Player Matchup

Zhong Kui
Zhong Kui
DaraenS
Zhong Kui
Level 106
God Stats
27W - 15L
1,728 SR
Queue Stats
431W - 401L
1,546 Elo+
Party 2
Awilix
Awilix
DutchNoah
Awilix
Level 105
God Stats
2W - 0L
1,704 SR
Queue Stats
99W - 55L
1,636 Elo+
Party 3
Nox
Nox
EnglishNoah
Nox
Level 29
God Stats
3W - 1L
1,830 SR
Queue Stats
93W - 49L
1,660 Elo+
Party 3
Sylvanus
Sylvanus
Maylor8696
Sylvanus
Level 89
God Stats
14W - 5L
1,832 SR
Queue Stats
71W - 25L
1,704 Elo+
Party 3
Hades
Hades
PerLeuR
Hades
Level 126
God Stats
32W - 17L
1,713 SR
Queue Stats
280W - 261L
1,439 Elo+
Party 2
Team Averages
Level 91
1,761 SR
1,597 Elo+

VS

Team Averages
Level 104
1,477 SR
1,439 Elo+
King Arthur
King Arthur
Monster-_-UN76
King Arthur
Level 99
God Stats
16W - 12L
1,223 SR
Queue Stats
359W - 282L
1,470 Elo+
Party 1
Lancelot
Lancelot
NetInstantanee
Lancelot
Level 87
God Stats
12W - 12L
1,438 SR
Queue Stats
288W - 314L
1,384 Elo+
Party 1
Athena
Athena
Val2mort
Athena
Level 69
God Stats
37W - 34L
1,532 SR
Queue Stats
312W - 350L
1,369 Elo+
Party 1
Loki
Loki
craiger29281
Loki
Level 159
God Stats
90W - 48L
1,664 SR
Queue Stats
498W - 450L
1,553 Elo+
Party 1
Ra
Ra
garo33440
Ra
Level 106
God Stats
189W - 181L
1,530 SR
Queue Stats
225W - 215L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaraenS
Zhong Kui
13
2 / 0 / 2
7,541
628
4,337
6,433
4,899
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
DutchNoah
Awilix
13
4 / 0 / 2
7,476
623
8,801
10,087
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 2 / 1
6,976
581
6,197
5,749
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Maylor8696
Sylvanus
11
1 / 3 / 2
6,596
550
8,537
9,205
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
PerLeuR
Hades
11
1 / 1 / 5
6,683
557
3,997
6,056
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Monster-_-UN76
King Arthur
10
0 / 4 / 1
6,106
509
2,101
9,390
8,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
9
3 / 4 / 1
6,082
507
4,579
10,259
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Val2mort
Athena
10
1 / 1 / 0
5,665
472
4,055
15,094
7,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 1 / 3
5,880
490
7,784
7,926
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 1 / 0
3,773
314
0
648
157
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
6
6
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DaraenS
Zhong Kui
2
0
2
3
W
Awilix
DutchNoah
Awilix
4
0
2
5
W
3
2
1
1.75
W
Sylvanus
Maylor8696
Sylvanus
1
3
2
0.67
L
King Arthur
Monster-_-UN76
King Arthur
0
4
1
0.13
L
Lancelot
3
4
1
0.88
W
Hades
PerLeuR
Hades
1
1
5
3.5
L
Athena
Val2mort
Athena
1
1
0
1
L
2
1
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,869
Damage
18,519
37,530
Taken
43,317
20,310
Mitigated
22,615
16,866
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DaraenS
Zhong Kui
4,337
567
0
4,513
6,433
4,899
0
154
6,279
50,294
0
W
Awilix
DutchNoah
Awilix
8,801
4,215
0
4,658
10,087
4,172
0
0
10,087
0
63,361
W
6,197
899
289
985
5,749
2,933
1,803
784
4,965
37,214
0
W
Sylvanus
Maylor8696
Sylvanus
8,537
2,971
908
3,102
9,205
5,213
1,826
2,660
6,545
37,616
9,345
L
King Arthur
Monster-_-UN76
King Arthur
2,101
185
0
2,164
9,390
8,244
0
4,206
5,184
0
35,660
L
Lancelot
4,579
976
0
2,279
10,259
4,137
0
2,804
7,455
0
31,023
W
Hades
PerLeuR
Hades
3,997
726
286
2,125
6,056
3,093
776
0
6,056
37,126
0
L
Athena
Val2mort
Athena
4,055
1,488
0
551
15,094
7,225
0
10,278
4,816
31,611
3,760
L
7,784
2,211
0
1,726
7,926
2,852
0
4,115
3,811
0
29,531
L
0
0
0
0
648
157
0
482
166
1,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,272
Gold Earned
27,506
435
Minions Killed
228
0
Camps Cleared
0
1,051,711
Distance Traveled
990,567
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,541
628
110
9
0
199,217
2
W
Awilix
7,476
623
101
8
0
272,231
3
W
Nox
6,976
581
49
4
0
203,877
1
W
Sylvanus
6,596
550
97
8
0
157,258
4
L
King Arthur
6,106
509
75
6
0
205,307
4
L
Lancelot
6,082
507
54
5
0
261,730
1
W
Hades
6,683
557
78
7
0
219,128
6
L
Athena
5,665
472
60
5
0
249,206
0
L
Loki
5,880
490
37
3
0
256,859
0
L
Ra
3,773
314
2
0
0
17,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role