Player Matchup

Ymir
Ymir
CoconuTree
Ymir
Level 156
God Stats
17W - 16L
1,289 SR
Queue Stats
1,057W - 1,058L
1,599 Elo+
Solo
The Morrigan
The Morrigan
FalkenbergML
The Morrigan
Level 113
God Stats
53W - 48L
1,617 SR
Queue Stats
446W - 456L
1,609 Elo+
Solo
Neith
Neith
JO-N-_
Neith
Level 131
God Stats
23W - 20L
1,576 SR
Queue Stats
288W - 305L
1,609 Elo+
Solo
Artemis
Artemis
RealSharpMind
Artemis
Level 77
God Stats
3W - 2L
1,482 SR
Queue Stats
208W - 199L
1,553 Elo+
Solo
Ravana
Ravana
flyinggris
Ravana
Level 160
God Stats
0W - 1L
1,338 SR
Queue Stats
24W - 23L
1,572 Elo+
Solo
Team Averages
Level 127
1,460 SR
1,588 Elo+

VS

Team Averages
Level 132
1,589 SR
1,609 Elo+
Charybdis
Charybdis
Cha0ticz
Charybdis
Level 142
God Stats
1W - 2L
1,310 SR
Queue Stats
137W - 135L
1,564 Elo+
Party 1
Mercury
Mercury
RAGE Jayz
Mercury
Level 124
God Stats
1W - 1L
1,338 SR
Queue Stats
103W - 79L
1,598 Elo+
Party 1
Artio
Artio
RAGE Subaru
Artio
Level 121
God Stats
5W - 1L
1,852 SR
Queue Stats
126W - 96L
1,598 Elo+
Party 1
Atlas
Atlas
RAGE Zoro
Atlas
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 72L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
léwís
Kukulkan
Level 160
God Stats
8W - 3L
1,943 SR
Queue Stats
448W - 319L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,899
416
3,478
17,922
20,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
FalkenbergML
The Morrigan
15
0 / 3 / 2
8,968
472
5,158
10,944
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
JO-N-_
Neith
15
1 / 1 / 3
9,014
474
12,734
11,029
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
13
2 / 6 / 0
8,352
440
10,330
18,500
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
flyinggris
Ravana
14
1 / 4 / 0
8,981
473
14,022
15,085
11,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cha0ticz
Charybdis
18
5 / 0 / 5
11,222
591
15,296
15,990
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
RAGE Jayz
Mercury
16
2 / 4 / 3
10,241
539
5,945
13,203
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 0 / 6
11,236
591
9,413
19,607
12,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
RAGE Zoro
Atlas
14
0 / 0 / 9
9,230
486
8,137
13,722
13,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
léwís
Kukulkan
18
7 / 0 / 5
11,771
620
16,902
8,724
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
17
17
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cha0ticz
Charybdis
5
0
5
7.5
L
0
3
2
0.33
L
The Morrigan
FalkenbergML
The Morrigan
0
3
2
0.33
L
Neith
JO-N-_
Neith
1
1
3
2.5
W
Mercury
RAGE Jayz
Mercury
2
4
3
0.88
W
3
0
6
6
W
Atlas
RAGE Zoro
Atlas
0
0
9
4.5
L
Artemis
2
6
0
0.33
L
Ravana
flyinggris
Ravana
1
4
0
0.25
W
Kukulkan
léwís
Kukulkan
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,722
Damage
55,693
73,480
Taken
71,246
49,081
Mitigated
41,982
23,445
Healing
25,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cha0ticz
Charybdis
15,296
10,467
0
11,428
15,990
6,323
2,748
1,536
14,454
0
102,417
L
3,478
1,158
2,683
3,377
17,922
20,042
0
10,926
6,869
18,063
0
L
The Morrigan
FalkenbergML
The Morrigan
5,158
1,088
0
3,751
10,944
5,717
0
3,884
7,015
73,879
15,918
L
Neith
JO-N-_
Neith
12,734
4,516
0
3,625
11,029
5,490
0
7,278
3,701
0
93,507
W
Mercury
RAGE Jayz
Mercury
5,945
3,449
0
345
13,203
5,626
426
1,345
11,858
0
101,409
W
9,413
1,815
1,156
6,832
19,607
12,053
846
1,269
18,338
74,145
0
W
Atlas
RAGE Zoro
Atlas
8,137
3,327
0
4,574
13,722
13,406
0
2,735
10,705
23,699
0
L
Artemis
10,330
6,117
0
4,478
18,500
6,085
0
2,586
15,914
0
59,926
L
Ravana
flyinggris
Ravana
14,022
3,277
0
5,531
15,085
11,747
1,014
9,322
5,420
0
80,918
W
Kukulkan
léwís
Kukulkan
16,902
1,562
0
1,644
8,724
4,574
1,242
1,035
7,689
135,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,214
Gold Earned
53,700
565
Minions Killed
679
0
Camps Cleared
0
1,693,642
Distance Traveled
1,913,148
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,222
591
146
8
0
339,923
2
L
Ymir
7,899
416
30
2
0
342,580
3
L
The Morrigan
8,968
472
151
8
0
358,395
0
L
Neith
9,014
474
161
8
0
354,068
7
W
Mercury
10,241
539
146
8
0
447,329
4
W
Artio
11,236
591
164
9
0
386,562
4
W
Atlas
9,230
486
22
1
0
360,127
5
L
Artemis
8,352
440
88
5
0
297,837
4
L
Ravana
8,981
473
135
7
0
340,762
3
W
Kukulkan
11,771
620
201
11
0
379,207
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role