Player Matchup

Zhong Kui
Zhong Kui
Ace Begonias
Zhong Kui
Level 120
God Stats
3W - 2L
1,511 SR
Queue Stats
106W - 81L
1,558 Elo+
Party 2
Terra
Terra
BanG x MachineZ
Terra
Level 108
God Stats
16W - 11L
1,680 SR
Queue Stats
281W - 265L
1,589 Elo+
Party 2
Danzaburou
Danzaburou
LimitlessVibez
Danzaburou
Level 42
God Stats
1W - 0L
1,744 SR
Queue Stats
67W - 65L
1,475 Elo+
Solo
Set
Set
StreetsAhead682
Set
Level 18
God Stats
2W - 2L
1,453 SR
Queue Stats
19W - 19L
1,618 Elo+
Party 2
Fenrir
Fenrir
XaviEG
Fenrir
Level 43
God Stats
1W - 2L
1,226 SR
Queue Stats
103W - 133L
1,442 Elo+
Solo
Team Averages
Level 66
1,523 SR
1,536 Elo+

VS

Team Averages
Level 50
1,538 SR
1,554 Elo+
Hades
Hades
CapnCucumber1421
Hades
Level 35
God Stats
2W - 7L
1,403 SR
Queue Stats
12W - 29L
1,272 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dojacatlover45
Ah Muzen Cab
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,721 Elo+
Party 3
Thor
Thor
Im_Popping_Off
Thor
Level 37
God Stats
2W - 4L
1,734 SR
Queue Stats
27W - 22L
1,500 Elo+
Party 1
King Arthur
King Arthur
N1CKMY3RS
King Arthur
Level 113
God Stats
4W - 5L
1,476 SR
Queue Stats
73W - 72L
1,555 Elo+
Party 1
Achilles
Achilles
Soulmist106
Achilles
Level 22
God Stats
4W - 3L
1,578 SR
Queue Stats
11W - 10L
1,721 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ace Begonias
Zhong Kui
17
3 / 2 / 1
10,989
549
14,536
19,696
20,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 3 / 10
10,114
506
17,150
20,177
9,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LimitlessVibez
Danzaburou
14
3 / 4 / 9
9,699
485
10,961
14,739
5,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
11 / 2 / 3
13,116
656
17,464
18,247
8,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
XaviEG
Fenrir
17
5 / 3 / 3
10,348
517
9,126
19,307
9,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
9,045
452
14,661
22,968
12,458
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Dojacatlover45
Ah Muzen Cab
15
3 / 5 / 3
9,589
479
13,171
16,634
5,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 6 / 3
8,894
445
9,151
15,659
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
N1CKMY3RS
King Arthur
11
0 / 3 / 2
8,067
403
9,821
15,057
12,054
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Soulmist106
Achilles
15
3 / 5 / 6
9,447
472
10,714
20,790
19,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
25
Kills
12
14
Deaths
26
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ace Begonias
Zhong Kui
3
2
1
1.75
W
3
3
10
2.67
L
2
7
4
0.57
L
Ah Muzen Cab
Dojacatlover45
Ah Muzen Cab
3
5
3
0.9
L
4
6
3
0.92
W
Danzaburou
LimitlessVibez
Danzaburou
3
4
9
1.88
L
King Arthur
N1CKMY3RS
King Arthur
0
3
2
0.33
L
Achilles
Soulmist106
Achilles
3
5
6
1.2
W
11
2
3
6.25
W
Fenrir
XaviEG
Fenrir
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,237
Damage
57,518
92,166
Taken
91,108
53,532
Mitigated
55,601
34,996
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ace Begonias
Zhong Kui
14,536
2,412
0
9,952
19,696
20,046
2,763
2,176
17,520
90,959
0
W
17,150
2,672
1,233
6,005
20,177
9,931
0
7,880
12,297
66,638
0
L
14,661
2,578
709
6,345
22,968
12,458
504
11,231
11,643
54,322
0
L
Ah Muzen Cab
Dojacatlover45
Ah Muzen Cab
13,171
7,274
0
5,078
16,634
5,878
715
1,926
14,708
0
85,701
L
9,151
2,620
0
3,233
15,659
5,724
0
4,435
11,120
0
47,461
W
Danzaburou
LimitlessVibez
Danzaburou
10,961
5,044
206
2,944
14,739
5,606
1,444
1,700
13,039
0
54,861
L
King Arthur
N1CKMY3RS
King Arthur
9,821
1,982
0
3,202
15,057
12,054
0
7,656
6,903
0
51,762
L
Achilles
Soulmist106
Achilles
10,714
3,535
0
1,626
20,790
19,487
0
5,676
15,048
0
34,572
W
17,464
7,640
0
6,360
18,247
8,810
0
1,442
16,805
0
139,219
W
Fenrir
XaviEG
Fenrir
9,126
2,190
0
8,296
19,307
9,139
0
1,463
17,844
0
86,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,266
Gold Earned
45,042
659
Minions Killed
426
0
Camps Cleared
0
1,852,075
Distance Traveled
1,556,535
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,989
549
167
8
0
290,587
0
W
Terra
10,114
506
87
4
0
382,502
5
L
Hades
9,045
452
75
4
0
274,292
3
L
Ah Muzen Cab
9,589
479
138
7
0
356,104
2
L
Thor
8,894
445
78
4
0
273,733
1
W
Danzaburou
9,699
485
78
4
0
353,952
0
L
King Arthur
8,067
403
88
4
0
282,500
3
L
Achilles
9,447
472
47
2
0
369,906
1
W
Set
13,116
656
201
10
0
390,529
3
W
Fenrir
10,348
517
126
6
0
434,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role