Player Matchup

Hun Batz
Hun Batz
FearDaMailbox
Hun Batz
Level 86
God Stats
8W - 4L
1,881 SR
Queue Stats
385W - 386L
1,518 Elo+
Solo
Thoth
Thoth
MooMooCatt
Thoth
Level 160
God Stats
5W - 2L
1,685 SR
Queue Stats
50W - 37L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
OG HERBZ117
Ne Zha
Level 157
God Stats
4W - 0L
1,560 SR
Queue Stats
54W - 39L
1,535 Elo+
Party 1
Yu Huang
Yu Huang
ZephyrDoughnut
Yu Huang
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
elcuadraoo
Danzaburou
Level 160
God Stats
60W - 53L
1,466 SR
Queue Stats
234W - 221L
1,427 Elo+
Solo
Team Averages
Level 137
1,619 SR
1,510 Elo+

VS

Team Averages
Level 82
1,405 SR
1,428 Elo+
Medusa
Medusa
InFamous_697
Medusa
Level 140
God Stats
2W - 8L
1,179 SR
Queue Stats
171W - 178L
1,498 Elo+
Solo
Da Ji
Da Ji
Natsu pyro
Da Ji
Level 102
God Stats
0W - 1L
1,196 SR
Queue Stats
14W - 28L
1,456 Elo+
Solo
King Arthur
King Arthur
SticklyWickly
King Arthur
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
216W - 216L
1,582 Elo+
Solo
Anubis
Anubis
ZAYyay
Anubis
Level 13
God Stats
1W - 1L
1,650 SR
Queue Stats
9W - 10L
1,263 Elo+
Party 2
Scylla
Scylla
ZayLehr
Scylla
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FearDaMailbox
Hun Batz
20
3 / 5 / 22
15,612
743
19,929
29,355
35,711
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
20
13 / 3 / 12
17,791
847
28,331
15,016
7,245
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
20
2 / 7 / 13
15,196
724
19,787
25,285
13,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
20
12 / 2 / 16
16,717
796
24,531
13,762
7,195
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
elcuadraoo
Danzaburou
20
7 / 5 / 19
16,750
798
27,076
28,055
14,487
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
2 / 8 / 6
15,065
717
13,919
27,845
14,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
20
3 / 8 / 5
13,678
651
9,506
28,741
14,947
King Arthur
SticklyWickly
King Arthur
20
7 / 7 / 10
15,652
745
28,982
32,709
43,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
ZAYyay
Anubis
20
6 / 7 / 4
14,480
690
14,578
25,187
13,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
ZayLehr
Scylla
20
4 / 7 / 5
13,606
648
14,024
23,473
9,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
52
37
Kills
22
22
Deaths
37
82
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
FearDaMailbox
Hun Batz
3
5
22
2.8
L
Medusa
2
8
6
0.63
W
Thoth
13
3
12
6.33
L
Da Ji
3
8
5
0.69
W
Ne Zha
2
7
13
1.21
L
King Arthur
SticklyWickly
King Arthur
7
7
10
1.71
L
Anubis
ZAYyay
Anubis
6
7
4
1.14
L
Scylla
ZayLehr
Scylla
4
7
5
0.93
W
Yu Huang
12
2
16
10
W
Danzaburou
elcuadraoo
Danzaburou
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,654
Damage
81,009
111,473
Taken
137,955
78,575
Mitigated
95,829
30,886
Healing
21,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
FearDaMailbox
Hun Batz
19,929
3,152
0
9,005
29,355
35,711
360
7,916
20,044
0
47,865
L
Medusa
13,919
3,628
0
3,716
27,845
14,410
800
10,405
17,127
0
78,933
W
Thoth
28,331
337
460
2,479
15,016
7,245
1,532
3,627
11,389
77,023
0
L
Da Ji
9,506
2,743
0
3,447
28,741
14,947
0
9,824
18,798
0
50,657
W
Ne Zha
19,787
6,165
0
5,596
25,285
13,937
2,034
5,419
18,780
0
80,579
L
King Arthur
SticklyWickly
King Arthur
28,982
2,902
0
7,036
32,709
43,486
0
12,213
19,783
0
52,125
L
Anubis
ZAYyay
Anubis
14,578
88
0
5,826
25,187
13,043
0
9,727
15,188
46,534
0
L
Scylla
ZayLehr
Scylla
14,024
1,100
0
1,572
23,473
9,943
0
10,186
12,951
41,181
0
W
Yu Huang
24,531
767
279
1,606
13,762
7,195
1,128
3,500
10,262
53,818
0
W
Danzaburou
elcuadraoo
Danzaburou
27,076
12,400
613
10,848
28,055
14,487
5,538
8,140
19,915
0
86,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,066
Gold Earned
72,481
390
Minions Killed
383
0
Camps Cleared
0
2,123,231
Distance Traveled
1,842,424
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,612
743
44
2
0
414,861
4
L
Medusa
15,065
717
123
6
0
373,136
3
W
Thoth
17,791
847
122
6
0
451,057
0
L
Da Ji
13,678
651
75
4
0
367,718
2
W
Ne Zha
15,196
724
74
4
0
413,791
0
L
King Arthur
15,652
745
48
2
0
403,467
1
L
Anubis
14,480
690
81
4
0
337,750
0
L
Scylla
13,606
648
56
3
0
360,353
0
W
Yu Huang
16,717
796
53
3
0
440,303
0
W
Danzaburou
16,750
798
97
5
0
403,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role