Player Matchup

Hercules
Hercules
 
Hercules
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LovecraftianRose
Merlin
Level 121
God Stats
2W - 2L
1,753 SR
Queue Stats
112W - 105L
1,529 Elo+
Solo
Hou Yi
Hou Yi
OkamiTheWizard
Hou Yi
Level 121
God Stats
1W - 3L
1,406 SR
Queue Stats
40W - 45L
1,505 Elo+
Party 1
Agni
Agni
Shinorei
Agni
Level 125
God Stats
1W - 1L
1,657 SR
Queue Stats
48W - 50L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
TaC0Sage
Sylvanus
Level 83
God Stats
1W - 2L
1,528 SR
Queue Stats
47W - 49L
1,538 Elo+
Party 1
Team Averages
Level 109
1,569 SR
1,525 Elo+

VS

Team Averages
Level 92
1,401 SR
1,626 Elo+
Ah Puch
Ah Puch
FOURsCheezY012
Ah Puch
Level 122
God Stats
1W - 0L
1,231 SR
Queue Stats
10W - 11L
1,617 Elo+
Party 2
Anubis
Anubis
KiritoLink1
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,585 Elo+
Party 2
Chang'e
Chang'e
Sneaky_Sly123
Chang'e
Level 128
God Stats
1W - 0L
1,273 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
jorgiitho45
Xbalanque
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,809 Elo+
Solo
Chaac
Chaac
solospartan1
Chaac
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 5 / 7
8,992
749
11,900
20,378
28,643
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 9 / 8
8,452
704
8,341
16,614
8,843
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 6
8,546
712
15,630
12,858
7,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
17
4 / 5 / 9
9,624
802
15,913
10,284
5,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TaC0Sage
Sylvanus
14
1 / 5 / 8
8,633
719
6,339
16,811
21,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 10
11,625
969
24,829
12,279
5,788
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
15
5 / 5 / 12
9,545
795
6,086
11,859
6,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
16
3 / 2 / 17
9,584
799
9,036
9,582
4,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
jorgiitho45
Xbalanque
17
3 / 2 / 17
9,942
829
18,736
10,238
4,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 2 / 17
9,951
829
12,684
30,387
27,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
99
14
Kills
26
26
Deaths
14
38
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
5
7
1.5
W
11
3
10
5.33
W
Anubis
5
5
12
2.2
L
1
9
8
0.56
L
4
2
6
3.5
L
Agni
4
5
9
1.7
W
Chang'e
3
2
17
5.75
L
Sylvanus
TaC0Sage
Sylvanus
1
5
8
1
W
Xbalanque
jorgiitho45
Xbalanque
3
2
17
5.75
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,123
Damage
71,371
76,945
Taken
74,345
71,182
Mitigated
48,078
27,479
Healing
39,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,900
1,554
558
5,396
20,378
28,643
0
11,191
9,187
0
16,047
W
24,829
166
1,441
3,081
12,279
5,788
296
4,020
8,259
42,253
0
W
Anubis
6,086
94
1,037
3,082
11,859
6,043
99
5,313
6,546
13,811
0
L
8,341
409
184
2,658
16,614
8,843
0
9,818
6,796
27,373
0
L
15,630
8,802
722
4,868
12,858
7,073
0
7,036
5,822
0
24,202
L
Agni
15,913
1,878
691
698
10,284
5,324
0
5,360
4,924
34,058
0
W
Chang'e
9,036
459
7,308
3,439
9,582
4,127
788
4,563
5,019
15,357
0
L
Sylvanus
TaC0Sage
Sylvanus
6,339
1,550
6,371
5,333
16,811
21,299
0
7,541
9,270
9,358
0
W
Xbalanque
jorgiitho45
Xbalanque
18,736
7,576
533
1,035
10,238
4,539
2,770
5,848
4,390
0
41,353
W
12,684
958
2,289
16,385
30,387
27,581
228
10,849
19,538
2,246
17,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,247
Gold Earned
50,647
137
Minions Killed
161
0
Camps Cleared
0
1,124,849
Distance Traveled
1,224,537
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,992
749
15
1
0
261,106
1
W
Ah Puch
11,625
969
49
4
0
258,036
0
W
Anubis
9,545
795
19
2
0
198,114
2
L
Merlin
8,452
704
33
3
0
194,992
0
L
Hou Yi
8,546
712
39
3
0
243,659
0
L
Agni
9,624
802
47
4
0
224,254
0
W
Chang'e
9,584
799
12
1
0
263,277
0
L
Sylvanus
8,633
719
3
0
0
200,838
0
W
Xbalanque
9,942
829
66
6
0
237,961
1
W
Chaac
9,951
829
15
1
0
267,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role