Player Matchup

Chaac
Chaac
Gold IV
MorrisRWong
Chaac
Gold IV
Level 106
God Stats
27W - 26L
1,473 SR
Queue Stats
143W - 162L
1,247 MMR
Party 1
Artemis
Artemis
Silver II
PepeRage03
Artemis
Silver II
Level 110
God Stats
4W - 4L
1,481 SR
Queue Stats
95W - 110L
1,008 MMR
Party 1
Freya
Freya
Gold I
cycl0ps8
Freya
Gold I
Level 133
God Stats
2W - 0L
1,707 SR
Queue Stats
133W - 118L
1,763 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,554 SR
1,339 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,456 SR
1,345 MMR
Baron Samedi
Baron Samedi
Bronze III
Jlanore13
Baron Samedi
Bronze III
Level 101
God Stats
0W - 2L
1,218 SR
Queue Stats
4W - 9L
1,354 MMR
Party 2
Xing Tian
Xing Tian
Silver I
MEM Hurricane
Xing Tian
Silver I
Level 125
God Stats
19W - 15L
1,674 SR
Queue Stats
52W - 64L
1,226 MMR
Solo
Medusa
Medusa
Bronze V
ZJenkins59
Medusa
Bronze V
Level 97
God Stats
2W - 5L
1,478 SR
Queue Stats
7W - 15L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
7,827
870
6,659
9,862
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
PepeRage03
Artemis
11
3 / 0 / 7
7,506
834
6,090
3,799
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Freya
cycl0ps8
Freya
12
6 / 3 / 4
7,807
867
9,611
7,879
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ah Muzen CabBastetShivaAresAtlas

VS

Bans
ZeusAthenaHou YiYmirDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jlanore13
Baron Samedi
11
1 / 5 / 3
6,715
746
4,120
9,049
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
MEM Hurricane
Xing Tian
6
0 / 2 / 0
5,521
613
1,114
5,277
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
ZJenkins59
Medusa
12
3 / 4 / 1
7,347
816
4,713
10,533
4,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
4
5
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Jlanore13
Baron Samedi
1
5
3
0.5
L
Xing Tian
MEM Hurricane
Xing Tian
0
2
0
0
W
2
2
8
3
W
Artemis
PepeRage03
Artemis
3
0
7
6.5
L
Medusa
ZJenkins59
Medusa
3
4
1
0.88
W
Freya
cycl0ps8
Freya
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,360
Damage
9,947
21,540
Taken
24,859
11,722
Mitigated
12,262
6,434
Healing
4,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Jlanore13
Baron Samedi
4,120
423
472
1,162
9,049
5,088
0
4,135
4,914
19,961
0
L
Xing Tian
MEM Hurricane
Xing Tian
1,114
125
105
854
5,277
2,864
0
1,656
3,621
4,071
0
W
6,659
422
0
2,797
9,862
6,837
67
2,732
7,130
0
20,709
W
Artemis
PepeRage03
Artemis
6,090
1,551
0
526
3,799
1,497
1,746
760
3,039
0
25,365
L
Medusa
ZJenkins59
Medusa
4,713
1,660
0
1,931
10,533
4,310
0
4,092
6,441
0
27,169
W
Freya
cycl0ps8
Freya
9,611
3,891
0
3,111
7,879
3,388
601
1,958
5,921
28,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,140
Gold Earned
19,583
97
Minions Killed
88
5
Camps Cleared
4
508,513
Distance Traveled
371,423
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,715
746
47
5
2
131,256
0
L
Xing Tian
5,521
613
3
0
0
78,090
2
W
Chaac
7,827
870
27
3
1
184,378
3
W
Artemis
7,506
834
38
4
3
168,552
2
L
Medusa
7,347
816
38
4
2
162,077
4
W
Freya
7,807
867
32
4
1
155,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role