Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Blackheartc
Ao Kuang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,553 Elo+
Party 1
Neith
Neith
DRE0101
Neith
Level 107
God Stats
278W - 260L
1,521 SR
Queue Stats
357W - 403L
1,444 Elo+
Solo
Bastet
Bastet
FoxGuyK
Bastet
Level 48
God Stats
7W - 4L
1,602 SR
Queue Stats
119W - 63L
1,729 Elo+
Party 1
Ra
Ra
FoxxinianKing
Ra
Level 58
God Stats
11W - 3L
1,707 SR
Queue Stats
79W - 22L
1,789 Elo+
Party 1
Team Averages
Level 88
1,566 SR
1,603 Elo+

VS

Team Averages
Level 69
1,508 SR
1,487 Elo+
Atlas
Atlas
 
Atlas
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Danni Saan
Achilles
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,415 Elo+
Party 2
Hachiman
Hachiman
Goldhp313
Hachiman
Level 69
God Stats
25W - 20L
1,502 SR
Queue Stats
121W - 111L
1,416 Elo+
Solo
Baba Yaga
Baba Yaga
ShiniBR
Baba Yaga
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,559 Elo+
Solo
Zeus
Zeus
ersen60
Zeus
Level 37
God Stats
26W - 29L
1,537 SR
Queue Stats
56W - 55L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 0 / 6
6,626
1,104
4,780
2,324
1,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Blackheartc
Ao Kuang
13
4 / 0 / 5
7,574
1,262
4,334
4,622
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DRE0101
Neith
12
0 / 0 / 4
6,471
1,079
1,969
3,228
1,470
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
FoxGuyK
Bastet
12
0 / 0 / 5
6,581
1,097
7,756
2,390
1,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
5 / 0 / 3
7,979
1,330
6,261
3,068
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

376

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 4 / 0
6,519
1,087
2,958
10,667
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Danni Saan
Achilles
11
0 / 1 / 0
6,321
1,054
3,585
5,709
5,336
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Goldhp313
Hachiman
10
0 / 0 / 0
4,246
708
0
0
0
Baba Yaga
ShiniBR
Baba Yaga
11
0 / 3 / 0
6,444
1,074
3,677
7,336
4,208
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
ersen60
Zeus
11
0 / 1 / 0
6,514
1,086
2,569
4,540
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
9
Kills
0
0
Deaths
9
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
6
3
L
Atlas
 
Atlas
0
4
0
0
W
Ao Kuang
Blackheartc
Ao Kuang
4
0
5
6.5
W
Neith
DRE0101
Neith
0
0
4
2
L
Achilles
Danni Saan
Achilles
0
1
0
0
W
Bastet
FoxGuyK
Bastet
0
0
5
2.5
W
5
0
3
6.5
L
Hachiman
Goldhp313
Hachiman
0
0
0
0
L
Baba Yaga
ShiniBR
Baba Yaga
0
3
0
0
L
Zeus
ersen60
Zeus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,100
Damage
12,789
15,632
Taken
28,252
7,330
Mitigated
17,320
5,804
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,780
552
1,871
1,015
2,324
1,172
0
1,637
687
14,398
0
L
Atlas
 
Atlas
2,958
980
54
1,209
10,667
5,979
0
6,134
4,533
10,798
0
W
Ao Kuang
Blackheartc
Ao Kuang
4,334
979
0
1,139
4,622
2,196
0
2,495
1,866
10,895
972
W
Neith
DRE0101
Neith
1,969
1,068
0
509
3,228
1,470
0
2,493
735
0
8,905
L
Achilles
Danni Saan
Achilles
3,585
446
0
292
5,709
5,336
0
3,329
2,380
88
16,803
W
Bastet
FoxGuyK
Bastet
7,756
1,564
0
358
2,390
1,145
0
1,111
1,279
0
11,735
W
6,261
29
353
559
3,068
1,347
0
1,556
1,512
32,096
0
L
Hachiman
Goldhp313
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
ShiniBR
Baba Yaga
3,677
304
0
885
7,336
4,208
0
4,070
3,266
17,942
0
L
Zeus
ersen60
Zeus
2,569
184
0
162
4,540
1,797
0
1,545
2,995
16,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
30,044
129
Minions Killed
131
6
Camps Cleared
4
644,708
Distance Traveled
479,277
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,626
1,104
18
3
0
115,281
0
L
Atlas
6,519
1,087
14
2
0
106,447
1
W
Ao Kuang
7,574
1,262
13
2
3
126,638
3
W
Neith
6,471
1,079
18
3
1
119,532
3
L
Achilles
6,321
1,054
24
4
0
136,283
0
W
Bastet
6,581
1,097
8
1
1
146,287
0
W
Ra
7,979
1,330
72
12
1
136,970
0
L
Hachiman
4,246
708
0
0
0
0
0
L
Baba Yaga
6,444
1,074
47
8
2
119,890
0
L
Zeus
6,514
1,086
46
8
2
116,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role