Player Matchup

Sol
Sol
Boss_knight1100
Sol
Level 59
God Stats
1W - 3L
1,148 SR
Queue Stats
43W - 85L
1,190 Elo+
Party 1
Lancelot
Lancelot
Ciroc_Lee
Lancelot
Level 68
God Stats
4W - 14L
1,129 SR
Queue Stats
59W - 109L
1,155 Elo+
Party 1
Mulan
Mulan
TerminatorSparks
Mulan
Level 45
God Stats
2W - 10L
975 SR
Queue Stats
41W - 85L
1,088 Elo+
Party 1
Team Averages
Level 57
1,084 SR
1,144 Elo+

VS

Team Averages
Level 45
1,438 SR
1,356 Elo+
Medusa
Medusa
Igo_Uzi92
Medusa
Level 42
God Stats
22W - 19L
1,367 SR
Queue Stats
47W - 67L
1,230 Elo+
Solo
Janus
Janus
RAM_ROD123
Janus
Level 45
God Stats
4W - 7L
1,325 SR
Queue Stats
76W - 99L
1,256 Elo+
Solo
Heimdallr
Heimdallr
wwinters
Heimdallr
Level 48
God Stats
27W - 21L
1,622 SR
Queue Stats
357W - 193L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 7
11,288
627
14,012
18,136
9,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Ciroc_Lee
Lancelot
17
8 / 6 / 2
12,769
709
14,396
17,634
9,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 9 / 7
11,771
654
12,489
23,787
21,326
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Igo_Uzi92
Medusa
18
6 / 3 / 13
13,668
759
17,370
15,106
7,362
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
17
6 / 7 / 10
13,371
743
16,381
14,169
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
wwinters
Heimdallr
18
8 / 2 / 11
13,773
765
13,135
17,464
9,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
11
Kills
20
21
Deaths
12
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
Lancelot
Ciroc_Lee
Lancelot
8
6
2
1.5
W
Medusa
Igo_Uzi92
Medusa
6
3
13
4.17
W
Janus
6
7
10
1.57
L
2
9
7
0.61
W
Heimdallr
wwinters
Heimdallr
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,897
Damage
46,886
59,557
Taken
46,739
39,686
Mitigated
23,106
8,484
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,012
2,687
579
5,571
18,136
9,222
0
4,001
13,937
60,947
0
L
Lancelot
Ciroc_Lee
Lancelot
14,396
2,832
0
757
17,634
9,138
0
3,408
14,048
0
35,708
W
Medusa
Igo_Uzi92
Medusa
17,370
10,131
0
1,395
15,106
7,362
515
4,538
10,194
0
47,505
W
Janus
16,381
342
94
425
14,169
6,313
40
4,333
9,396
48,114
0
L
12,489
574
387
1,190
23,787
21,326
0
8,650
14,731
0
29,066
W
Heimdallr
wwinters
Heimdallr
13,135
5,154
0
2,029
17,464
9,431
1,246
4,314
12,756
0
54,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,828
Gold Earned
40,812
167
Minions Killed
210
5
Camps Cleared
9
968,886
Distance Traveled
956,060
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,288
627
95
5
3
285,230
1
L
Lancelot
12,769
709
42
2
1
368,917
1
W
Medusa
13,668
759
67
4
3
338,728
0
W
Janus
13,371
743
93
5
3
312,530
1
L
Mulan
11,771
654
30
2
1
314,739
0
W
Heimdallr
13,773
765
50
3
3
304,802
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role