
W
Rama
Dovvny
Rama
1
1
0
1
L
Achilles
0
3
0
0
W
Mercury
NatSlayer
Mercury
3
0
3
4.5
W
0
1
0
0
L
Susano
WilliamRSV
Susano
0
3
1
0.17
W
Chaac
brandonqw
Chaac
3
0
0
3
L
Ah Muzen Cab
bustawhit
Ah Muzen Cab
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,485
Damage
19,158
34,729
Taken
31,603
15,743
Mitigated
15,329
11,041
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,286
1,641
0
2,709
6,040
2,202
0
2,430
3,610
45,140
0
L
4,087
1,045
0
3,247
7,428
5,216
0
2,323
5,105
22,228
0
W
Raijin
DRINKR
Raijin
2,667
398
0
1,722
5,797
2,137
0
3,969
1,828
36,108
0
W
Rama
Dovvny
Rama
3,500
2,813
0
2,939
6,487
2,102
0
1,100
5,387
0
43,164
L
Achilles
4,155
1,757
0
892
7,508
3,727
0
0
7,508
0
30,737
W
Mercury
NatSlayer
Mercury
4,726
2,143
0
815
5,882
2,086
0
1,045
4,837
0
32,872
W
3,805
1,830
0
2,041
7,168
4,937
0
3,259
3,909
14,133
0
L
Susano
WilliamRSV
Susano
2,080
188
0
2,868
8,463
3,001
0
824
7,639
0
25,417
W
Chaac
brandonqw
Chaac
4,460
1,490
0
3,022
6,269
4,067
864
0
6,269
0
43,498
L
Ah Muzen Cab
bustawhit
Ah Muzen Cab
3,877
1,078
0
1,325
5,290
1,597
0
895
4,395
0
32,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,166
Gold Earned
28,614
261
Minions Killed
336
0
Camps Cleared
0
950,654
Distance Traveled
939,554
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,266
527
71
7
0
184,398
3
L
Fafnir
6,003
600
24
2
0
203,988
4
W
Raijin
5,634
563
71
7
0
178,774
5
W
Rama
5,532
553
105
11
0
154,675
2
L
Achilles
5,130
513
51
5
0
176,260
3
W
Mercury
5,979
598
60
6
0
248,656
5
W
Atlas
5,079
508
11
1
0
181,158
2
L
Susano
4,722
472
50
5
0
206,337
3
W
Chaac
6,390
639
89
9
0
176,291
3
L
Ah Muzen Cab
5,045
505
65
7
0
179,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role