Player Matchup

Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
BeguiledName303
Baron Samedi
Level 100
God Stats
6W - 9L
1,344 SR
Queue Stats
98W - 76L
1,544 Elo+
Party 4
Zeus
Zeus
IceVybz-
Zeus
Level 106
God Stats
3W - 0L
1,713 SR
Queue Stats
192W - 131L
1,585 Elo+
Party 1
Apollo
Apollo
YellingYeti101
Apollo
Level 81
God Stats
8W - 6L
1,804 SR
Queue Stats
264W - 199L
1,611 Elo+
Party 1
Bacchus
Bacchus
silurk
Bacchus
Level 64
God Stats
7W - 7L
1,636 SR
Queue Stats
123W - 88L
1,624 Elo+
Party 1
Team Averages
Level 94
1,600 SR
1,573 Elo+

VS

Team Averages
Level 108
1,556 SR
1,472 Elo+
Lancelot
Lancelot
FinessingEmFKD
Lancelot
Level 122
God Stats
0W - 2L
1,338 SR
Queue Stats
190W - 221L
1,360 Elo+
Party 2
Chronos
Chronos
JINX CUBE
Chronos
Level 77
God Stats
2W - 1L
1,776 SR
Queue Stats
54W - 58L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
TheDoinkFather
Sylvanus
Level 106
God Stats
2W - 3L
1,526 SR
Queue Stats
97W - 101L
1,455 Elo+
Party 2
Set
Set
blue board v2
Set
Level 127
God Stats
11W - 13L
1,625 SR
Queue Stats
228W - 215L
1,508 Elo+
Party 3
Cupid
Cupid
stoneman146
Cupid
Level 107
God Stats
5W - 2L
1,515 SR
Queue Stats
100W - 79L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 1 / 3
8,381
599
10,248
10,340
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
BeguiledName303
Baron Samedi
14
2 / 0 / 2
8,506
608
7,925
5,114
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
15
7 / 1 / 4
9,220
659
10,444
5,267
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 2
8,066
576
6,692
10,260
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
silurk
Bacchus
12
2 / 1 / 4
7,125
509
5,445
6,360
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
0 / 3 / 0
6,314
451
2,975
10,331
4,255
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
JINX CUBE
Chronos
11
1 / 5 / 0
6,429
459
3,549
12,913
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
11
0 / 1 / 2
6,103
436
4,672
6,095
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 6 / 0
6,791
485
5,308
14,293
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 1
6,450
461
4,512
10,461
3,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
18
Kills
5
5
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
3
6.5
W
Baron Samedi
BeguiledName303
Baron Samedi
2
0
2
3
L
Lancelot
0
3
0
0
W
Zeus
7
1
4
9
L
Chronos
JINX CUBE
Chronos
1
5
0
0.2
L
Sylvanus
0
1
2
1
W
2
2
2
1.5
L
3
6
0
0.5
W
Bacchus
silurk
Bacchus
2
1
4
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,754
Damage
21,016
37,341
Taken
54,093
16,404
Mitigated
22,310
16,392
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,248
3,204
0
6,560
10,340
4,092
0
1,357
8,983
0
64,270
W
Baron Samedi
BeguiledName303
Baron Samedi
7,925
907
0
1,988
5,114
3,066
946
442
4,672
56,155
0
L
Lancelot
2,975
647
0
3,240
10,331
4,255
0
5,025
4,796
0
39,431
W
Zeus
10,444
1,687
0
1,438
5,267
1,820
189
1,251
4,016
65,829
0
L
Chronos
JINX CUBE
Chronos
3,549
730
141
2,863
12,913
4,602
0
7,054
5,241
34,593
0
L
Sylvanus
4,672
2,280
440
1,559
6,095
4,137
0
2,763
3,117
29,382
11,070
W
6,692
4,225
0
4,701
10,260
3,863
2,506
2,232
8,028
0
67,286
L
5,308
2,519
0
851
14,293
5,743
0
5,064
8,901
0
43,680
W
Bacchus
silurk
Bacchus
5,445
189
0
1,705
6,360
3,563
68
1,991
4,369
21,104
0
L
4,512
2,504
380
4,097
10,461
3,573
0
1,863
8,222
0
46,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,298
Gold Earned
32,087
528
Minions Killed
369
0
Camps Cleared
0
1,358,288
Distance Traveled
1,278,008
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,381
599
112
8
0
327,202
2
W
Baron Samedi
8,506
608
118
8
0
234,481
2
L
Lancelot
6,314
451
76
5
0
216,243
1
W
Zeus
9,220
659
122
9
0
259,468
2
L
Chronos
6,429
459
64
5
0
263,083
2
L
Sylvanus
6,103
436
71
5
0
247,411
0
W
Apollo
8,066
576
123
9
0
251,002
5
L
Set
6,791
485
74
5
0
299,800
2
W
Bacchus
7,125
509
53
4
0
286,135
1
L
Cupid
6,450
461
84
6
0
251,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role