Player Matchup

Hera
Hera
EzaCover
Hera
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 41L
1,668 Elo+
Solo
Achilles
Achilles
Haening
Achilles
Level 129
God Stats
27W - 19L
1,576 SR
Queue Stats
523W - 289L
1,703 Elo+
Party 1
King Arthur
King Arthur
Limita
King Arthur
Level 125
God Stats
0W - 4L
1,139 SR
Queue Stats
519W - 285L
1,703 Elo+
Party 1
Team Averages
Level 130
1,405 SR
1,691 Elo+

VS

Team Averages
Level 152
1,549 SR
1,588 Elo+
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CataPWNED
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,597 Elo+
Party 2
Sol
Sol
FlyingMole
Sol
Level 146
God Stats
2W - 1L
1,646 SR
Queue Stats
124W - 87L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 6 / 1
6,435
585
10,661
9,701
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Haening
Achilles
11
2 / 3 / 1
6,952
632
14,333
19,701
12,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
Limita
King Arthur
9
1 / 7 / 0
6,385
580
11,129
18,882
12,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
7 / 1 / 9
10,228
930
13,672
18,517
23,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
13
4 / 1 / 10
9,130
830
10,470
13,465
12,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 10
8,705
791
20,060
18,313
9,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
16
16
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
1
9
11.5
W
Ymir
4
1
10
9
L
Hera
0
6
1
0.08
W
5
1
10
10
L
Achilles
Haening
Achilles
2
3
1
0.83
L
King Arthur
Limita
King Arthur
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,123
Damage
44,202
48,284
Taken
50,295
27,982
Mitigated
45,889
9,914
Healing
24,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,672
3,663
2,106
7,999
18,517
23,589
360
4,618
13,266
0
23,432
W
Ymir
10,470
2,325
0
3,158
13,465
12,928
302
2,928
9,922
24,437
0
L
Hera
10,661
1,841
0
1,030
9,701
3,747
0
4,085
5,616
23,441
0
W
20,060
10,597
0
11,348
18,313
9,372
2,015
3,602
14,325
62,807
0
L
Achilles
Haening
Achilles
14,333
4,754
641
5,417
19,701
12,107
0
13,739
5,962
0
24,235
L
King Arthur
Limita
King Arthur
11,129
1,989
750
2,076
18,882
12,128
0
12,878
6,004
0
20,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,772
Gold Earned
28,063
78
Minions Killed
126
2
Camps Cleared
7
582,157
Distance Traveled
587,325
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,228
930
5
0
0
219,407
5
W
Ymir
9,130
830
37
3
1
183,383
2
L
Hera
6,435
585
30
3
1
181,111
3
W
Sol
8,705
791
84
8
6
184,535
3
L
Achilles
6,952
632
27
2
0
212,923
2
L
King Arthur
6,385
580
21
2
1
188,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role