Player Matchup

Heimdallr
Heimdallr
JerichoKane5588
Heimdallr
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
323W - 322L
1,403 Elo+
Party 2
Sobek
Sobek
KXNGElijah
Sobek
Level 142
God Stats
1W - 1L
1,386 SR
Queue Stats
263W - 229L
1,482 Elo+
Party 3
Ymir
Ymir
dMog-
Ymir
Level 64
God Stats
12W - 7L
1,405 SR
Queue Stats
346W - 311L
1,458 Elo+
Party 2
Cliodhna
Cliodhna
iDivisionz
Cliodhna
Level 125
God Stats
7W - 2L
1,299 SR
Queue Stats
206W - 173L
1,536 Elo+
Party 3
Scylla
Scylla
iP2Win
Scylla
Level 114
God Stats
2W - 1L
1,716 SR
Queue Stats
474W - 461L
1,468 Elo+
Party 2
Team Averages
Level 103
1,461 SR
1,469 Elo+

VS

Team Averages
Level 117
1,535 SR
1,462 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
NetworkNike
Odin
Level 134
God Stats
2W - 1L
1,673 SR
Queue Stats
162W - 175L
1,457 Elo+
Party 1
Sylvanus
Sylvanus
boston726
Sylvanus
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 122L
1,400 Elo+
Solo
Thoth
Thoth
sklnra
Thoth
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JerichoKane5588
Heimdallr
17
6 / 2 / 3
10,130
507
10,401
11,857
5,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
13
0 / 1 / 8
8,918
446
6,839
20,741
25,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
dMog-
Ymir
17
7 / 0 / 8
11,534
577
19,079
18,660
14,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
iDivisionz
Cliodhna
17
4 / 4 / 6
10,487
524
12,611
17,461
8,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
iP2Win
Scylla
15
4 / 3 / 7
9,640
482
10,669
9,595
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 3 / 1
9,729
486
9,208
13,067
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
 
Lancelot
14
2 / 4 / 1
9,165
458
12,537
20,326
8,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 1
9,443
472
8,422
18,535
19,611
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
boston726
Sylvanus
13
2 / 3 / 2
8,189
409
8,980
20,463
15,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
sklnra
Thoth
14
3 / 6 / 2
9,493
475
9,208
15,153
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
21
Kills
9
10
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
L
Lancelot
 
Lancelot
2
4
1
0.63
W
Heimdallr
JerichoKane5588
Heimdallr
6
2
3
3.75
W
Sobek
0
1
8
4
L
1
5
1
0.3
L
Sylvanus
boston726
Sylvanus
2
3
2
1
W
Ymir
dMog-
Ymir
7
0
8
11
W
Cliodhna
iDivisionz
Cliodhna
4
4
6
1.75
W
Scylla
iP2Win
Scylla
4
3
7
2.5
L
Thoth
sklnra
Thoth
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,599
Damage
48,355
78,314
Taken
87,544
57,840
Mitigated
54,537
22,816
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,208
5,560
0
2,959
13,067
5,705
3,510
4,175
8,765
0
97,368
L
Lancelot
 
Lancelot
12,537
1,895
0
5,286
20,326
8,431
0
7,465
12,387
0
77,212
W
Heimdallr
JerichoKane5588
Heimdallr
10,401
3,601
0
2,082
11,857
5,727
70
2,160
9,617
0
69,725
W
Sobek
6,839
131
769
6,567
20,741
25,335
136
5,686
14,819
34,869
0
L
8,422
926
0
1,708
18,535
19,611
0
7,884
10,102
0
62,070
L
Sylvanus
boston726
Sylvanus
8,980
3,088
1,390
5,413
20,463
15,267
0
7,864
11,765
37,331
13,869
W
Ymir
dMog-
Ymir
19,079
3,340
0
6,273
18,660
14,508
288
4,419
14,065
76,849
0
W
Cliodhna
iDivisionz
Cliodhna
12,611
1,578
0
6,245
17,461
8,270
0
1,584
15,793
0
91,623
W
Scylla
iP2Win
Scylla
10,669
982
0
880
9,595
4,000
234
3,092
6,195
62,291
0
L
Thoth
sklnra
Thoth
9,208
643
0
2,548
15,153
5,523
155
7,393
7,420
57,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,709
Gold Earned
46,019
551
Minions Killed
574
0
Camps Cleared
0
1,930,223
Distance Traveled
1,866,294
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,729
486
150
8
0
330,869
3
L
Lancelot
9,165
458
114
6
0
440,343
4
W
Heimdallr
10,130
507
119
6
0
398,206
3
W
Sobek
8,918
446
34
2
0
367,667
3
L
Odin
9,443
472
122
6
0
377,033
5
L
Sylvanus
8,189
409
77
4
0
361,293
5
W
Ymir
11,534
577
156
8
0
341,921
4
W
Cliodhna
10,487
524
129
6
0
454,981
2
W
Scylla
9,640
482
113
6
0
367,448
2
L
Thoth
9,493
475
111
6
0
356,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role