Player Matchup

Sol
Sol
ChaosGene
Sol
Level 62
God Stats
5W - 1L
1,829 SR
Queue Stats
332W - 134L
1,721 Elo+
Party 1
Guan Yu
Guan Yu
HarambeVsReptar
Guan Yu
Level 45
God Stats
7W - 0L
1,847 SR
Queue Stats
232W - 52L
1,831 Elo+
Party 1
Sylvanus
Sylvanus
IceBeams
Sylvanus
Level 82
God Stats
17W - 5L
1,767 SR
Queue Stats
100W - 44L
1,713 Elo+
Party 1
Lancelot
Lancelot
WAZOOOOO
Lancelot
Level 108
God Stats
26W - 12L
1,719 SR
Queue Stats
390W - 156L
1,781 Elo+
Party 1
Ullr
Ullr
cMocs
Ullr
Level 115
God Stats
38W - 10L
1,776 SR
Queue Stats
451W - 145L
1,688 Elo+
Party 1
Team Averages
Level 82
1,787 SR
1,747 Elo+

VS

Team Averages
Level 55
1,547 SR
1,483 Elo+
Ne Zha
Ne Zha
Dreninstad
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,486 Elo+
Party 2
Xing Tian
Xing Tian
EDENM045
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,611 Elo+
Party 2
Medusa
Medusa
Macrachel
Medusa
Level 103
God Stats
9W - 12L
1,733 SR
Queue Stats
39W - 46L
1,585 Elo+
Party 3
King Arthur
King Arthur
Scaroz
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 69L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
TimmyBoyRules
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,248 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 27
11,946
1,327
25,615
7,791
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 0 / 27
10,236
1,137
10,879
15,972
15,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
IceBeams
Sylvanus
18
6 / 0 / 28
11,314
1,257
12,192
13,283
12,892
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
WAZOOOOO
Lancelot
18
12 / 0 / 21
12,191
1,355
30,021
12,476
7,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
cMocs
Ullr
18
12 / 0 / 16
11,371
1,263
26,890
12,004
7,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dreninstad
Ne Zha
14
0 / 8 / 0
8,924
992
11,837
15,182
6,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
EDENM045
Xing Tian
14
0 / 9 / 0
9,207
1,023
8,135
28,332
28,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Macrachel
Medusa
14
0 / 7 / 0
8,670
963
13,738
24,787
9,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Scaroz
King Arthur
14
0 / 9 / 0
8,618
958
10,789
26,237
17,380
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
TimmyBoyRules
Kukulkan
14
0 / 9 / 0
8,635
959
7,867
16,850
9,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
0
42
Kills
0
0
Deaths
42
119
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
27
22.5
L
Ne Zha
Dreninstad
Ne Zha
0
8
0
0
L
Xing Tian
EDENM045
Xing Tian
0
9
0
0
W
3
0
27
16.5
W
Sylvanus
IceBeams
Sylvanus
6
0
28
20
L
Medusa
Macrachel
Medusa
0
7
0
0
L
King Arthur
Scaroz
King Arthur
0
9
0
0
L
Kukulkan
TimmyBoyRules
Kukulkan
0
9
0
0
W
Lancelot
WAZOOOOO
Lancelot
12
0
21
22.5
W
Ullr
cMocs
Ullr
12
0
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,597
Damage
52,366
61,526
Taken
111,388
46,353
Mitigated
72,269
33,507
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,615
14,063
0
4,843
7,791
3,483
0
1,726
6,065
42,949
0
L
Ne Zha
Dreninstad
Ne Zha
11,837
2,516
856
897
15,182
6,787
0
4,867
10,315
0
23,398
L
Xing Tian
EDENM045
Xing Tian
8,135
957
484
1,965
28,332
28,997
0
10,043
18,289
20,414
0
W
10,879
2,509
3,608
3,627
15,972
15,361
0
3,884
12,088
5,186
13,831
W
Sylvanus
IceBeams
Sylvanus
12,192
2,704
8,819
5,682
13,283
12,892
0
5,750
7,533
18,874
0
L
Medusa
Macrachel
Medusa
13,738
6,699
0
1,066
24,787
9,399
0
5,730
19,057
0
33,060
L
King Arthur
Scaroz
King Arthur
10,789
2,352
0
97
26,237
17,380
0
11,799
14,438
0
21,044
L
Kukulkan
TimmyBoyRules
Kukulkan
7,867
1,014
0
96
16,850
9,706
0
8,089
8,761
30,528
0
W
Lancelot
WAZOOOOO
Lancelot
30,021
7,882
0
5,645
12,476
7,508
0
2,579
9,897
0
57,978
W
Ullr
cMocs
Ullr
26,890
14,314
0
1,283
12,004
7,109
0
2,063
9,941
0
51,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,058
Gold Earned
44,054
200
Minions Killed
154
12
Camps Cleared
3
1,012,664
Distance Traveled
878,875
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,946
1,327
54
6
2
186,843
0
L
Ne Zha
8,924
992
18
2
0
182,368
0
L
Xing Tian
9,207
1,023
33
4
0
177,310
0
W
Guan Yu
10,236
1,137
16
2
1
212,451
0
W
Sylvanus
11,314
1,257
7
1
1
182,548
0
L
Medusa
8,670
963
27
3
2
184,107
1
L
King Arthur
8,618
958
24
3
1
191,686
0
L
Kukulkan
8,635
959
52
6
0
143,404
3
W
Lancelot
12,191
1,355
75
8
3
228,582
3
W
Ullr
11,371
1,263
48
5
5
202,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role