Player Matchup

Anubis
Anubis
ImGodbow
Anubis
Level 105
God Stats
9W - 0L
2,037 SR
Queue Stats
77W - 56L
1,580 Elo+
Party 2
Hercules
Hercules
SummonChaos
Hercules
Level 24
God Stats
14W - 10L
1,530 SR
Queue Stats
42W - 22L
1,605 Elo+
Party 2
Medusa
Medusa
VengefulVanity
Medusa
Level 115
God Stats
10W - 3L
1,652 SR
Queue Stats
77W - 49L
1,598 Elo+
Party 2
Team Averages
Level 81
1,740 SR
1,594 Elo+

VS

Team Averages
Level 45
1,489 SR
1,559 Elo+
Anubis
Anubis
Ad0rab1eEyes
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,492 Elo+
Party 1
Izanami
Izanami
NiceIceЕyes
Izanami
Level 123
God Stats
0W - 1L
1,466 SR
Queue Stats
4W - 4L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
NikyAsya
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ImGodbow
Anubis
17
12 / 1 / 14
12,126
808
21,466
15,313
7,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
SummonChaos
Hercules
14
2 / 0 / 21
11,690
779
7,333
12,895
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
15 / 1 / 12
13,117
874
24,958
10,234
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 16 / 1
8,104
540
5,911
19,681
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
NiceIceЕyes
Izanami
15
2 / 5 / 0
10,211
681
14,930
16,599
7,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
NikyAsya
Cthulhu
12
0 / 8 / 2
9,134
609
8,711
23,620
27,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
5
29
Kills
2
2
Deaths
29
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
16
1
0.03
W
Anubis
ImGodbow
Anubis
12
1
14
19
L
Izanami
NiceIceЕyes
Izanami
2
5
0
0.4
L
Cthulhu
NikyAsya
Cthulhu
0
8
2
0.13
W
Hercules
SummonChaos
Hercules
2
0
21
12.5
W
15
1
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,757
Damage
29,552
38,442
Taken
59,900
26,710
Mitigated
40,691
11,612
Healing
3,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,911
427
0
922
19,681
5,530
0
9,148
10,486
13,422
0
W
Anubis
ImGodbow
Anubis
21,466
1,978
0
8,496
15,313
7,799
878
5,942
9,043
45,046
0
L
Izanami
NiceIceЕyes
Izanami
14,930
8,059
0
2,000
16,599
7,251
0
3,262
13,337
0
65,848
L
Cthulhu
NikyAsya
Cthulhu
8,711
393
151
714
23,620
27,910
0
9,068
14,364
17,405
0
W
Hercules
SummonChaos
Hercules
7,333
3,467
0
2,616
12,895
14,774
433
5,040
7,521
0
15,512
W
24,958
10,974
0
500
10,234
4,137
1,380
3,017
7,113
0
76,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,933
Gold Earned
27,449
193
Minions Killed
156
8
Camps Cleared
5
857,437
Distance Traveled
634,415
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,104
540
25
2
0
155,464
3
W
Anubis
12,126
808
63
4
2
251,372
3
L
Izanami
10,211
681
116
8
5
236,131
3
L
Cthulhu
9,134
609
15
1
0
242,820
2
W
Hercules
11,690
779
11
1
1
284,056
3
W
Medusa
13,117
874
119
8
5
322,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role